{
  "assertions": [
    "motion(idle)"
  ],
  "attempts": 1,
  "attribution": "\u201ccreate a simple retro driving game without sound. arrow keys drive. s\u2026\u201d \u2014 sketchgen entry 84, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/84/ Licensed CC BY 4.0.",
  "brief": "The viewer sees a retro representation of a road rushing beneath a vehicle, giving the illusion of constant motion. The environment simulates a continuous driving experience where the road visibly curves toward the distance. The player interacts with the scene using specific directional inputs: arrow keys control the vehicle's lateral direction and acceleration, while the space bar applies a strong braking force. The vehicle's movement is automatic, maintaining a constant speed unless overridden by the brake.",
  "completion_tokens": 678,
  "created_utc": "2026-09-14T18:28:41Z",
  "entry_id": 84,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v1",
  "gate": [
    {
      "assertions": {
        "motion(idle)": true
      },
      "attempt": 1,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 678,
      "evidence": null,
      "exit": 0,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": null,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 1098,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-1",
      "total_s": 1.16,
      "wall_s": 68.135
    }
  ],
  "ghost": {
    "by": "default",
    "events": 40,
    "script": "wander"
  },
  "job_id": 85,
  "last_error": null,
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [
      126
    ],
    "critique": "the same retro driving scene, and this time make the road appear to curve at the end.",
    "critique_by": "gemma4:e4b",
    "generation": 1,
    "inherits_source": false,
    "parent_entry_id": 55,
    "root_entry_id": 55
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "gemma4:e4b",
  "planner_prompt_version": "planner-v1",
  "process": null,
  "prompt": "create a simple retro driving game without sound. arrow keys drive. space bar is brake. acceleration is automatic.\n\nRevise: the same retro driving scene, and this time make the road appear to curve at the end.",
  "prompt_tokens": 1098,
  "publish_commit": "7f46f1770610eccd5eb09682bb5ba03ee8ffb15b",
  "published_utc": "2026-09-14T18:48:15Z",
  "rules_file": "treatment",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/94",
  "source": {
    "attempts": [
      "attempt-1"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/84/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/84",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "published",
  "statement": "This sketch creates a retro-style driving simulation where the viewer experiences the illusion of motion as the road rushes past a vehicle. The scene features a curved road that appears to extend into the distance, with road markings moving to simulate speed. The player controls the car's lateral movement using arrow keys and can apply strong braking with the spacebar. The vehicle automatically accelerates and decelerates, maintaining a constant speed unless overridden by user input or braking. The visual design uses simple geometric shapes to represent the sky, ground, road, and car, creating a nostalgic arcade-style driving experience that demonstrates basic principles of perspective and motion in computer graphics.",
  "submitted_by": "profcarroll",
  "wall_s": 68.135
}
