{
  "assertions": [
    "motion(idle)",
    "uses(webgl)"
  ],
  "attempts": 2,
  "attribution": "\u201cchaos spirals toward balance and then entropy restores chaos and the\u2026\u201d \u2014 sketchgen entry 544, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/544/ Licensed CC BY 4.0.",
  "brief": "The canvas displays a dynamic, cosmic flow composed of interconnected, vibrant shapes. These shapes are constantly moving in a chaotic yet organized pattern. Each surface emits a steady, internal luminescence, and this glow casts distinct, visible shadows onto the adjacent connected surfaces, giving the entire composition a deep, three-dimensional quality. The flow continuously evolves, painting a picture of cosmic motion and complex energy exchange.",
  "completion_tokens": 2303,
  "created_utc": "2026-09-16T22:39:09Z",
  "entry_id": 544,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v2",
  "gate": [
    {
      "assertions": {},
      "attempt": 1,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": null,
        "frame_budget": false,
        "is_looping": null,
        "sound_lib_ok": null
      },
      "completion_tokens": 1273,
      "evidence": "Names this sketch shadows (checked before the gate ran):\npreflight: `sphere()` is called inside a loop inside `draw()`, so this sketch builds one lit mesh per item per frame; draw the items as one `beginShape(POINTS)` or build the mesh once in `setup()` with `buildGeometry()` (sketch.js line 55)\npreflight: this is an all-pairs loop inside `draw()`: every item is compared with every other one, so the work grows with the square of the count; use a spatial hash, or compare squared distances over a capped neighbour list (sketch.js line 58)\npreflight: `sphere()` is called inside a loop inside `draw()`, so this sketch builds one lit mesh per item per frame; draw the items as one `beginShape(POINTS)` or build the mesh once in `setup()` with `buildGeometry()` (sketch.js line 65)\npreflight: this is an all-pairs loop inside `draw()`: every item is compared with every other one, so the work grows with the square of the count; use a spatial hash, or compare squared distances over a capped neighbour list (sketch.js line 80)\n\ngate exit 1: checks failed: frame_budget\n\nFixed checks that failed:\n- frame_budget = false\n    frame_budget: 272.2 ms per frame over the first 42 frames of the 120-frame idle window, budget 100 ms \u2014 batch points and lines into one shape, no sphere() per particle, no all-pairs loop\n    frame_budget: the run stopped at 42 of the 120 idle frames and did not finish the probes or the assertions\n",
      "exit": 1,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 272.2,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 2205,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-1",
      "total_s": 17.783,
      "wall_s": 122.243
    },
    {
      "assertions": {
        "motion(idle)": true,
        "uses(webgl)": true
      },
      "attempt": 2,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1030,
      "evidence": null,
      "exit": 0,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 45.4,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 2574,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-2",
      "total_s": 10.632,
      "wall_s": 119.171
    }
  ],
  "ghost": {
    "by": "default",
    "events": 40,
    "script": "wander"
  },
  "job_id": 545,
  "last_error": "paused: pause",
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [
      635
    ],
    "critique": "the same dynamic cosmic flow composed of interconnected, vibrant shapes, and this time the internal luminescence of the shapes casts visible shadows onto the connected surfaces",
    "critique_by": "gemma4:e4b",
    "generation": 6,
    "inherits_source": false,
    "parent_entry_id": 335,
    "root_entry_id": 108
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "gemma4:e4b",
  "planner_prompt_version": null,
  "process": null,
  "prompt": "chaos spirals toward balance and then entropy restores chaos and the cycle repeats\n\nRevise: the same interconnected, vibrant shapes, and this time the chaos spirals are composed of crystalline, broken geometries.\n\nRevise: the same interconnected, vibrant shapes, and this time the chaotic energy is represented by swirling, amorphous, smoky nebula clouds.\n\nRevise: the same interconnected, vibrant shapes, and this time their connecting edges resolve into sharp, crystalline facets that emit a steady internal luminescence.\n\nRevise: the same cosmic flow of interconnected, vibrant shapes, and this time the internal luminescence of the facets casts visible shadows onto the connected surfaces\n\nRevise: the same dynamic cosmic flow of interconnected, vibrant shapes, and this time the movement leaves behind dissipating trails of spent, non-luminous energy.\n\nRevise: the same dynamic cosmic flow composed of interconnected, vibrant shapes, and this time the internal luminescence of the shapes casts visible shadows onto the connected surfaces",
  "prompt_tokens": 4779,
  "publish_commit": "5e6549b09d0b9c594edcfcf71372f6d64e66ab7f",
  "published_utc": "2026-09-17T00:37:53Z",
  "rules_file": "treatment",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/94",
  "source": {
    "attempts": [
      "attempt-1",
      "attempt-2"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/544/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/544",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "published",
  "statement": "This sketch creates a mesmerizing cosmic flow using interconnected particles that move in a dynamic, chaotic yet organized pattern. The particles are drawn as glowing spheres with varying hues and sizes, each responding to gravitational forces toward the center of mass and repulsive forces from nearby particles. As they move, they form connections that create a web-like structure, with the transparency of these connections changing based on distance. The entire composition evokes a sense of cosmic motion and energy exchange, where individual particles interact in complex ways while maintaining an overall organic flow. The use of 3D rendering and dynamic lighting creates a deep, three-dimensional quality that gives the illusion of real space, with each surface emitting its own internal luminescence and casting shadows onto connected surfaces.",
  "submitted_by": "profcarroll",
  "wall_s": 241.414
}
