{
  "assertions": [
    "uses(webgl)",
    "motion(idle)"
  ],
  "attempts": 1,
  "attribution": "\u201cgrant theft auto ported to p5.js. arrow keys control character or car\u2026\u201d \u2014 sketchgen entry 280, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/280/ Licensed CC BY 4.0.",
  "brief": "The viewer sees a large, geometrically detailed open-world cityscape rendered in three dimensions. The environment is dynamic, featuring colossal buildings and paved ground that appear to be bathed in shifting light. As the simulated time of day progresses, the primary visual element is the natural movement of light, causing the buildings to cast long, dynamic shadows that stretch, shrink, and shift across the cityscape's expanse. The entire scene appears to breathe with the passage of an artificial day.",
  "completion_tokens": 791,
  "created_utc": "2026-09-15T16:14:31Z",
  "entry_id": 280,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v2",
  "gate": [
    {
      "assertions": {
        "motion(idle)": true,
        "uses(webgl)": true
      },
      "attempt": 1,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 791,
      "evidence": null,
      "exit": 0,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": null,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 1545,
      "resources_loaded": [],
      "rules_file": "control",
      "source": "attempt-1",
      "total_s": 13.626,
      "wall_s": 78.843
    }
  ],
  "ghost": {
    "by": "default",
    "events": 40,
    "script": "wander"
  },
  "job_id": 281,
  "last_error": "prompt drfit",
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [
      285
    ],
    "critique": "the same open-world cityscape, and this time the buildings dynamically cast shadows based on the simulated time of day",
    "critique_by": "gemma4:e4b",
    "generation": 2,
    "inherits_source": false,
    "parent_entry_id": 234,
    "root_entry_id": 183
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "gemma4:e4b",
  "planner_prompt_version": "planner-v1",
  "process": null,
  "prompt": "grant theft auto ported to p5.js. arrow keys control character or car. spacebar to attack.\n\nRevise: the same open-world cityscape, and this time the attack leaves behind scorch marks on the pavement\n\nRevise: the same open-world cityscape, and this time the buildings dynamically cast shadows based on the simulated time of day",
  "prompt_tokens": 1545,
  "publish_commit": "1b79115e0e808ba13bdcc8817c10ea3feff8f8a3",
  "published_utc": "2026-09-15T17:24:06Z",
  "rules_file": "control",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/94",
  "source": {
    "attempts": [
      "attempt-1"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/280/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/280",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "rejected",
  "statement": "This sketch renders a dynamic, three-dimensional cityscape using p5.js's WEBGL renderer. The scene features a grid of randomly placed buildings of varying heights and colors, set against a shifting sky that changes with the passage of simulated time. As the sun moves across the sky, casting light and creating shadows that stretch and shift across the city, the entire environment breathes with an artificial day-night cycle. The visual effect is achieved through geometric building blocks, dynamic lighting, and carefully placed shadows that respond to the sun's position, all rendered in real-time without any user interaction.",
  "submitted_by": "profcarroll",
  "wall_s": 78.843
}
