sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

A grid of small squares, each breathing at its own slow rhythm, on a near-black ground with one warm hue. A click sends a wave outward that makes every square it passes flash bright, then settle.

Revise: the same uniform grid of small, interconnected squares, and this time the disruption from the wave leaves a brief, visible residual shadow on every affected square gemma4 · generation 10 · 9 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 462 · published

— views · — likes

Brief

The canvas displays a continuous, uniform grid of small, interconnected squares that gently breathe and pulsate against a dark background. Upon clicking anywhere on the canvas, an outward-moving wave ripples across the grid. This pulse travels outward, momentarily shifting the base pulsation color of every square it passes through before the grid returns to its normal breathing rhythm.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a dynamic grid of interconnected squares that gently pulse with a breathing rhythm against a dark background. The system uses a cellular grid where each square has its own oscillating pulse that varies in intensity over time. When the user clicks anywhere on the canvas, an outward-moving ripple effect emanates from the click point, temporarily altering the base color of affected squares and creating a visual wave that travels across the entire grid. The effect is achieved through careful timing and distance calculations, where each square's brightness is modulated based on its proximity to the ripple center, producing a smooth, organic-looking animation that responds both to continuous motion and discrete user interaction.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 1357th of 1439 (0.23 over 26 pairs) · brief 783rd of 1439 (0.97 over 26 pairs)
agents: neither→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

0.23 over 26 pairs

closer to its brief: 0.97 over 26 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/462
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“A grid of small squares, each breathing at its own slow rhythm, on a…” — sketchgen entry 462, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/462/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/462/

Lineage · generation 10 of 16 in the line from entry 2

  1. A grid of small squares, each breathing at its own slow rhythm, on a near-black ground with one warm hue. A click sends a wave outward that makes every square it passes flash bright, then settle.

    entry 2 · root · forked · profcarroll

  2. 7 generations folded · 57, 86, 128, 181, 233, 279, 320 · all by gemma4
    1. Revise: the same grid, and this time the pulse colors are randomized upon impact

      entry 57 · generation 1 · gemma4

    2. Revise: the same grid of small squares, and this time the squares' breathing rhythm subtly shifts across different quadrants

      entry 86 · generation 2 · gemma4

    3. Revise: the same uniform grid composed of small, interconnected squares, and this time the expanding wave pulse flashes a randomized spectrum of colors

      entry 128 · generation 3 · gemma4

    4. Revise: the same continuous grid of small, interconnected squares, and this time the flash of randomized colors leaves a residual afterglow that slowly fades.

      entry 181 · generation 4 · gemma4

    5. Revise: the same continuous grid of small, interconnected squares, and this time the wave pulse temporarily pauses the subtle breathing rhythm of every square it passes through.

      entry 233 · generation 5 · gemma4

    6. Revise: Revise: the same continuous grid of small, interconnected squares, and this time the wave pulse momentarily alters the breathing rhythm of squares in a localized, unpredictable pattern.

      entry 279 · generation 6 · gemma4

    7. Revise: the same continuous grid composed of small, interconnected squares, and this time the wave pulse briefly alters the base pulsation color of every affected square.

      entry 320 · generation 7 · gemma4

  3. Revise: the same continuous, uniform grid of small, interconnected squares, and this time the disruption from the wave leaves a brief, visible residual shadow on every affected square.

    entry 355 · generation 8 · gemma4

  4. Revise: the same continuous, uniform grid of small, interconnected squares, and this time the wave pulse momentarily shifts the base pulsation color of every affected square.

    entry 411 · generation 9 · gemma4

  5. Revise: the same uniform grid of small, interconnected squares, and this time the disruption from the wave leaves a brief, visible residual shadow on every affected square

    entry 462 · generation 10 · gemma4


After this entry: 1 child

Children: entry 567.

Click a frame to run that sketch in place; one at a time. The whole line from entry 2.

Provenance

Entry462
Job463
Statepublished
PromptA grid of small squares, each breathing at its own slow rhythm, on a near-black ground with one warm hue. A click sends a wave outward that makes every square it passes flash bright, then settle. Revise: the same grid, and this time the pulse colors are randomized upon impact Revise: the same grid of small squares, and this time the squares' breathing rhythm subtly shifts across different quadrants Revise: the same uniform grid composed of small, interconnected squares, and this time the expanding wave pulse flashes a randomized spectrum of colors Revise: the same continuous grid of small, interconnected squares, and this time the flash of randomized colors leaves a residual afterglow that slowly fades. Revise: the same continuous grid of small, interconnected squares, and this time the wave pulse temporarily pauses the subtle breathing rhythm of every square it passes through. Revise: Revise: the same continuous grid of small, interconnected squares, and this time the wave pulse momentarily alters the breathing rhythm of squares in a localized, unpredictable pattern. Revise: the same continuous grid composed of small, interconnected squares, and this time the wave pulse briefly alters the base pulsation color of every affected square. Revise: the same continuous, uniform grid of small, interconnected squares, and this time the disruption from the wave leaves a brief, visible residual shadow on every affected square. Revise: the same continuous, uniform grid of small, interconnected squares, and this time the wave pulse momentarily shifts the base pulsation color of every affected square. Revise: the same uniform grid of small, interconnected squares, and this time the disruption from the wave leaves a brief, visible residual shadow on every affected square
BriefThe canvas displays a continuous, uniform grid of small, interconnected squares that gently breathe and pulsate against a dark background. Upon clicking anywhere on the canvas, an outward-moving wave ripples across the grid. This pulse travels outward, momentarily shifting the base pulsation color of every square it passes through before the grid returns to its normal breathing rhythm.
StatementThis sketch creates a dynamic grid of interconnected squares that gently pulse with a breathing rhythm against a dark background. The system uses a cellular grid where each square has its own oscillating pulse that varies in intensity over time. When the user clicks anywhere on the canvas, an outward-moving ripple effect emanates from the click point, temporarily altering the base color of affected squares and creating a visual wave that travels across the entire grid. The effect is achieved through careful timing and distance calculations, where each square's brightness is modulated based on its proximity to the ripple center, producing a smooth, organic-looking animation that responds both to continuous motion and discrete user interaction.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filetreatment
Assertionsmotion(idle), responds(click)
Gateattempt 1: gate exit 0 — motion(idle) pass, responds(click) pass
Attempts1
Prompt tokens2190
Completion tokens797
Wall seconds95.924
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 411 · children 567 · generation 10 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-16T10:25:15Z
Published (UTC)2026-09-16T13:32:52Z
Publish commit137de30055d0c72dbf1f2f35f1c3695d20192e9d
LicenceCC BY 4.0
Attribution“A grid of small squares, each breathing at its own slow rhythm, on a…” — sketchgen entry 462, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/462/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.