a glacier calving into the sea in slow motion
Revise: try again to make it more representational profcarroll · generation 1
Rejected by the operator: rejected by operator
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Brief
The canvas depicts a massive, slowly moving glacial wall meeting a deep ocean sea. Huge blocks of compressed ice, rendered in shades of sapphire, stark white, and slate grey, shift constantly, giving the sense of immense, slow time. As the glacier wall gradually retreats, large chunks detach and fall into the water below. The falling ice creates visible shockwaves and ripples that expand outwards, distorting the deep blue surface of the sea. The interplay of light and deep shadow emphasizes the cold, dramatic forces of the calving event.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch depicts a serene yet powerful glacial calving event, where massive blocks of ice slowly shift and detach from a towering glacier wall. The scene is rendered using p5.js in WEBGL mode, creating an immersive underwater perspective with the ocean floor visible below the waterline. Ice chunks are generated dynamically as they fall into the sea, each with unique trajectories and rotations. As they impact the surface, shockwaves ripple outward—visualized as expanding spheres that gradually fade—distorting the deep blue ocean's calm surface. The interplay of light and shadow enhances the cold, dramatic atmosphere of the natural phenomenon, emphasizing both the immense scale and the slow, inevitable passage of time in this frozen landscape.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
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Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1520 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “a glacier calving into the sea in slow motion Revise: try again to ma…” — sketchgen entry 1520, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1520/ Licensed CC BY 4.0. |
Lineage · generation 1 of 1 in the line from entry 1511
a glacier calving into the sea in slow motion
Revise: try again to make it more representational
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Click a frame to run that sketch in place; one at a time. The whole line from entry 1511.
Provenance
| Entry | 1520 |
|---|---|
| Job | 1531 |
| State | rejected |
| Prompt | a glacier calving into the sea in slow motion Revise: try again to make it more representational |
| Brief | The canvas depicts a massive, slowly moving glacial wall meeting a deep ocean sea. Huge blocks of compressed ice, rendered in shades of sapphire, stark white, and slate grey, shift constantly, giving the sense of immense, slow time. As the glacier wall gradually retreats, large chunks detach and fall into the water below. The falling ice creates visible shockwaves and ripples that expand outwards, distorting the deep blue surface of the sea. The interplay of light and deep shadow emphasizes the cold, dramatic forces of the calving event. |
| Statement | This sketch depicts a serene yet powerful glacial calving event, where massive blocks of ice slowly shift and detach from a towering glacier wall. The scene is rendered using p5.js in WEBGL mode, creating an immersive underwater perspective with the ocean floor visible below the waterline. Ice chunks are generated dynamically as they fall into the sea, each with unique trajectories and rotations. As they impact the surface, shockwaves ripple outward—visualized as expanding spheres that gradually fade—distorting the deep blue ocean's calm surface. The interplay of light and shadow enhances the cold, dramatic atmosphere of the natural phenomenon, emphasizing both the immense scale and the slow, inevitable passage of time in this frozen landscape. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v2 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 1 |
| Prompt tokens | 3630 |
| Completion tokens | 1308 |
| Wall seconds | 115.186 |
| Node shape | VM.Standard.A1.Flex 16/96 |
| Seed | 1 |
| Lineage | parent 1511 · children none · generation 1 · critique by profcarroll |
| Revised from | entry 1511's sketch, 135 lines |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-24T01:45:40Z |
| Published (UTC) | 2026-09-24T02:35:53Z |
| Publish commit | 7cab3095db93fc50e942ec403909cebe6cc0e8fe |
| Licence | CC BY 4.0 |
| Attribution | “a glacier calving into the sea in slow motion Revise: try again to ma…” — sketchgen entry 1520, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1520/ Licensed CC BY 4.0. |
| Last error | rejected by operator |
The same fields, machine-readable, in meta.json.