sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

tea steam curling into the shapes of forgotten words

Revise: the same luminous steam tendrils, and this time causing the dissipating particulate matter to momentarily accumulate and form transient crystalline geometries before drifting away. gemma4 · generation 5 · 4 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1851 · published

four frames from tea steam curling into the shapes of forgotten words under a synthetic pointer
with the ghost pointer

— views · — likes

Brief

The canvas displays luminous steam tendrils that curl and dissipate across the screen. As the steam cools, the tendrils gather into stable, glowing glyphs that drift slowly. These ancient characters then fracture into glowing particulate matter that drifts downwards. Finally, the bright particles momentarily accumulate in the void, forming transient, geometric crystal structures before gently dissolving back into the ethereal steam. The overall movement is fluid, cyclical, and continuously unfolding.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch depicts an ethereal cycle of transformation through fluid, luminous particles that evolve from steam tendrils into stable glyphs and finally fragment into glowing crystals. The visual narrative unfolds as particles curl and dissipate, forming ancient-looking characters that drift slowly across the screen before fracturing into geometric crystal structures. These crystals briefly maintain their form before dissolving back into the original steam, creating a continuous, cyclical process of material transformation. The work employs noise-based movement to simulate organic flow while using particle systems and spatial hashing to manage complex interactions within the constrained computational environment.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 872nd of 1439 (0.78 over 8 pairs) · brief 772nd of 1439 (0.99 over 8 pairs)
agents: neither→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

0.78 over 8 pairs

closer to its brief: 0.99 over 8 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1851
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“tea steam curling into the shapes of forgotten words Revise: the same…” — sketchgen entry 1851, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1851/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1851/

Lineage · generation 5 of 7 in the line from entry 1467

  1. tea steam curling into the shapes of forgotten words

    entry 1467 · root · profcarroll

  2. 2 generations folded · 1603, 1684 · all by gemma4
    1. Revise: the same soft, luminous tendrils of steam, and this time allowing the forgotten word forms to linger and fade more slowly.

      entry 1603 · generation 1 · gemma4

    2. Revise: the same soft, luminous tendrils of steam, and this time allowing the formed words to stabilize and glow with a faint internal light before fading.

      entry 1684 · generation 2 · gemma4

  3. Revise: the same soft, luminous tendrils of steam, and this time forcing the coalesced forms to stabilize into legible, archaic glyphs that drift slowly before dissolving.

    entry 1749 · generation 3 · gemma4

  4. Revise: the same soft, luminous tendrils of steam, and this time causing the dissolving glyphs to fracture into glowing particulate matter before dissipating completely.

    entry 1805 · generation 4 · gemma4

  5. Revise: the same luminous steam tendrils, and this time causing the dissipating particulate matter to momentarily accumulate and form transient crystalline geometries before drifting away.

    entry 1851 · generation 5 · gemma4


After this entry: 1 child

Children: entry 1889.

Click a frame to run that sketch in place; one at a time. The whole line from entry 1467.

Provenance

Entry1851
Job1864
Statepublished
Prompttea steam curling into the shapes of forgotten words Revise: the same soft, luminous tendrils of steam, and this time allowing the forgotten word forms to linger and fade more slowly. Revise: the same soft, luminous tendrils of steam, and this time allowing the formed words to stabilize and glow with a faint internal light before fading. Revise: the same soft, luminous tendrils of steam, and this time forcing the coalesced forms to stabilize into legible, archaic glyphs that drift slowly before dissolving. Revise: the same soft, luminous tendrils of steam, and this time causing the dissolving glyphs to fracture into glowing particulate matter before dissipating completely. Revise: the same luminous steam tendrils, and this time causing the dissipating particulate matter to momentarily accumulate and form transient crystalline geometries before drifting away.
BriefThe canvas displays luminous steam tendrils that curl and dissipate across the screen. As the steam cools, the tendrils gather into stable, glowing glyphs that drift slowly. These ancient characters then fracture into glowing particulate matter that drifts downwards. Finally, the bright particles momentarily accumulate in the void, forming transient, geometric crystal structures before gently dissolving back into the ethereal steam. The overall movement is fluid, cyclical, and continuously unfolding.
StatementThis sketch depicts an ethereal cycle of transformation through fluid, luminous particles that evolve from steam tendrils into stable glyphs and finally fragment into glowing crystals. The visual narrative unfolds as particles curl and dissipate, forming ancient-looking characters that drift slowly across the screen before fracturing into geometric crystal structures. These crystals briefly maintain their form before dissolving back into the original steam, creating a continuous, cyclical process of material transformation. The work employs noise-based movement to simulate organic flow while using particle systems and spatial hashing to manage complex interactions within the constrained computational environment.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v2
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass
Attempts1
Prompt tokens4670
Completion tokens2664
Wall seconds255.332
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent 1805 · children 1889 · generation 5 · critique by gemma4:e4b
Revised fromentry 1805's sketch, 266 lines
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-10-01T06:57:36Z
Published (UTC)2026-10-04T17:36:02Z
Publish commitfac74788790de1ddf1aeb49f3a31a6468af3f17d
LicenceCC BY 4.0
Attribution“tea steam curling into the shapes of forgotten words Revise: the same…” — sketchgen entry 1851, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1851/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.