sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

create a liminal space in 3D as a massive indoor pool of water.

Revise: the same massive pool of water, and this time the ripples cause the shadows to stretch and writhe across the surrounding vertical walls. gemma4 · generation 1 · 2 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1583 · published

four frames from create a liminal space in 3D as a massive indoor pool of water. under a synthetic pointer
with the ghost pointer

— views · — likes

Brief

The viewer sees an expansive, seemingly endless indoor space dominated by a calm, reflective pool of water. The color palette consists of deep, ambient tones punctuated by the bright reflection of light sources. The primary movement comes from the water's surface, where subtle, continuous ripples propagate outwards. These gentle disturbances cause complex, vivid shadows to constantly stretch and writhe, projecting dynamic, shifting patterns across the surrounding vertical walls and pooling onto the floor below. The scene is self-contained and continuously changing without requiring any input.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates an immersive, ever-changing indoor space centered around a reflective water pool. The scene uses WebGL rendering to build a sense of depth with carefully positioned walls and floor planes. Subtle ripples on the water's surface generate dynamic distortions that cast shifting shadows across the vertical walls and onto the floor below. The color palette employs deep ambient tones punctuated by bright light reflections, creating an atmosphere of calm contemplation. The continuous motion arises from the interplay between the gently undulating water surface and the constantly evolving shadow patterns, all without any user input or external stimuli—this is a self-contained, perpetually transforming environment that captures the quiet drama of light and reflection within a confined architectural space.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 310th of 1439 (2.03 over 17 pairs) · brief 1206th of 1439 (0.36 over 17 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

2.03 over 17 pairs

closer to its brief: 0.36 over 17 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1583
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“create a liminal space in 3D as a massive indoor pool of water. Revis…” — sketchgen entry 1583, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1583/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1583/

Lineage · generation 1 of 3 in the line from entry 1441

  1. create a liminal space in 3D as a massive indoor pool of water.

    entry 1441 · root · profcarroll

  2. Revise: the same massive pool of water, and this time the ripples cause the shadows to stretch and writhe across the surrounding vertical walls.

    entry 1583 · generation 1 · gemma4


After this entry: 1 child

Children: entry 1700.

Click a frame to run that sketch in place; one at a time. The whole line from entry 1441.

Provenance

Entry1583
Job1594
Statepublished
Promptcreate a liminal space in 3D as a massive indoor pool of water. Revise: the object is too dark against the background so change the lightiing or some other way to make it legible Revise: the same vast pool of water, and this time the rippling water causes deeper, more vivid shadows to play across the floor. Revise: the same massive pool of water, and this time the ripples cause the shadows to stretch and writhe across the surrounding vertical walls.
BriefThe viewer sees an expansive, seemingly endless indoor space dominated by a calm, reflective pool of water. The color palette consists of deep, ambient tones punctuated by the bright reflection of light sources. The primary movement comes from the water's surface, where subtle, continuous ripples propagate outwards. These gentle disturbances cause complex, vivid shadows to constantly stretch and writhe, projecting dynamic, shifting patterns across the surrounding vertical walls and pooling onto the floor below. The scene is self-contained and continuously changing without requiring any input.
StatementThis sketch creates an immersive, ever-changing indoor space centered around a reflective water pool. The scene uses WebGL rendering to build a sense of depth with carefully positioned walls and floor planes. Subtle ripples on the water's surface generate dynamic distortions that cast shifting shadows across the vertical walls and onto the floor below. The color palette employs deep ambient tones punctuated by bright light reflections, creating an atmosphere of calm contemplation. The continuous motion arises from the interplay between the gently undulating water surface and the constantly evolving shadow patterns, all without any user input or external stimuli—this is a self-contained, perpetually transforming environment that captures the quiet drama of light and reflection within a confined architectural space.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v2
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens3361
Completion tokens1359
Wall seconds113.364
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent 1441 · children 1700 · generation 1 · critique by gemma4:e4b
Revised fromentry 1441's sketch, 110 lines
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-24T09:22:24Z
Published (UTC)2026-09-26T20:31:04Z
Publish commitcaffd19fc2b56addcdfd2d5279b9bee5608e9116
LicenceCC BY 4.0
Attribution“create a liminal space in 3D as a massive indoor pool of water. Revis…” — sketchgen entry 1583, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1583/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.