{
  "assertions": [
    "motion(idle)",
    "uses(webgl)"
  ],
  "attempts": 1,
  "attribution": "\u201climinal dreamscape architectures Revise: the same impossible architec\u2026\u201d \u2014 sketchgen entry 648, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/648/ Licensed CC BY 4.0.",
  "brief": "The viewer observes impossible, fragmented architectures constructed from crystalline shards and warped geometric planes. These structures float in a deep, muted teal light, continuously experiencing intense structural stress. Large sections of the architecture are visibly fragmenting, with lines of stress propagating across the crystal surfaces. The pieces shift, warp, and slowly dissolve into a surrounding cloud of ethereal, particulate mist, suggesting forces of gravity and shearing pulling the impossible geometry apart.",
  "completion_tokens": 1394,
  "created_utc": "2026-09-17T10:54:18Z",
  "entry_id": 648,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v2",
  "gate": [
    {
      "assertions": {
        "motion(idle)": true,
        "uses(webgl)": true
      },
      "attempt": 1,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1394,
      "evidence": null,
      "exit": 0,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 2.9,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 2215,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-1",
      "total_s": 2.59,
      "wall_s": 124.983
    }
  ],
  "ghost": {
    "by": "default",
    "events": 40,
    "script": "wander"
  },
  "job_id": 649,
  "last_error": null,
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [
      714
    ],
    "critique": "the same impossible, crystalline architectures, and this time extreme shearing forces warping the shards into gravity-defying, hyperbolic curves.",
    "critique_by": "gemma4:e4b",
    "generation": 9,
    "inherits_source": false,
    "parent_entry_id": 559,
    "root_entry_id": 114
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "gemma4:e4b",
  "planner_prompt_version": "planner-v1",
  "process": null,
  "prompt": "liminal dreamscape architectures\n\nRevise: the same impossible architectures, and this time fractured geometric planes reflecting muted teal light\n\nRevise: the same impossible architecture, and this time segments dissolving into particulate mist\n\nRevise: the same impossible architectures, and this time greater planar asymmetry causing visible structural stresses\n\nRevise: the same impossible architectures, and this time fractal self-similar geometries appearing across the fractured planes\n\nRevise: the same impossible architecture, and this time extreme shearing forces warping the planar surfaces into crystalline shards\n\nRevise: the same impossible architecture, and this time surfaces experiencing gravitational pull towards a central, undefined point\n\nRevise: the same impossible architectures, and this time the crystalline shards momentarily arrest their collapse, holding their structural integrity against the surrounding particulate mist\n\nRevise: the same impossible architectures, and this time stress fractures propagate across the crystalline shards, visibly mapping their structural tension.\n\nRevise: the same impossible, crystalline architectures, and this time extreme shearing forces warping the shards into gravity-defying, hyperbolic curves.",
  "prompt_tokens": 2215,
  "publish_commit": "e19baff76dee9227c9914b54e614c53e5c4973f3",
  "published_utc": "2026-09-17T13:59:43Z",
  "rules_file": "treatment",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/94",
  "source": {
    "attempts": [
      "attempt-1"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/648/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/648",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "published",
  "statement": "This sketch creates an immersive, evolving environment of impossible crystal architecture floating in deep teal space. Using WebGL rendering, it generates dynamic geometric shards that rotate and subtly shift, appearing to experience internal structural stress. The architecture continuously fragments\u2014shards shatter into ethereal particle clouds while new structures form elsewhere. The visual effect emphasizes tension and dissolution through color transitions, controlled particle systems, and organic camera movement. Viewers witness a perpetual process of construction and destruction, where rigid geometric forms gradually fragment and disperse into a surrounding mist of particles, suggesting forces of gravity and shearing pulling the impossible geometry apart.",
  "submitted_by": "profcarroll",
  "wall_s": 124.983
}
