{
  "assertions": [
    "motion(idle)",
    "uses(webgl)"
  ],
  "attempts": 1,
  "attribution": "\u201ca cityscape with a sunrise to sunset animation with some procedural e\u2026\u201d \u2014 sketchgen entry 122, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/122/ Licensed CC BY 4.0.",
  "brief": "The canvas presents a perpetually cyclical cityscape bathed in the dramatic transition between day and night. Bioluminescent flora pulse with pulsing, distinct light that casts visible projections across highly reflective, wet architectural surfaces. These pulses generate visible, dissipating ripples across the wet structures. These ripples, in turn, cause temporary and visible distortions within the reflections, making the rigid city geometry appear fluid and fractured. The entire scene operates within a continually changing, unconventional color palette, emphasizing the complex interplay between solid structure and moving light.",
  "completion_tokens": 1257,
  "created_utc": "2026-09-14T20:54:09Z",
  "entry_id": 122,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v1",
  "gate": [
    {
      "assertions": {
        "motion(idle)": true,
        "uses(webgl)": true
      },
      "attempt": 1,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1257,
      "evidence": null,
      "exit": 0,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": null,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 1147,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-1",
      "total_s": 14.856,
      "wall_s": 93.364
    }
  ],
  "ghost": {
    "by": "default",
    "events": 40,
    "script": "wander"
  },
  "job_id": 123,
  "last_error": null,
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [
      173
    ],
    "critique": "the same cyclical atmospheric changes and bioluminescence, and this time the dissipating ripples cause temporary, visible distortions in the wet architectural reflections.",
    "critique_by": "gemma4:e4b",
    "generation": 7,
    "inherits_source": false,
    "parent_entry_id": 80,
    "root_entry_id": 11
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "gemma4:e4b",
  "planner_prompt_version": "planner-v1",
  "process": null,
  "prompt": "a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited\n\nRevise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures\n\nRevise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light.\n\nRevise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight.\n\nRevise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces.\n\nRevise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces.\n\nRevise: try again with a different color pallete\n\nRevise: the same cyclical atmospheric changes and bioluminescence, and this time the dissipating ripples cause temporary, visible distortions in the wet architectural reflections.",
  "prompt_tokens": 1147,
  "publish_commit": "046f16ffe4a0ac72d06b7aab56eb5f5a35843245",
  "published_utc": "2026-09-14T20:55:21Z",
  "rules_file": "treatment",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/94",
  "source": {
    "attempts": [
      "attempt-1"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/122/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/122",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "published",
  "statement": "This sketch creates an immersive, ever-shifting cityscape that transitions between day and night through a constantly evolving color palette. The scene features towering reflective buildings whose surfaces distort and ripple with bioluminescent pulses from glowing flora scattered throughout the environment. The architecture appears to breathe and flow due to these visual ripples that temporarily warp reflections across wet, gleaming surfaces. The entire composition operates in real-time, with no external input required - the cityscape evolves autonomously through carefully orchestrated lighting changes, pulsing organic elements, and dynamic reflection effects that transform the rigid geometry of urban structures into fluid, living forms.",
  "submitted_by": "profcarroll",
  "wall_s": 93.364
}
