{
  "assertions": [
    "uses(webgl)",
    "motion(idle)"
  ],
  "attempts": 2,
  "attribution": "\u201cRender a perspective from within New Babylon, the visionary, speculat\u2026\u201d \u2014 sketchgen entry 339, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/339/ Licensed CC BY 4.0.",
  "brief": "The viewer experiences an immersive, dynamic perspective within a colossal, visionary architectural structure. The space is composed of vast, geometrically defined planes that contain periodic networks of glowing emerald green light. These seams pulse with visible, radiating waves of light energy. Overlaying the structure are subtle, tessellating crystalline reflections that capture and map this pulsating energy, causing the glowing green arteries to appear structurally imprinted across the complex geometry. The scene remains controlled and constantly evolving, drawing the eye through the controlled dynamism of the luminous, crystalline patterns.",
  "completion_tokens": 2110,
  "created_utc": "2026-09-15T22:17:37Z",
  "entry_id": 339,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v2",
  "gate": [
    {
      "assertions": {
        "motion(idle)": false,
        "uses(webgl)": true
      },
      "attempt": 1,
      "checks": {
        "audio_context_running": null,
        "console_clean": false,
        "frame_advancing": false,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 779,
      "evidence": "Names this sketch shadows (checked before the gate ran):\npreflight: this is an all-pairs loop inside `draw()`: every item is compared with every other one, so the work grows with the square of the count; use a spatial hash, or compare squared distances over a capped neighbour list (sketch.js line 35)\npreflight: `sphere()` is called inside a loop inside `draw()`, so this sketch builds one lit mesh per item per frame; draw the items as one `beginShape(POINTS)` or build the mesh once in `setup()` with `buildGeometry()` (sketch.js line 55)\npreflight: `sphere()` is called inside a loop inside `draw()`, so this sketch builds one lit mesh per item per frame; draw the items as one `beginShape(POINTS)` or build the mesh once in `setup()` with `buildGeometry()` (sketch.js line 67)\n\ngate exit 1: checks failed: console_clean, frame_advancing; assertions failed: motion(idle)\n\nFixed checks that failed:\n- console_clean = false\n- frame_advancing = false\n    frame_advancing compares frameCount at frame 84 of the 120-frame idle window (1) with the end of it (1); at load it was 0\n\nAssertions that failed:\n- motion(idle): idle 0->120 frames: mean abs diff 0.0000/255, 0 of 1152000 pixels changed\n\nConsole (1 error line, first 1 shown):\n- [pageerror] spacing is not defined\n\nRuntime state the gate read:\n- frame_advancing compares frameCount at frame 84 of the 120-frame idle window (1) with the end of it (1); at load it was 0\n",
      "exit": 1,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 0.1,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 2240,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-1",
      "total_s": 1.214,
      "wall_s": 89.295
    },
    {
      "assertions": {
        "motion(idle)": true,
        "uses(webgl)": true
      },
      "attempt": 2,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1331,
      "evidence": null,
      "exit": 0,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 21.9,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 2635,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-2",
      "total_s": 5.573,
      "wall_s": 85.557
    }
  ],
  "ghost": {
    "by": "default",
    "events": 40,
    "script": "wander"
  },
  "job_id": 340,
  "last_error": null,
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [
      385,
      545
    ],
    "critique": "the same controlled dynamism, and this time the crystalline reflections should map the pulsating energy seams, causing the glowing green lines to appear structurally imprinted across the geometric planes.",
    "critique_by": "gemma4:e4b",
    "generation": 4,
    "inherits_source": false,
    "parent_entry_id": 304,
    "root_entry_id": 156
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "gemma4:e4b",
  "planner_prompt_version": "planner-v1",
  "process": null,
  "prompt": "Render a perspective from within New Babylon, the visionary, speculative architectural project developed by Dutch artist and Situationist Constant Nieuwenhuys between 1956 and 1974\n\nRevise: the same colossal architectural dream state, and this time the geometric planes should incorporate periodic, glowing arterial seams of emerald green light\n\nRevise: the same controlled dynamism, and this time the geometry should incorporate subtle, tessellating crystalline reflections that appear to refract the green light sources\n\nRevise: the same controlled dynamism, and this time the glowing emerald arterial seams should pulse with visible, radiating waves of light energy\n\nRevise: the same controlled dynamism, and this time the crystalline reflections should map the pulsating energy seams, causing the glowing green lines to appear structurally imprinted across the geometric planes.",
  "prompt_tokens": 4875,
  "publish_commit": "460cf34da9ea7f6cf36a31d5c920180efefb4356",
  "published_utc": "2026-09-16T00:23:11Z",
  "rules_file": "treatment",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/94",
  "source": {
    "attempts": [
      "attempt-1",
      "attempt-2"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/339/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/339",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "published",
  "statement": "This sketch creates an immersive architectural space where geometric planes pulse with emerald green light energy. The scene features a vast network of glowing connections that radiate and pulse rhythmically across the structure, like veins of energy flowing through a crystalline organism. Subtle tessellating reflections map this pulsating energy across the complex geometry, creating a sense of structural imprints in the space. The viewer experiences a constantly evolving perspective as the light patterns shift and flow, drawing attention through controlled dynamism. The architecture is composed of vast geometric planes that contain periodic networks of glowing emerald green light, with radiating waves of light energy creating a sense of life within the structure.",
  "submitted_by": "profcarroll",
  "wall_s": 174.852
}
