{
  "assertions": [
    "no_motion",
    "responds(click)"
  ],
  "attempts": 3,
  "attribution": "\u201cuse text to simulate a terminal console running a mysterious computer\u2026\u201d \u2014 sketchgen entry 898, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/898/ Licensed CC BY 4.0.",
  "brief": "The canvas displays a retro, text-based terminal console presenting a detective story through simulated command inputs. The text, which advances as the viewer interacts with the display, emits a subtle cyan glow. The primary visual element is the constantly updating text output. As the narrative reveals a significant piece of evidence, the console will glitch dramatically, manifesting as horizontal screen tearing across the entire display. The viewer observes this story unfold, progressing the narrative through discrete interaction.",
  "completion_tokens": 4382,
  "created_utc": "2026-09-18T18:02:41Z",
  "entry_id": 898,
  "executor": "qwen3-coder:30b-a3b-q4_K_M",
  "executor_prompt_version": "executor-v2",
  "gate": [
    {
      "assertions": {
        "no_motion": false,
        "responds(click)": true
      },
      "attempt": 1,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1166,
      "evidence": "gate exit 1: assertions failed: no_motion\n\nAssertions that failed:\n- no_motion: idle 0->120 frames: mean abs diff 0.1923/255, 21757 of 1152000 pixels changed\n\nRuntime state the gate read:\n- frame_advancing compares frameCount at frame 84 of the 120-frame idle window (43) with the end of it (61); at load it was 0\n",
      "exit": 1,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 8.4,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 2208,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-1",
      "total_s": 3.088,
      "wall_s": 70.813
    },
    {
      "assertions": {
        "no_motion": false,
        "responds(click)": true
      },
      "attempt": 2,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1660,
      "evidence": "Names this sketch shadows (checked before the gate ran):\npreflight: your variable `width` hides p5's `width`; rename it (sketch.js line 116)\n\ngate exit 1: assertions failed: no_motion\n\nAssertions that failed:\n- no_motion: idle 0->120 frames: mean abs diff 0.0015/255, 20 of 1152000 pixels changed\n\nRuntime state the gate read:\n- frame_advancing compares frameCount at frame 84 of the 120-frame idle window (86) with the end of it (122); at load it was 0\n",
      "exit": 1,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 0.2,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 2326,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-2",
      "total_s": 1.236,
      "wall_s": 103.217
    },
    {
      "assertions": {
        "no_motion": false,
        "responds(click)": false
      },
      "attempt": 3,
      "checks": {
        "audio_context_running": null,
        "console_clean": true,
        "frame_advancing": true,
        "frame_budget": true,
        "is_looping": true,
        "sound_lib_ok": null
      },
      "completion_tokens": 1556,
      "evidence": "gate exit 1: assertions failed: no_motion, responds(click)\n\nAssertions that failed:\n- no_motion: idle 0->120 frames: mean abs diff 0.2635/255, 11138 of 1152000 pixels changed\n- responds(click): click at canvas centre, 30 frames after: mean abs diff 0.0000/255, 0 of 1152000 pixels changed\n\nRuntime state the gate read:\n- frame_advancing compares frameCount at frame 84 of the 120-frame idle window (86) with the end of it (122); at load it was 0\n",
      "exit": 1,
      "ghost": null,
      "given": null,
      "model": "qwen3-coder:30b-a3b-q4_K_M",
      "ms_per_frame": 0.3,
      "num_ctx": null,
      "preload_s": null,
      "prompt_tokens": 2362,
      "resources_loaded": [],
      "rules_file": "treatment",
      "source": "attempt-3",
      "total_s": 1.24,
      "wall_s": 96.367
    }
  ],
  "ghost": {
    "by": "default",
    "events": 16,
    "script": "click"
  },
  "job_id": 900,
  "last_error": null,
  "licence": "CC BY 4.0",
  "lineage": {
    "children": [],
    "critique": "the same retro, text-based computer console, and this time the glitch effect should manifest as horizontal screen tearing across the entire display.",
    "critique_by": "gemma4:e4b",
    "generation": 6,
    "inherits_source": false,
    "parent_entry_id": 844,
    "root_entry_id": 532
  },
  "loads": [],
  "note": null,
  "off_node": [],
  "planner": "gemma4:e4b",
  "planner_prompt_version": "planner-v1",
  "process": null,
  "prompt": "use text to simulate a terminal console running a mysterious computer program\n\nRevise: write a detective story told through terminal commands just like this\n\nRevise: the same canvas simulates a retro, text-based terminal console, and this time the text should glow a subtle amber color instead of green.\n\nRevise: the same retro, text-based terminal console, and this time the system messages should periodically flicker with a glitch effect.\n\nRevise: the same retro, text-based terminal console, and this time the glitch effect should only trigger when the story reveals a significant piece of evidence.\n\nRevise: the same retro, text-based terminal console, and this time the simulated output text glows with a subtle cyan color instead of amber.\n\nRevise: the same retro, text-based computer console, and this time the glitch effect should manifest as horizontal screen tearing across the entire display.",
  "prompt_tokens": 6896,
  "publish_commit": "f1912c3f243c2241ed5caa44aef9505bc8821337",
  "published_utc": "2026-09-18T18:32:01Z",
  "rules_file": "treatment",
  "seed": 1,
  "shape": "VM.Standard.A1.Flex 16/94",
  "source": {
    "attempts": [
      "attempt-1",
      "attempt-2",
      "attempt-3"
    ],
    "entry": "https://profcarroll.github.io/sketchgen-gallery/e/898/",
    "index_html": "sketch/index.html",
    "repository": "https://github.com/profcarroll/sketchgen-gallery/tree/main/e/898",
    "sketch_js": "sketch/sketch.js"
  },
  "state": "published",
  "statement": "This sketch creates an interactive retro terminal experience that unfolds a detective story through simulated command inputs. The interface displays text with a subtle cyan glow reminiscent of classic computer terminals, gradually revealing clues as the user interacts with it. When a significant plot point is reached \u2014 specifically when the narrative mentions a system glitch \u2014 the entire display transforms into a dramatic visual effect featuring horizontal screen tearing across the canvas. The viewer progresses the story by clicking or pressing enter, which advances the text output and triggers the glitch sequence at the appropriate moment. The work combines nostalgic visual elements with an interactive storytelling mechanism that responds to user input to create an engaging narrative experience.",
  "submitted_by": "profcarroll",
  "wall_s": 270.397
}
