{
  "assertions": [
    "uses(webgl)",
    "motion(idle)"
  ],
  "attempts": 1,
  "attribution": "\u201ca marble race game on an isometric 3D course, move the marble to the\u2026\u201d \u2014 sketchgen entry 671, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/671/ Licensed CC BY 4.0.",
  "brief": "The viewer sees an isometric, multi-lane racetrack hosting a competitive marble race. The course is composed of sections marked by a glowing, solid bioluminescent path. The scene is dynamic: small, iridescent specks of debris are scattered across the track, and these specks actively glow as they are attracted to and accumulate along the bioluminescent path. A marble moves through the lanes, racing toward a clearly defined goal. Overlaid on the course is a countdown timer, emphasizing the urgency of the marble reaching the finish line before time expires.",
  "completion_tokens": 1032,
  "created_utc": "2026-09-17T13:19:46Z",
  "entry_id": 671,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v2",
  "gate": [
    {
      "assertions": {
        "motion(idle)": true,
        "uses(webgl)": true
      },
      "attempt": 1,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1032,
      "evidence": null,
      "exit": 0,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 90.5,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 2243,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-1",
      "total_s": 20.578,
      "wall_s": 109.838
    }
  ],
  "ghost": {
    "by": "default",
    "events": 40,
    "script": "wander"
  },
  "job_id": 672,
  "last_error": null,
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [
      729
    ],
    "critique": "the same isometric view of a multi-lane race course for a marble, and this time the bioluminescent path also attracts and glows from scattered iridescent specks of debris.",
    "critique_by": "gemma4:e4b",
    "generation": 3,
    "inherits_source": false,
    "parent_entry_id": 584,
    "root_entry_id": 435
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "gemma4:e4b",
  "planner_prompt_version": "planner-v1",
  "process": null,
  "prompt": "a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out\n\nRevise: the same multi-lane race course, and this time the marble leaves a temporary trail of sparkly residue\n\nRevise: the same isometric view of a multi-lane race course for a marble, and this time the marble leaves a visible, solid bioluminescent path instead of sparkly residue\n\nRevise: the same isometric view of a multi-lane race course for a marble, and this time the bioluminescent path also attracts and glows from scattered iridescent specks of debris.",
  "prompt_tokens": 2243,
  "publish_commit": "ed7c6bcfd31dbf9ad2a2e5cd17c6ccad1cf18e67",
  "published_utc": "2026-09-17T13:44:00Z",
  "rules_file": "treatment",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/94",
  "source": {
    "attempts": [
      "attempt-1"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/671/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/671",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "published",
  "statement": "This sketch depicts an isometric racetrack with glowing bioluminescent paths where marbles race toward a finish line. The scene features dynamic debris that glows and is attracted to the path, while three marbles move through lanes at different speeds. A countdown timer emphasizes urgency as time ticks down. The visualization uses WEBGL for 3D rendering with dynamic lighting and camera movement, creating an immersive racing environment with particle effects and timed competition elements.",
  "submitted_by": "profcarroll",
  "wall_s": 109.838
}
