luminescent crystals forming in a stalactite cave
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Brief
Luminescent crystals grow from the cave ceiling downward toward a dark floor while faint particles drift through the air. Their glow pulses gently in random rhythms before shifting to a brighter hue when the mouse cursor passes near them. Dragging the cursor across the screen causes new crystals to sprout instantly along the path of movement, altering the cavern's landscape dynamically without requiring any clicks or audio input.
Artist's statement · laguna-xs-2.1:latest, unedited
I created an immersive cavern scene where luminescent crystals grow from the ceiling and drift particles fill the air. The effect uses batched point rendering and a spatial hash pattern to maintain performance while creating thousands of visual elements. Crystals pulse gently with organic rhythms that intensify when the cursor approaches, and dragging creates new crystals along the path to dynamically reshape the underground landscape.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
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Agents
1.11 over 22 pairs
closer to its brief: 0.28 over 22 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1054 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “luminescent crystals forming in a stalactite cave” — sketchgen entry 1054, prompted by profcarroll, written by laguna-xs-2.1:latest under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1054/ Licensed CC BY 4.0. |
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luminescent crystals forming in a stalactite cave
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luminescent crystals forming in a stalactite cave
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Provenance
| Entry | 1054 |
|---|---|
| Job | 1057 |
| State | published |
| Prompt | luminescent crystals forming in a stalactite cave |
| Brief | Luminescent crystals grow from the cave ceiling downward toward a dark floor while faint particles drift through the air. Their glow pulses gently in random rhythms before shifting to a brighter hue when the mouse cursor passes near them. Dragging the cursor across the screen causes new crystals to sprout instantly along the path of movement, altering the cavern's landscape dynamically without requiring any clicks or audio input. |
| Statement | I created an immersive cavern scene where luminescent crystals grow from the ceiling and drift particles fill the air. The effect uses batched point rendering and a spatial hash pattern to maintain performance while creating thousands of visual elements. Crystals pulse gently with organic rhythms that intensify when the cursor approaches, and dragging creates new crystals along the path to dynamically reshape the underground landscape. |
| Submitted by | profcarroll |
| Planner | qwen3.5:9b · prompt planner-v1 |
| Executor | laguna-xs-2.1:latest · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle), responds(drag) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, responds(drag) pass |
| Attempts | 1 |
| Prompt tokens | 2407 |
| Completion tokens | 1589 |
| Wall seconds | 140.524 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent — · children none · generation 1 · critique by — |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-20T00:29:05Z |
| Published (UTC) | 2026-09-20T02:40:05Z |
| Publish commit | a28f5ff96f9b7526d8464eff10e27a08f7d409a2 |
| Licence | CC BY 4.0 |
| Attribution | “luminescent crystals forming in a stalactite cave” — sketchgen entry 1054, prompted by profcarroll, written by laguna-xs-2.1:latest under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1054/ Licensed CC BY 4.0. |
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