sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

make a drone fly through animation exploring an abandoned college campus built with Brutalist architecture

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1299 · published

— views · — likes

Brief

The canvas displays a simulated three-dimensional scene of an abandoned campus defined by the heavy, angular forms characteristic of Brutalist architecture. Structures are composed of muted concrete tones, deep shadows, and stark geometric repeating patterns. The camera simulates a drone's flight, providing a steady, sweeping view as it progresses through the halls and courtyards, revealing the scope and decay of the academic environment through continuous, automatic movement.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch renders a haunting, automated drone flight through an abandoned Brutalist campus. Using the WEBGL renderer, it creates a series of angular concrete structures with repeating geometric patterns that define the characteristic aesthetic of brutalist architecture. The camera slowly sweeps through the environment, revealing the scale and decay of this academic space through continuous, autonomous motion. The muted color palette and stark lighting emphasize the cold, imposing nature of these architectural forms, while subtle grid patterns on building surfaces reinforce their rigid, utilitarian design philosophy. The scene unfolds without user interaction, demonstrating how algorithmic animation can create immersive architectural narratives in a purely digital environment.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 1268th of 1439 (0.33 over 16 pairs) · brief 1183rd of 1439 (0.39 over 16 pairs)
agents: neither→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

0.33 over 16 pairs

closer to its brief: 0.39 over 16 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1299
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“make a drone fly through animation exploring an abandoned college cam…” — sketchgen entry 1299, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1299/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1299/

Lineage · a root prompt, no children yet

  1. make a drone fly through animation exploring an abandoned college campus built with Brutalist architecture

    entry 1299 · root · profcarroll


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Provenance

Entry1299
Job1307
Statepublished
Promptmake a drone fly through animation exploring an abandoned college campus built with Brutalist architecture
BriefThe canvas displays a simulated three-dimensional scene of an abandoned campus defined by the heavy, angular forms characteristic of Brutalist architecture. Structures are composed of muted concrete tones, deep shadows, and stark geometric repeating patterns. The camera simulates a drone's flight, providing a steady, sweeping view as it progresses through the halls and courtyards, revealing the scope and decay of the academic environment through continuous, automatic movement.
StatementThis sketch renders a haunting, automated drone flight through an abandoned Brutalist campus. Using the WEBGL renderer, it creates a series of angular concrete structures with repeating geometric patterns that define the characteristic aesthetic of brutalist architecture. The camera slowly sweeps through the environment, revealing the scale and decay of this academic space through continuous, autonomous motion. The muted color palette and stark lighting emphasize the cold, imposing nature of these architectural forms, while subtle grid patterns on building surfaces reinforce their rigid, utilitarian design philosophy. The scene unfolds without user interaction, demonstrating how algorithmic animation can create immersive architectural narratives in a purely digital environment.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens2388
Completion tokens868
Wall seconds99.518
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent — · children none · generation 1 · critique by —
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-21T23:02:42Z
Published (UTC)2026-09-22T00:10:02Z
Publish commit0e551c2845a07a21c965c80e2f9b70f50cba11dd
LicenceCC BY 4.0
Attribution“make a drone fly through animation exploring an abandoned college cam…” — sketchgen entry 1299, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1299/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.