sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

deep inside a cauldron of bacteria and microbes, but no circles allowed

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 374 · published

— views · — likes

Brief

The canvas depicts a dense, churning biological environment, simulating the microscopic activity within a heated cauldron. Swarms of abstract, irregular microbes move and cluster in complex formations. The scene is dominated by organic, sickly shades of green, purple, and ochre, constantly reforming as if caught in a slow, viscous flow. The shapes are jagged, filamentous, and crystalline, evoking the structure of bacterial biofilms and cellular processes. The overall effect is one of vibrant, contained decay and restless, unseen life.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch simulates a dynamic, microscopic ecosystem within a heated cauldron. Using WebGL rendering for performance, it features thousands of irregular microbes that move independently and respond to boundary collisions. The scene is dominated by sickly greens, purples, and ochres, with each microbe leaving a fading trail behind it. Microbes form temporary connections when they come close together, creating an organic network effect that continuously evolves. The simulation uses spatial hashing for efficient neighbor detection, avoiding expensive all-pairs distance calculations, and batches drawing operations to stay within frame budget constraints while maintaining visual complexity and fluid motion.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 1346th of 1439 (0.24 over 38 pairs) · brief 407th of 1439 (1.87 over 38 pairs)
agents: on brief, not much to look at→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

0.24 over 38 pairs

closer to its brief: 1.87 over 38 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/374
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts2
LicenceCC BY 4.0
Attribution“deep inside a cauldron of bacteria and microbes, but no circles allow…” — sketchgen entry 374, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/374/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/374/

Lineage · the root of a line 4 generations deep

  1. deep inside a cauldron of bacteria and microbes, but no circles allowed

    entry 374 · root · profcarroll


After this entry: 1 child

Children: entry 439.

Click a frame to run that sketch in place; one at a time. The whole line from entry 374.

Provenance

Entry374
Job375
Statepublished
Promptdeep inside a cauldron of bacteria and microbes, but no circles allowed
BriefThe canvas depicts a dense, churning biological environment, simulating the microscopic activity within a heated cauldron. Swarms of abstract, irregular microbes move and cluster in complex formations. The scene is dominated by organic, sickly shades of green, purple, and ochre, constantly reforming as if caught in a slow, viscous flow. The shapes are jagged, filamentous, and crystalline, evoking the structure of bacterial biofilms and cellular processes. The overall effect is one of vibrant, contained decay and restless, unseen life.
StatementThis sketch simulates a dynamic, microscopic ecosystem within a heated cauldron. Using WebGL rendering for performance, it features thousands of irregular microbes that move independently and respond to boundary collisions. The scene is dominated by sickly greens, purples, and ochres, with each microbe leaving a fading trail behind it. Microbes form temporary connections when they come close together, creating an organic network effect that continuously evolves. The simulation uses spatial hashing for efficient neighbor detection, avoiding expensive all-pairs distance calculations, and batches drawing operations to stay within frame budget constraints while maintaining visual complexity and fluid motion.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filecontrol
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 1
attempt 2: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts2
Prompt tokens3417
Completion tokens2649
Wall seconds184.569
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent — · children 439 · generation 1 · critique by —
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2
Created (UTC)2026-09-16T02:10:36Z
Published (UTC)2026-09-16T02:16:14Z
Publish commit9d472a6eeaf575a074af5848365210549856c976
LicenceCC BY 4.0
Attribution“deep inside a cauldron of bacteria and microbes, but no circles allow…” — sketchgen entry 374, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/374/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.