create a liminal space in 3D as a massive indoor pool of water.
Revise: the same massive pool of water, and this time the ripples cause the shadows to stretch and writhe across the surrounding vertical walls. gemma4 · generation 1 · 2 earlier revisions in the lineage below
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Brief
The viewer sees an expansive, seemingly endless indoor space dominated by a calm, reflective pool of water. The color palette consists of deep, ambient tones punctuated by the bright reflection of light sources. The primary movement comes from the water's surface, where subtle, continuous ripples propagate outwards. These gentle disturbances cause complex, vivid shadows to constantly stretch and writhe, projecting dynamic, shifting patterns across the surrounding vertical walls and pooling onto the floor below. The scene is self-contained and continuously changing without requiring any input.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates an immersive, ever-changing indoor space centered around a reflective water pool. The scene uses WebGL rendering to build a sense of depth with carefully positioned walls and floor planes. Subtle ripples on the water's surface generate dynamic distortions that cast shifting shadows across the vertical walls and onto the floor below. The color palette employs deep ambient tones punctuated by bright light reflections, creating an atmosphere of calm contemplation. The continuous motion arises from the interplay between the gently undulating water surface and the constantly evolving shadow patterns, all without any user input or external stimuli—this is a self-contained, perpetually transforming environment that captures the quiet drama of light and reflection within a confined architectural space.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
2.03 over 17 pairs
closer to its brief: 0.36 over 17 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1583 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “create a liminal space in 3D as a massive indoor pool of water. Revis…” — sketchgen entry 1583, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1583/ Licensed CC BY 4.0. |
Lineage · generation 1 of 3 in the line from entry 1441
create a liminal space in 3D as a massive indoor pool of water.
Revise: the same massive pool of water, and this time the ripples cause the shadows to stretch and writhe across the surrounding vertical walls.
After this entry: 1 child
Children: entry 1700.
Click a frame to run that sketch in place; one at a time. The whole line from entry 1441.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
create a liminal space in 3D as a massive indoor pool of water.
Revise: the object is too dark against the background so change the lightiing or some other way to make it legible
Revise: the same vast pool of water, and this time the rippling water causes deeper, more vivid shadows to play across the floor.
Revise: the same massive pool of water, and this time the ripples cause the shadows to stretch and writhe across the surrounding vertical walls.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 1583 |
|---|---|
| Job | 1594 |
| State | published |
| Prompt | create a liminal space in 3D as a massive indoor pool of water. Revise: the object is too dark against the background so change the lightiing or some other way to make it legible Revise: the same vast pool of water, and this time the rippling water causes deeper, more vivid shadows to play across the floor. Revise: the same massive pool of water, and this time the ripples cause the shadows to stretch and writhe across the surrounding vertical walls. |
| Brief | The viewer sees an expansive, seemingly endless indoor space dominated by a calm, reflective pool of water. The color palette consists of deep, ambient tones punctuated by the bright reflection of light sources. The primary movement comes from the water's surface, where subtle, continuous ripples propagate outwards. These gentle disturbances cause complex, vivid shadows to constantly stretch and writhe, projecting dynamic, shifting patterns across the surrounding vertical walls and pooling onto the floor below. The scene is self-contained and continuously changing without requiring any input. |
| Statement | This sketch creates an immersive, ever-changing indoor space centered around a reflective water pool. The scene uses WebGL rendering to build a sense of depth with carefully positioned walls and floor planes. Subtle ripples on the water's surface generate dynamic distortions that cast shifting shadows across the vertical walls and onto the floor below. The color palette employs deep ambient tones punctuated by bright light reflections, creating an atmosphere of calm contemplation. The continuous motion arises from the interplay between the gently undulating water surface and the constantly evolving shadow patterns, all without any user input or external stimuli—this is a self-contained, perpetually transforming environment that captures the quiet drama of light and reflection within a confined architectural space. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v2 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 1 |
| Prompt tokens | 3361 |
| Completion tokens | 1359 |
| Wall seconds | 113.364 |
| Node shape | VM.Standard.A1.Flex 16/96 |
| Seed | 1 |
| Lineage | parent 1441 · children 1700 · generation 1 · critique by gemma4:e4b |
| Revised from | entry 1441's sketch, 110 lines |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-24T09:22:24Z |
| Published (UTC) | 2026-09-26T20:31:04Z |
| Publish commit | caffd19fc2b56addcdfd2d5279b9bee5608e9116 |
| Licence | CC BY 4.0 |
| Attribution | “create a liminal space in 3D as a massive indoor pool of water. Revis…” — sketchgen entry 1583, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1583/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.