{
  "assertions": [
    "motion(idle)",
    "responds(drag)"
  ],
  "attempts": 3,
  "attribution": "\u201cluminescent crystals forming in a stalactite cave\u201d \u2014 sketchgen entry 1053, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1053/ Licensed CC BY 4.0.",
  "brief": "Luminescent crystals hang from the cave ceiling as glowing stalactites and slowly drip onto the floor below. The crystals pulsate with an inner light, casting shifting colored shadows on the cavern walls. Mouse movements guide a glowing orb that sweeps across the scene, illuminating different crystal formations while dragging reveals hidden veins of color within the rock. The depth of the cave expands and contracts subtly to reveal distant chambers when the cursor interacts with the space.",
  "completion_tokens": 3579,
  "created_utc": "2026-09-20T00:26:06Z",
  "entry_id": 1053,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v3",
  "gate": [
    {
      "assertions": {
        "motion(idle)": false,
        "responds(drag)": false
      },
      "attempt": 1,
      "checks": {
        "audio_context_running": true,
        "console_clean": false,
        "frame_advancing": false,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": true
      },
      "completion_tokens": 1133,
      "evidence": "gate exit 1: checks failed: console_clean, frame_advancing; assertions failed: motion(idle), responds(drag)\n\nFixed checks that failed:\n- console_clean = false\n- frame_advancing = false\n    frame_advancing compares frameCount at frame 84 of the 120-frame idle window (1) with the end of it (1); at load it was 0\n\nAssertions that failed:\n- motion(idle): idle 0->120 frames: mean abs diff 0.0000/255, 0 of 360000 pixels changed\n- responds(drag): drag across 20%->80% of the canvas width: mean abs diff 0.0000/255, 0 of 360000 pixels changed\n\nConsole (1 error line, first 1 shown):\n- [pageerror] amplitude.analyze is not a function\n\nRuntime state the gate read:\n- frame_advancing compares frameCount at frame 84 of the 120-frame idle window (1) with the end of it (1); at load it was 0\n- AudioContext state after the click probe: running\n",
      "exit": 1,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 0.1,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 1712,
      "resources_loaded": [],
      "rules_file": "control",
      "source": "attempt-1",
      "total_s": 1.36,
      "wall_s": 98.933
    },
    {
      "assertions": {
        "motion(idle)": false,
        "responds(drag)": false
      },
      "attempt": 2,
      "checks": {
        "audio_context_running": null,
        "console_clean": false,
        "frame_advancing": false,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1199,
      "evidence": "gate exit 1: checks failed: console_clean, frame_advancing; assertions failed: motion(idle), responds(drag)\n\nFixed checks that failed:\n- console_clean = false\n- frame_advancing = false\n    frame_advancing compares frameCount at frame 84 of the 120-frame idle window (0) with the end of it (0); at load it was 0\n\nAssertions that failed:\n- motion(idle): idle 0->120 frames: mean abs diff 0.0000/255, 0 of 160000 pixels changed\n- responds(drag): drag across 20%->80% of the canvas width: mean abs diff 0.0000/255, 0 of 160000 pixels changed\n\nConsole (1 error line, first 1 shown):\n- [pageerror] userStartAudio is not defined\n\nRuntime state the gate read:\n- frame_advancing compares frameCount at frame 84 of the 120-frame idle window (0) with the end of it (0); at load it was 0\n",
      "exit": 1,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 0.1,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 1979,
      "resources_loaded": [],
      "rules_file": "control",
      "source": "attempt-2",
      "total_s": 1.26,
      "wall_s": 74.029
    },
    {
      "assertions": {
        "motion(idle)": true,
        "responds(drag)": true
      },
      "attempt": 3,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1247,
      "evidence": null,
      "exit": 0,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 2.4,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 1967,
      "resources_loaded": [],
      "rules_file": "control",
      "source": "attempt-3",
      "total_s": 1.685,
      "wall_s": 76.311
    }
  ],
  "ghost": {
    "by": "default",
    "events": 30,
    "script": "drag"
  },
  "job_id": 1056,
  "last_error": null,
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [
      1118
    ],
    "critique": null,
    "critique_by": null,
    "generation": 1,
    "inherits_source": false,
    "parent_entry_id": null,
    "root_entry_id": 1053
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "qwen3.5:9b",
  "planner_prompt_version": "planner-v1",
  "process": null,
  "prompt": "luminescent crystals forming in a stalactite cave",
  "prompt_tokens": 5658,
  "publish_commit": "d435aa6ec1566473ed66b7836a9adcb897ada1c9",
  "published_utc": "2026-09-20T01:53:38Z",
  "rules_file": "control",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/94",
  "source": {
    "attempts": [
      "attempt-1",
      "attempt-2",
      "attempt-3"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/1053/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1053",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "published",
  "statement": "This sketch creates an immersive underground cavern scene with luminescent crystals that drip from the ceiling and cast shifting colored shadows on the walls. The crystals pulsate with inner light, creating a hypnotic glow effect as they slowly descend. A glowing orb follows mouse movements, illuminating different crystal formations while dragging reveals hidden color veins within the rock. The cave depth subtly expands and contracts to suggest vast underground chambers, with particles falling from the ceiling to simulate sediment accumulation. The scene animates smoothly without any user interaction beyond mouse movement, creating an entrancing visual experience that captures the mysterious beauty of a glowing underground world.",
  "submitted_by": "profcarroll",
  "wall_s": 249.273
}
