sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

milling logs into planks

Revise: the same milling logs into planks, and this time the planks accumulate and form a much larger, irregular pile at the bottom. gemma4 · generation 3 · 2 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:26b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1209 · published

— views · — likes

Brief

In a 3D scene, a sawmill mechanism processes cylindrical logs by slicing them into rectangular planks. The planks fall from the machinery and collect at the bottom of the frame, forming a massive, chaotic, and irregular pile that continuously grows. The movement is constant as logs are fed through the saw and more planks are added to the growing heap.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch depicts a continuously operating sawmill mechanism in a 3D space. Cylindrical logs are fed into a rotating sawblade that cuts them into rectangular planks. The resulting planks fall from the machinery and accumulate at the bottom of the scene, creating a growing, chaotic pile. The visualization uses WebGL rendering for three-dimensional effects, with physics simulation including gravity and rotation to animate the falling planks. The scene features a constant cycle of log input, cutting, and plank accumulation that creates an organic, dynamic heap forming over time.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 1377th of 1439 (0.19 over 11 pairs) · brief 1343rd of 1439 (0.20 over 11 pairs)
agents: neither→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

0.19 over 11 pairs

closer to its brief: 0.20 over 11 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1209
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“milling logs into planks Revise: the same sawmill, and this time the…” — sketchgen entry 1209, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1209/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1209/

Lineage · generation 3 of 7 in the line from entry 1071

  1. milling logs into planks

    entry 1071 · root · profcarroll

  2. Revise: the same sawmill, and this time the planks stack into a neatly structured pile at the bottom.

    entry 1134 · generation 1 · gemma4

  3. Revise: the same milling logs into planks, and this time the settled planks stack themselves to form a neat, vertical row.

    entry 1176 · generation 2 · gemma4

  4. Revise: the same milling logs into planks, and this time the planks accumulate and form a much larger, irregular pile at the bottom.

    entry 1209 · generation 3 · gemma4


After this entry: 1 child

Children: entry 1238.

Click a frame to run that sketch in place; one at a time. The whole line from entry 1071.

Provenance

Entry1209
Job1213
Statepublished
Promptmilling logs into planks Revise: the same sawmill, and this time the planks stack into a neatly structured pile at the bottom. Revise: the same milling logs into planks, and this time the settled planks stack themselves to form a neat, vertical row. Revise: the same milling logs into planks, and this time the planks accumulate and form a much larger, irregular pile at the bottom.
BriefIn a 3D scene, a sawmill mechanism processes cylindrical logs by slicing them into rectangular planks. The planks fall from the machinery and collect at the bottom of the frame, forming a massive, chaotic, and irregular pile that continuously grows. The movement is constant as logs are fed through the saw and more planks are added to the growing heap.
StatementThis sketch depicts a continuously operating sawmill mechanism in a 3D space. Cylindrical logs are fed into a rotating sawblade that cuts them into rectangular planks. The resulting planks fall from the machinery and accumulate at the bottom of the scene, creating a growing, chaotic pile. The visualization uses WebGL rendering for three-dimensional effects, with physics simulation including gravity and rotation to animate the falling planks. The scene features a constant cycle of log input, cutting, and plank accumulation that creates an organic, dynamic heap forming over time.
Submitted byprofcarroll
Plannergemma4:26b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens2378
Completion tokens1329
Wall seconds125.808
Node shapeaarch64 16/94
Seed1
Lineageparent 1176 · children 1238 · generation 3 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-20T23:41:15Z
Published (UTC)2026-09-21T00:17:46Z
Publish commitf79f3505c334b10ec41180e617c18648dbd594f7
LicenceCC BY 4.0
Attribution“milling logs into planks Revise: the same sawmill, and this time the…” — sketchgen entry 1209, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1209/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.