{
  "assertions": [
    "motion(idle)"
  ],
  "attempts": 1,
  "attribution": "\u201cretrogamer's paradise Revise: the same chaotic vibrant grid of pixel\u2026\u201d \u2014 sketchgen entry 398, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/398/ Licensed CC BY 4.0.",
  "brief": "The canvas displays a vibrant and energetic field composed of retro-styled pixel shapes that drift and collide in a constant, chaotic dance. At unpredictable intervals, the scattered pixels temporarily coalesce, organizing themselves into visibly structured lattices. These luminous patterns glow sequentially, revealing a clear, geometric blueprint that momentarily overlays the underlying random chaos. This structured illumination then gracefully fades, allowing the vibrant, unpredictable motion of the pixel shapes to take over once more.",
  "completion_tokens": 1022,
  "created_utc": "2026-09-16T04:08:26Z",
  "entry_id": 398,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v2",
  "gate": [
    {
      "assertions": {
        "motion(idle)": true
      },
      "attempt": 1,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1022,
      "evidence": null,
      "exit": 0,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 23.1,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 1514,
      "resources_loaded": [],
      "rules_file": "control",
      "source": "attempt-1",
      "total_s": 4.61,
      "wall_s": 97.139
    }
  ],
  "ghost": {
    "by": "default",
    "events": 40,
    "script": "wander"
  },
  "job_id": 399,
  "last_error": null,
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [
      452
    ],
    "critique": "the same vibrant, chaotic field of retro-styled pixel shapes, and this time the temporary lattices should sequentially glow to reveal a structured blueprint of the surrounding random chaos.",
    "critique_by": "gemma4:e4b",
    "generation": 7,
    "inherits_source": false,
    "parent_entry_id": 345,
    "root_entry_id": 111
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "gemma4:e4b",
  "planner_prompt_version": "planner-v1",
  "process": null,
  "prompt": "retrogamer's paradise\n\nRevise: the same chaotic vibrant grid of pixel art, and this time the shapes should track the cursor and briefly trail its path\n\nRevise: try again but make it interactive and animate\n\nRevise: the same chaotic grid of pixelated shapes, and this time the shapes should scatter outward from the cursor's path\n\nRevise: the same chaotic vibrant grid of pixelated shapes, and this time the shapes should grow larger before scattering outward\n\nRevise: the same vibrant, chaotic grid of retro-styled pixel shapes, and this time the scattering pixels should temporarily organize themselves into visible, geometric ripple patterns.\n\nRevise: the same chaotic, vibrant grid of retro pixel art shapes, and this time the scattered pixels should temporarily organize themselves into visible, structured lattices that glow faintly before fading back into the random motion.\n\nRevise: the same vibrant, chaotic field of retro-styled pixel shapes, and this time the temporary lattices should sequentially glow to reveal a structured blueprint of the surrounding random chaos.",
  "prompt_tokens": 1514,
  "publish_commit": "10d6823eff4b5f724cf1073f77e6a42c715320f9",
  "published_utc": "2026-09-16T04:16:08Z",
  "rules_file": "control",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/94",
  "source": {
    "attempts": [
      "attempt-1"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/398/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/398",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "published",
  "statement": "This sketch creates a dynamic field of retro-styled pixel particles that move chaotically across the canvas, occasionally organizing into glowing geometric lattices. The particles are influenced by physics-based forces and proximity interactions, creating emergent behavior that shifts between disorder and structured order. Every few seconds, the entire field briefly coalesces into a lattice pattern that sequentially illuminates, then dissolves back into randomness\u2014capturing the tension between chaos and form in a visually striking way.",
  "submitted_by": "profcarroll",
  "wall_s": 97.139
}
