sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

punctuated equilibrium

Revise: The same angular system of equilibrium, and this time increase the number and sharpness of the fragments created during the collapse. gemma4 · generation 3 · 2 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 468 · published

— views · — likes

Brief

The canvas presents an intricate, dynamic network of sharp, angular fragments forming a metastable geometric structure. This system appears to hover near a state of crystalline equilibrium, filled with muted, orderly color gradients. When the system is suddenly disrupted, the connection points shatter violently, sending numerous hyper-sharp fragments scattering in a chaotic, luminous burst. As the chaos peaks, the fragments decelerate rapidly and begin to reorganize, drawing themselves back together to seek a new state of geometric balance. The viewer's clicking finger serves as the catalyst, initiating the dramatic, fracturing collapse that precedes the inevitable reformation.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a dynamic geometric network of interconnected fragments that respond to user interaction. The system begins in a stable, crystalline arrangement where fragments gently oscillate in place while maintaining connections to nearby neighbors. When clicked, the entire structure violently shatters into chaotic motion, with fragments scattering outward in sharp, luminous bursts. After reaching peak chaos, the fragments gradually decelerate and begin reorganizing themselves back toward a new equilibrium state. The visual effect captures the tension between order and disorder, showing how disruption can lead to reformation while maintaining the underlying structural principles that govern the system's behavior.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 550th of 1439 (1.33 over 48 pairs) · brief 859th of 1439 (0.84 over 48 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.33 over 48 pairs

closer to its brief: 0.84 over 48 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/468
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts2
LicenceCC BY 4.0
Attribution“punctuated equilibrium Revise: try again, no circles, and render the…” — sketchgen entry 468, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/468/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/468/

Lineage · generation 3 of 7 in the line from entry 359

  1. punctuated equilibrium

    entry 359 · root · profcarroll

  2. Revise: try again, no circles, and render the concept of punctuation juxtaposed against the return to equilibrium

    entry 366 · generation 1 · profcarroll

  3. Revise: the same geometric arrangement, and this time use more angular and sharper edges during the collapse.

    entry 419 · generation 2 · gemma4

  4. Revise: The same angular system of equilibrium, and this time increase the number and sharpness of the fragments created during the collapse.

    entry 468 · generation 3 · gemma4


After this entry: 1 child

Children: entry 573.

Click a frame to run that sketch in place; one at a time. The whole line from entry 359.

Provenance

Entry468
Job469
Statepublished
Promptpunctuated equilibrium Revise: try again, no circles, and render the concept of punctuation juxtaposed against the return to equilibrium Revise: the same geometric arrangement, and this time use more angular and sharper edges during the collapse. Revise: The same angular system of equilibrium, and this time increase the number and sharpness of the fragments created during the collapse.
BriefThe canvas presents an intricate, dynamic network of sharp, angular fragments forming a metastable geometric structure. This system appears to hover near a state of crystalline equilibrium, filled with muted, orderly color gradients. When the system is suddenly disrupted, the connection points shatter violently, sending numerous hyper-sharp fragments scattering in a chaotic, luminous burst. As the chaos peaks, the fragments decelerate rapidly and begin to reorganize, drawing themselves back together to seek a new state of geometric balance. The viewer's clicking finger serves as the catalyst, initiating the dramatic, fracturing collapse that precedes the inevitable reformation.
StatementThis sketch creates a dynamic geometric network of interconnected fragments that respond to user interaction. The system begins in a stable, crystalline arrangement where fragments gently oscillate in place while maintaining connections to nearby neighbors. When clicked, the entire structure violently shatters into chaotic motion, with fragments scattering outward in sharp, luminous bursts. After reaching peak chaos, the fragments gradually decelerate and begin reorganizing themselves back toward a new equilibrium state. The visual effect captures the tension between order and disorder, showing how disruption can lead to reformation while maintaining the underlying structural principles that govern the system's behavior.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filecontrol
Assertionsresponds(click), motion(idle)
Gateattempt 1: gate exit 1 — motion(idle) fail, responds(click) pass
attempt 2: gate exit 0 — motion(idle) pass, responds(click) pass
Attempts2
Prompt tokens3256
Completion tokens2597
Wall seconds178.154
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 419 · children 573 · generation 3 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2
Created (UTC)2026-09-16T11:03:20Z
Published (UTC)2026-09-16T13:31:11Z
Publish commit018250b68e853cf962616e1e10342b1819d707fe
LicenceCC BY 4.0
Attribution“punctuated equilibrium Revise: try again, no circles, and render the…” — sketchgen entry 468, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/468/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.