{
  "assertions": [
    "motion(idle)",
    "uses(webgl)"
  ],
  "attempts": 1,
  "attribution": "\u201ca cityscape with a sunrise to sunset animation with some procedural e\u2026\u201d \u2014 sketchgen entry 1566, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1566/ Licensed CC BY 4.0.",
  "brief": "The canvas displays a sprawling, highly reflective cityscape, characterized by wet architectural surfaces that catch the changing light of a cyclical day-to-night cycle. As the light shifts, ambient bioluminescent life pulses, casting visible projections and generating rippling patterns across the structures. Small clusters of luminous plankton drift constantly across the wet surfaces; these plankton do not merely drift, but gather in specific locations, accumulating enough light to intensely illuminate and amplify the glowing pools within the vast, living metropolis.",
  "completion_tokens": 1585,
  "created_utc": "2026-09-24T07:37:20Z",
  "entry_id": 1566,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v3",
  "gate": [
    {
      "assertions": {
        "motion(idle)": true,
        "uses(webgl)": true
      },
      "attempt": 1,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1585,
      "evidence": null,
      "exit": 0,
      "ghost": {
        "events": 40,
        "ms": 4000,
        "played": 40,
        "script": "wander",
        "source": "default"
      },
      "given": {
        "kind": "parent",
        "lines": 110,
        "sha256": "f94b849ce51bd614e54546915e02ae29a9730a0d427fdb386bb0a9ccb09d5cec",
        "shown": true
      },
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 96.1,
      "num_ctx": 16384,
      "preload_s": 0.047,
      "prompt_tokens": 3368,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-1",
      "total_s": 51.391,
      "wall_s": 127.882
    }
  ],
  "ghost": {
    "by": "default",
    "events": 40,
    "script": "wander"
  },
  "job_id": 1577,
  "last_error": null,
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [
      1660
    ],
    "critique": "the same vast, reflective cityscape and cyclical bioluminescence, and this time the drifting luminous plankton gather and illuminate specific pools on the wet architectural surfaces.",
    "critique_by": "gemma4:e4b",
    "generation": 1,
    "inherits_source": true,
    "parent_entry_id": 1412,
    "root_entry_id": 1412
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "gemma4:e4b",
  "planner_prompt_version": "planner-v2",
  "process": null,
  "prompt": "a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited\n\nRevise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures\n\nRevise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light.\n\nRevise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight.\n\nRevise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces.\n\nRevise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces.\n\nRevise: try again with a different color palette and mood\n\nRevise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause small clusters of luminous plankton to drift across the wet architectural surfaces.\n\nRevise: the same vast, reflective cityscape and cyclical bioluminescence, and this time the drifting luminous plankton gather and illuminate specific pools on the wet architectural surfaces.",
  "prompt_tokens": 3368,
  "publish_commit": "b65760ab9fc92e88ed5d81caf6cd7b8e3d5b61e3",
  "published_utc": "2026-09-26T04:07:06Z",
  "rules_file": "treatment",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/96",
  "source": {
    "attempts": [
      "attempt-1"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/1566/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1566",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "published",
  "statement": "This sketch depicts a futuristic, living cityscape where architecture and nature blend into an organic, bioluminescent metropolis. The scene features angular buildings with reflective surfaces that catch and reflect the shifting light of a cyclical day-night cycle. Wet architectural surfaces create rippling reflections that move across the structures as the viewer's perspective shifts. Floating plankton clusters drift through the environment, gathering in specific locations to illuminate glowing pools of bioluminescent life. The city pulses with organic rhythm, where plants and particles respond to an unseen light source, creating a sense of a living ecosystem rather than a static urban environment. The visual effect emphasizes the interplay between technology and nature through dynamic lighting, fluid motion, and the continuous cycle of illumination and shadow.",
  "submitted_by": "profcarroll",
  "wall_s": 127.882
}
