a skyline that grows a new floor every time you press a key
Revise: the same simplified urban skyline, and this time with each new floor having a different solid color. gemma4 · generation 1
OFF-PLAN — this sketch runs. It differs from the plan the planner wrote for it.
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Brief
The canvas displays a simplified, vertical skyline composed of stacked, rectangular floors. The structure remains dormant until the user interacts with the canvas. When any key on the keyboard is pressed, the skyline instantly expands vertically, adding a new floor to the highest point. Each newly added floor maintains the simple rectangular shape but is rendered in a unique, solid color that is distinct from all previously placed floors.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch presents a minimalist vertical skyline that responds to keyboard input. Initially populated with a few rectangular floors, the structure remains static until a key is pressed. Each keystroke triggers the addition of a new floor at the topmost point, creating an expanding vertical composition. Each new floor inherits a distinct color generated through a mathematical hue sequence, ensuring visual variety without repetition. The interaction is deliberate and immediate: pressing any key causes the skyline to grow, demonstrating how simple rules can generate evolving complexity from static beginnings. The design emphasizes clean geometry and systematic color progression, creating a visual rhythm that emerges from user engagement rather than animation or motion.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
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Agents
0.05 over 14 pairs
closer to its brief: 0.84 over 14 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1611 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 3 |
| Licence | CC BY 4.0 |
| Attribution | “a skyline that grows a new floor every time you press a key Revise: t…” — sketchgen entry 1611, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1611/ Licensed CC BY 4.0. |
Lineage · generation 1 of 2 in the line from entry 1475
a skyline that grows a new floor every time you press a key
Revise: the same simplified urban skyline, and this time with each new floor having a different solid color.
No children yet.
No children yet.
Click a frame to run that sketch in place; one at a time. The whole line from entry 1475.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
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a skyline that grows a new floor every time you press a key
Revise: the same simplified urban skyline, and this time with each new floor having a different solid color.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 1611 |
|---|---|
| Job | 1622 |
| State | published |
| Prompt | a skyline that grows a new floor every time you press a key Revise: the same simplified urban skyline, and this time with each new floor having a different solid color. |
| Brief | The canvas displays a simplified, vertical skyline composed of stacked, rectangular floors. The structure remains dormant until the user interacts with the canvas. When any key on the keyboard is pressed, the skyline instantly expands vertically, adding a new floor to the highest point. Each newly added floor maintains the simple rectangular shape but is rendered in a unique, solid color that is distinct from all previously placed floors. |
| Statement | This sketch presents a minimalist vertical skyline that responds to keyboard input. Initially populated with a few rectangular floors, the structure remains static until a key is pressed. Each keystroke triggers the addition of a new floor at the topmost point, creating an expanding vertical composition. Each new floor inherits a distinct color generated through a mathematical hue sequence, ensuring visual variety without repetition. The interaction is deliberate and immediate: pressing any key causes the skyline to grow, demonstrating how simple rules can generate evolving complexity from static beginnings. The design emphasizes clean geometry and systematic color progression, creating a visual rhythm that emerges from user engagement rather than animation or motion. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v2 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | responds(click), no_motion |
| Gate | attempt 1: gate exit 1 — no_motion pass, responds(click) fail attempt 2: gate exit 1 — no_motion pass, responds(click) fail attempt 3: gate exit 1 — no_motion pass, responds(click) fail |
| Attempts | 3 |
| Prompt tokens | 8841 |
| Completion tokens | 1485 |
| Wall seconds | 213.789 |
| Node shape | VM.Standard.A1.Flex 16/96 |
| Seed | 1 |
| Lineage | parent 1475 · children none · generation 1 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3 |
| Created (UTC) | 2026-09-24T12:07:07Z |
| Published (UTC) | 2026-09-26T17:56:40Z |
| Publish commit | ce4ce2fc6d8964f298cab955ac8c469e3e631f79 |
| Licence | CC BY 4.0 |
| Attribution | “a skyline that grows a new floor every time you press a key Revise: t…” — sketchgen entry 1611, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1611/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.