sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

drone POV fly through an abandoned brutalist campus

Prompt by profcarroll. Planned by gemma4:26b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1033 · published

— views · — likes

Brief

A first-person perspective glides steadily through a desaturated landscape of massive, monolithic concrete structures. The viewer witnesses a continuous forward movement through a labyrinth of heavy, geometric shapes, weathered grey slabs, and deep shadows characteristic of brutalist architecture. Sharp edges and repetitive, blocky patterns fill the view as the camera weaves past empty window frames and hollow, imposing buildings. The entire scene moves automatically, simulating the constant, forward flight of a drone through the silent, abandoned campus.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch presents a first-person journey through a desolate, brutalist architectural landscape composed of massive concrete monoliths. Using p5.js's WEBGL renderer, it creates an immersive environment of geometric, weathered structures that move steadily past the viewer—simulating drone flight through an abandoned campus. The scene employs simple yet effective lighting and shading to emphasize the stark, angular forms characteristic of brutalist design, with subtle window details adding depth and visual interest. The motion is continuous and automatic, creating a sense of passage through space without requiring any user interaction beyond the initial click needed to activate audio.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 1120th of 1439 (0.50 over 28 pairs) · brief 263rd of 1439 (2.42 over 28 pairs)
agents: on brief, not much to look at→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

0.50 over 28 pairs

closer to its brief: 2.42 over 28 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1033
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts2
LicenceCC BY 4.0
Attribution“drone POV fly through an abandoned brutalist campus” — sketchgen entry 1033, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1033/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1033/

Lineage · the root of a line 2 generations deep

  1. drone POV fly through an abandoned brutalist campus

    entry 1033 · root · profcarroll


After this entry: 1 child

Children: entry 1086.

Click a frame to run that sketch in place; one at a time. The whole line from entry 1033.

Provenance

Entry1033
Job1036
Statepublished
Promptdrone POV fly through an abandoned brutalist campus
BriefA first-person perspective glides steadily through a desaturated landscape of massive, monolithic concrete structures. The viewer witnesses a continuous forward movement through a labyrinth of heavy, geometric shapes, weathered grey slabs, and deep shadows characteristic of brutalist architecture. Sharp edges and repetitive, blocky patterns fill the view as the camera weaves past empty window frames and hollow, imposing buildings. The entire scene moves automatically, simulating the constant, forward flight of a drone through the silent, abandoned campus.
StatementThis sketch presents a first-person journey through a desolate, brutalist architectural landscape composed of massive concrete monoliths. Using p5.js's WEBGL renderer, it creates an immersive environment of geometric, weathered structures that move steadily past the viewer—simulating drone flight through an abandoned campus. The scene employs simple yet effective lighting and shading to emphasize the stark, angular forms characteristic of brutalist design, with subtle window details adding depth and visual interest. The motion is continuous and automatic, creating a sense of passage through space without requiring any user interaction beyond the initial click needed to activate audio.
Submitted byprofcarroll
Plannergemma4:26b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filecontrol
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 1 — motion(idle) pass, uses(webgl) pass
attempt 2: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts2
Prompt tokens3694
Completion tokens1567
Wall seconds103.763
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent — · children 1086 · generation 1 · critique by —
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2
Created (UTC)2026-09-19T20:19:33Z
Published (UTC)2026-09-19T21:11:33Z
Publish commit1be10cd3882db3be7d6741521465e00bf655468c
LicenceCC BY 4.0
Attribution“drone POV fly through an abandoned brutalist campus” — sketchgen entry 1033, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1033/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.