{
  "assertions": [
    "motion(idle)",
    "uses(webgl)"
  ],
  "attempts": 3,
  "attribution": "\u201cmake a drone fly through animation exploring an abandoned college cam\u2026\u201d \u2014 sketchgen entry 1318, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1318/ Licensed CC BY 4.0.",
  "brief": "The canvas simulates a fly-through view from a drone navigating a sprawling, abandoned college campus. The viewer observes the rigid, angular geometry of raw, monolithic concrete structures characteristic of brutalist design. These severe gray planes are disrupted by vibrant splashes of natural color; overgrown weeds push defiantly through the deep cracks in the walkways and foundation, softening the harsh edges of the architecture. The entire scene is defined by continuous, smooth lateral and depth movement as the drone drifts through the deserted grounds.",
  "completion_tokens": 2624,
  "created_utc": "2026-09-22T01:10:28Z",
  "entry_id": 1318,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v3",
  "gate": [
    {
      "assertions": {
        "motion(idle)": false,
        "uses(webgl)": true
      },
      "attempt": 1,
      "checks": {
        "audio_context_running": null,
        "console_clean": false,
        "frame_advancing": false,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1058,
      "evidence": "Names this sketch shadows (checked before the gate ran):\npreflight: `box()` is called inside a loop inside `draw()`, so this sketch builds one lit mesh per item per frame; draw the items as one `beginShape(POINTS)` or build the mesh once in `setup()` with `buildGeometry()` (sketch.js line 73)\npreflight: your variable `dist` hides p5's `dist()` function; rename it (sketch.js line 80)\n\ngate exit 1: checks failed: console_clean, frame_advancing; assertions failed: motion(idle)\n\nFixed checks that failed:\n- console_clean = false\n- frame_advancing = false\n    frame_advancing compares frameCount at frame 84 of the 120-frame idle window (1) with the end of it (1); at load it was 0\n\nAssertions that failed:\n- motion(idle): idle 0->120 frames: mean abs diff 0.0000/255, 0 of 1152000 pixels changed\n\nConsole (1 error line, first 1 shown):\n- [pageerror] Cannot access 'dist' before initialization\n\nRuntime state the gate read:\n- frame_advancing compares frameCount at frame 84 of the 120-frame idle window (1) with the end of it (1); at load it was 0\n",
      "exit": 1,
      "ghost": {
        "events": 40,
        "ms": 4000,
        "played": 40,
        "script": "wander",
        "source": "default"
      },
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 0.1,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 2408,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-1",
      "total_s": 2.758,
      "wall_s": 68.307
    },
    {
      "assertions": {},
      "attempt": 2,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": null,
        "frame_budget": false,
        "is_looping": null,
        "sound_lib_ok": null
      },
      "completion_tokens": 824,
      "evidence": "Names this sketch shadows (checked before the gate ran):\npreflight: `box()` is called inside a loop inside `draw()`, so this sketch builds one lit mesh per item per frame; draw the items as one `beginShape(POINTS)` or build the mesh once in `setup()` with `buildGeometry()` (sketch.js line 72)\npreflight: `sphere()` is called inside a loop inside `draw()`, so this sketch builds one lit mesh per item per frame; draw the items as one `beginShape(POINTS)` or build the mesh once in `setup()` with `buildGeometry()` (sketch.js line 84)\n\ngate exit 1: checks failed: frame_budget\n\nFixed checks that failed:\n- frame_budget = false\n    frame_budget: 209.5 ms per frame over the first 42 frames of the 120-frame idle window, budget 100 ms \u2014 batch points and lines into one shape, no sphere() per particle, no all-pairs loop\n    frame_budget: the run stopped at 42 of the 120 idle frames and did not finish the probes or the assertions\n",
      "exit": 1,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 209.5,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 2714,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-2",
      "total_s": 13.74,
      "wall_s": 60.402
    },
    {
      "assertions": {
        "motion(idle)": true,
        "uses(webgl)": true
      },
      "attempt": 3,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 742,
      "evidence": null,
      "exit": 0,
      "ghost": {
        "events": 40,
        "ms": 4000,
        "played": 40,
        "script": "wander",
        "source": "default"
      },
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 8.8,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 2661,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-3",
      "total_s": 6.819,
      "wall_s": 54.096
    }
  ],
  "ghost": {
    "by": "default",
    "events": 40,
    "script": "wander"
  },
  "job_id": 1326,
  "last_error": null,
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [],
    "critique": "the same drone flight through an abandoned college campus, and this time with overgrown weeds pushing through the cracks in the monolithic raw-concrete walkways",
    "critique_by": "gemma4:e4b",
    "generation": 1,
    "inherits_source": false,
    "parent_entry_id": 1300,
    "root_entry_id": 1300
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "gemma4:e4b",
  "planner_prompt_version": "planner-v1",
  "process": null,
  "prompt": "make a drone fly through animation exploring an abandoned college campus built with Brutalist architecture\n\nRevise: the same drone flight through an abandoned college campus, and this time with overgrown weeds pushing through the cracks in the monolithic raw-concrete walkways",
  "prompt_tokens": 7783,
  "publish_commit": "8dbff4c88cf9723de50d7483569b501f6dcb2cb1",
  "published_utc": "2026-09-22T02:31:51Z",
  "rules_file": "treatment",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/96",
  "source": {
    "attempts": [
      "attempt-1",
      "attempt-2",
      "attempt-3"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/1318/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1318",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "published",
  "statement": "This sketch simulates a drone fly-through of an abandoned brutalist college campus. The viewer navigates through stark concrete architecture defined by angular, monolithic forms that dominate the landscape. The scene is softened by vibrant green weeds pushing through cracks in walkways and foundations, creating a contrast between harsh geometric structures and organic growth. The continuous lateral and depth movement of the drone creates an immersive exploration experience, with the camera drifting smoothly through the deserted grounds while maintaining visual coherence between architectural elements and natural disruption.",
  "submitted_by": "profcarroll",
  "wall_s": 182.805
}
