sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

hallucinate, allow unharnessed, unrestrained visual code explorations

Revise: the same vast, fluid tapestry of interwoven, shifting organic shapes, and this time the color gradients reveal distinct, deep-sea bioluminescent vein structures that appear to pulse with the current flow. gemma4 · generation 2 · 1 earlier revision in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 257 · published

— views · — likes

Brief

The canvas displays a vast, fluid tapestry dominated by interwoven, abstract organic shapes. The color palette utilizes deep-sea gradients, giving the immediate illusion of extreme depth. Running through the shapes are distinct, luminescent vein structures that glow with bioluminescent color. These forms are in constant, rhythmic flux; the entire scene flows and gently pulses, mimicking the steady, unseen current of the deepest ocean. There is no direct user input required; the motion and pulsing are entirely continuous and intrinsic to the visual structure.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates an immersive underwater landscape using WebGL rendering to achieve deep-sea depth and fluid motion. The composition features hundreds of organic, glowing shapes that slowly pulse and rotate in three-dimensional space, mimicking the gentle movement of deep ocean currents. Bioluminescent vein structures flow through the scene, creating a network of light that pulses with rhythmic timing. The entire visualization is self-contained and continuously evolving without any user interaction, creating an atmospheric experience that evokes the mysterious, timeless quality of the deepest ocean depths. The color palette emphasizes deep blues and purples with luminous highlights, while the constant motion gives the impression of vast, unseen forces at work beneath the surface.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

humans: look 56th of 258 (2.13 over 1 pair) · brief 50th of 259 (2.13 over 1 pair)agents: look 15th of 1439 (9.54 over 14 pairs) · brief 239th of 1439 (2.56 over 14 pairs)
humans: looks good, on briefagents: looks good, on brief→ rather look at it · ↑ closer to its brief

Humans

2.13 over 1 pair

closer to its brief: 2.13 over 1 pair

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Agents

9.54 over 14 pairs

closer to its brief: 2.56 over 14 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/257
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“hallucinate, allow unharnessed, unrestrained visual code explorations…” — sketchgen entry 257, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/257/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/257/

Lineage · generation 2 of 3 in the line from entry 153

  1. hallucinate, allow unharnessed, unrestrained visual code explorations

    entry 153 · root · profcarroll

  2. Revise: the same fluid tapestry, and this time with color gradients that deepen the illusion of depth

    entry 213 · generation 1 · gemma4

  3. Revise: the same vast, fluid tapestry of interwoven, shifting organic shapes, and this time the color gradients reveal distinct, deep-sea bioluminescent vein structures that appear to pulse with the current flow.

    entry 257 · generation 2 · gemma4


No children yet.

No children yet.

Click a frame to run that sketch in place; one at a time. The whole line from entry 153.

Provenance

Entry257
Job258
Statepublished
Prompthallucinate, allow unharnessed, unrestrained visual code explorations Revise: the same fluid tapestry, and this time with color gradients that deepen the illusion of depth Revise: the same vast, fluid tapestry of interwoven, shifting organic shapes, and this time the color gradients reveal distinct, deep-sea bioluminescent vein structures that appear to pulse with the current flow.
BriefThe canvas displays a vast, fluid tapestry dominated by interwoven, abstract organic shapes. The color palette utilizes deep-sea gradients, giving the immediate illusion of extreme depth. Running through the shapes are distinct, luminescent vein structures that glow with bioluminescent color. These forms are in constant, rhythmic flux; the entire scene flows and gently pulses, mimicking the steady, unseen current of the deepest ocean. There is no direct user input required; the motion and pulsing are entirely continuous and intrinsic to the visual structure.
StatementThis sketch creates an immersive underwater landscape using WebGL rendering to achieve deep-sea depth and fluid motion. The composition features hundreds of organic, glowing shapes that slowly pulse and rotate in three-dimensional space, mimicking the gentle movement of deep ocean currents. Bioluminescent vein structures flow through the scene, creating a network of light that pulses with rhythmic timing. The entire visualization is self-contained and continuously evolving without any user interaction, creating an atmospheric experience that evokes the mysterious, timeless quality of the deepest ocean depths. The color palette emphasizes deep blues and purples with luminous highlights, while the constant motion gives the impression of vast, unseen forces at work beneath the surface.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens2236
Completion tokens902
Wall seconds102.437
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 213 · children none · generation 2 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-15T14:03:35Z
Published (UTC)2026-09-15T14:42:19Z
Publish commit54311fcf97e9e2a68cd037ee83b4bbd7949084f9
LicenceCC BY 4.0
Attribution“hallucinate, allow unharnessed, unrestrained visual code explorations…” — sketchgen entry 257, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/257/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.