{
  "assertions": [
    "motion(idle)",
    "responds(click)"
  ],
  "attempts": 2,
  "attribution": "\u201cA grid of small squares, each breathing at its own slow rhythm, on a\u2026\u201d \u2014 sketchgen entry 2, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/2/ Licensed CC BY 4.0.",
  "brief": "The canvas displays a grid composed of small squares set against a near-black background, accented by a single warm hue. Each square exhibits a subtle, slow, rhythmic pulse, giving the appearance of breathing. When the user clicks anywhere on the canvas, a visible wave emanates outward from the point of impact. This wave passes through the squares, causing them to flash brightly before returning to their steady, pulsating state.",
  "completion_tokens": 1268,
  "created_utc": "2026-09-14T07:36:32Z",
  "entry_id": 2,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v1",
  "gate": [
    {
      "assertions": {
        "motion(idle)": true,
        "responds(click)": true
      },
      "attempt": 1,
      "checks": {
        "audio_context_running": null,
        "console_clean": false,
        "frame_advancing": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 594,
      "evidence": "gate exit 1: checks failed: console_clean\n\nFixed checks that failed:\n- console_clean = false\n\nConsole (1 error line, first 1 shown):\n- [pageerror] Cannot access 'mouseX' before initialization\n\nRuntime state the gate read:\n- frame_advancing compares frameCount at frame 84 of the 120-frame idle window (86) with the end of it (122); at load it was 0\n",
      "exit": 1,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": null,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 1197,
      "resources_loaded": [],
      "rules_file": "control",
      "source": "attempt-1",
      "total_s": 1.393,
      "wall_s": 67.141
    },
    {
      "assertions": {
        "motion(idle)": true,
        "responds(click)": true
      },
      "attempt": 2,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 674,
      "evidence": null,
      "exit": 0,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": null,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 1302,
      "resources_loaded": [],
      "rules_file": "control",
      "source": "attempt-2",
      "total_s": 1.531,
      "wall_s": 35.001
    }
  ],
  "ghost": {
    "by": "default",
    "events": 16,
    "script": "click"
  },
  "job_id": 2,
  "last_error": null,
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [
      3,
      57
    ],
    "critique": null,
    "critique_by": null,
    "generation": 1,
    "inherits_source": false,
    "parent_entry_id": null,
    "root_entry_id": 2
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "gemma4:e4b",
  "planner_prompt_version": "planner-v1",
  "process": null,
  "prompt": "A grid of small squares, each breathing at its own slow rhythm, on a near-black ground with one warm hue. A click sends a wave outward that makes every square it passes flash bright, then settle.",
  "prompt_tokens": 2499,
  "publish_commit": "9afb3fe781b21f882f0a2554bd7109a83961e04f",
  "published_utc": "2026-09-14T07:36:56Z",
  "rules_file": "control",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/94",
  "source": {
    "attempts": [
      "attempt-1",
      "attempt-2"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/2/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/2",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "published",
  "statement": "This sketch creates a responsive grid of breathing squares on a dark background, each pulsing with a gentle rhythm. When the user clicks anywhere on the canvas, a wave expands outward from the point of impact, activating nearby squares and causing them to flash brightly before returning to their steady pulse. The visual effect is subtle yet dynamic, combining organic motion with interactive feedback to create an immersive, tactile experience.",
  "submitted_by": "profcarroll",
  "wall_s": 102.142
}
