sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

a broadcast graphics package for a TV network in 1993

Revise: carry: Saturated, pulsing digital energy given to the chemical reactions within a deep-sea hydrothermal vent, corrugated cardboard gemma4 · generation 1

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 2033 · published

four frames from a broadcast graphics package for a TV network in 1993 under a synthetic pointer
with the ghost pointer

— views · — likes

Brief

The canvas displays layered, irregular geometric panels resembling corrugated cardboard, acting as a physical substrate for intense, saturated energy. Within these panels, plumes of neon-colored energy continuously pulsate and flow, simulating highly charged digital interference meeting deep-sea chemical reactions. The shapes themselves exhibit a subtle, rhythmic breathing motion. The viewer can influence this energy field by dragging the cursor across the surface, causing the glowing plumes to glitch, flare, and intensify along the path of the input.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a deep-sea hydrothermal vent environment using layered corrugated panels that breathe rhythmically in three-dimensional space. The panels, rendered as cardboard-like geometric forms with subtle texture, serve as a physical substrate for intense, saturated energy plumes that continuously pulse and flow. Neon-colored energy fields emerge from within the panels, simulating chemical reactions meeting digital interference. Viewers can interact by dragging their cursor across the screen, causing the glowing plumes to glitch, flare, and intensify along the path of input, creating a dynamic visual representation of how physical materials respond to energetic forces. The scene uses WEBGL rendering to create depth and dimensionality while maintaining performance within the frame budget constraints.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

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Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/2033
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“a broadcast graphics package for a TV network in 1993 Revise: carry:…” — sketchgen entry 2033, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/2033/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/2033/

Lineage · generation 1 of 1 in the line from entry 1397

  1. a broadcast graphics package for a TV network in 1993

    entry 1397 · root · profcarroll

  2. Revise: carry: Saturated, pulsing digital energy given to the chemical reactions within a deep-sea hydrothermal vent, corrugated cardboard

    entry 2033 · generation 1 · gemma4


No children yet.

No children yet.

Click a frame to run that sketch in place; one at a time. The whole line from entry 1397.

Provenance

Entry2033
Job2047
Statepublished
Prompta broadcast graphics package for a TV network in 1993 Revise: carry: Saturated, pulsing digital energy given to the chemical reactions within a deep-sea hydrothermal vent, corrugated cardboard
BriefThe canvas displays layered, irregular geometric panels resembling corrugated cardboard, acting as a physical substrate for intense, saturated energy. Within these panels, plumes of neon-colored energy continuously pulsate and flow, simulating highly charged digital interference meeting deep-sea chemical reactions. The shapes themselves exhibit a subtle, rhythmic breathing motion. The viewer can influence this energy field by dragging the cursor across the surface, causing the glowing plumes to glitch, flare, and intensify along the path of the input.
StatementThis sketch creates a deep-sea hydrothermal vent environment using layered corrugated panels that breathe rhythmically in three-dimensional space. The panels, rendered as cardboard-like geometric forms with subtle texture, serve as a physical substrate for intense, saturated energy plumes that continuously pulse and flow. Neon-colored energy fields emerge from within the panels, simulating chemical reactions meeting digital interference. Viewers can interact by dragging their cursor across the screen, causing the glowing plumes to glitch, flare, and intensify along the path of input, creating a dynamic visual representation of how physical materials respond to energetic forces. The scene uses WEBGL rendering to create depth and dimensionality while maintaining performance within the frame budget constraints.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v2
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle), responds(drag), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, responds(drag) pass, uses(webgl) pass
Attempts1
Prompt tokens3644
Completion tokens1312
Wall seconds112.692
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent 1397 · children none · generation 1 · critique by gemma4:e4b
Revised fromentry 1397's sketch, 119 lines
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-10-12T05:03:21Z
Published (UTC)2026-10-14T16:58:52Z
Publish commit4a0a1b806bbadc5fbd3b4676cff1082d3a6af912
LicenceCC BY 4.0
Attribution“a broadcast graphics package for a TV network in 1993 Revise: carry:…” — sketchgen entry 2033, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/2033/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.