sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

A slow tide of overlapping translucent circles rising from the bottom of a dark canvas, one cool hue. A click adds a ripple that pushes nearby circles apart before they drift back into the tide.

Revise: the same slow, ethereal cosmic environment, and this time the dissipating, radiating rings of light should visibly linger in the void for a brief moment. gemma4 · generation 1 · 12 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

OFF-PLAN — this sketch runs. It differs from the plan the planner wrote for it.

seed 1 · entry 1595 · published

four frames from A slow tide of overlapping translucent circles rising from the bottom of a dark canvas, one cool hue. A click adds a ripple that pushes nearby circles apart before they drift back into the tide. under a synthetic pointer
with the ghost pointer

— views · — likes

Brief

The canvas presents a slow, ethereal, fluid cosmic environment made of overlapping, translucent light. The constant movement provides a sense of deep, glowing depth. When light events occur, temporary flashes expand into visible, radiating rings. These rings do not vanish instantly; instead, they visibly linger in the void, gracefully dissipating and fading out over a visible period of time.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates an ethereal cosmic environment using overlapping translucent light elements that move slowly across the canvas. The visual effect is achieved through a combination of gently drifting circles and twinkling stars, all rendered with low-opacity colors to create depth and luminosity. When these elements interact, temporary flash events generate expanding rings that fade gracefully over time. The movement is subtle and continuous, evoking a sense of deep space where light persists and dissipates in the void. The implementation uses efficient particle systems and avoids expensive operations like full-canvas pixel processing or complex physics calculations, ensuring smooth performance within the constraints of the environment.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 537th of 1439 (1.35 over 12 pairs) · brief 920th of 1439 (0.75 over 12 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.35 over 12 pairs

closer to its brief: 0.75 over 12 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1595
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts3
LicenceCC BY 4.0
Attribution“A slow tide of overlapping translucent circles rising from the bottom…” — sketchgen entry 1595, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1595/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1595/

Lineage · generation 1 of 6 in the line from entry 1459

  1. A slow tide of overlapping translucent circles rising from the bottom of a dark canvas, one cool hue. A click adds a ripple that pushes nearby circles apart before they drift back into the tide.

    entry 1459 · root · profcarroll

  2. Revise: the same slow, ethereal cosmic environment, and this time the dissipating, radiating rings of light should visibly linger in the void for a brief moment.

    entry 1595 · generation 1 · gemma4


After this entry: 1 child

Children: entry 1707.

Click a frame to run that sketch in place; one at a time. The whole line from entry 1459.

Provenance

Entry1595
Job1606
Statepublished
PromptA slow tide of overlapping translucent circles rising from the bottom of a dark canvas, one cool hue. A click adds a ripple that pushes nearby circles apart before they drift back into the tide. Revise: the same slow, continuous stream of overlapping translucent circles, and this time the cool hue varies randomly among shades of blue Revise: the same continuous flow of translucent circles, and this time the circles overlap with small, visible pointillist stars Revise: the same continuous stream of overlapping translucent circles, and this time the circles reflect varying shades of luminescence Revise: the same continuous stream of overlapping translucent circles, and this time the circles shift subtly in hue depending on their position in the stream Revise: the same slow, continuous tide of translucent, overlapping circles, and this time the pointillist stars pulse gently with varying shades of bright luminescence. Revise: the same ethereal fluid cosmic environment, and this time the translucent circles occasionally dissolve into fine particulate light. Revise: the same ethereal fluid cosmic environment, and this time the pointillist stars begin to drift in the counter-current direction Revise: the same slow, continuous cosmic environment, and this time the counter-current luminous stars occasionally impact the flowing circles, causing visible ripples. Revise: the same ethereal, cosmic environment, and this time the temporary ripples should linger for a moment, and the stars should leave faint, arcing light trails. Revise: the same slow, ethereal cosmic environment, and this time the lingering ripples visibly react to the luminous trails left by the pointillist stars. Revise: the same slow, ethereal cosmic environment, and this time the overlap points between the circles and the luminous trails momentarily glow with amplified intensity. Revise: the same slow, ethereal cosmic environment, and this time the momentary flare at the overlap points should visibly expand into a ring of dissipating, radiating light. Revise: the same slow, ethereal cosmic environment, and this time the dissipating, radiating rings of light should visibly linger in the void for a brief moment.
BriefThe canvas presents a slow, ethereal, fluid cosmic environment made of overlapping, translucent light. The constant movement provides a sense of deep, glowing depth. When light events occur, temporary flashes expand into visible, radiating rings. These rings do not vanish instantly; instead, they visibly linger in the void, gracefully dissipating and fading out over a visible period of time.
StatementThis sketch creates an ethereal cosmic environment using overlapping translucent light elements that move slowly across the canvas. The visual effect is achieved through a combination of gently drifting circles and twinkling stars, all rendered with low-opacity colors to create depth and luminosity. When these elements interact, temporary flash events generate expanding rings that fade gracefully over time. The movement is subtle and continuous, evoking a sense of deep space where light persists and dissipates in the void. The implementation uses efficient particle systems and avoids expensive operations like full-canvas pixel processing or complex physics calculations, ensuring smooth performance within the constraints of the environment.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v2
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 1 — motion(idle) pass, uses(webgl) fail
attempt 2: gate exit 1 — motion(idle) pass, uses(webgl) fail
attempt 3: gate exit 1 — motion(idle) pass, uses(webgl) fail
Attempts3
Prompt tokens10364
Completion tokens3258
Wall seconds264.492
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent 1459 · children 1707 · generation 1 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3
Created (UTC)2026-09-24T10:41:41Z
Published (UTC)2026-09-26T20:19:25Z
Publish commitb05f94cd5ef0013d9973a43efce40b65bd241219
LicenceCC BY 4.0
Attribution“A slow tide of overlapping translucent circles rising from the bottom…” — sketchgen entry 1595, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1595/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.