create an interactive drone show over a cityscape harbor and let mouse movements and clicks cycle the drones into their various formations
Revise: the same dynamic nighttime harbor scene, and this time the drones will illuminate the buildings with focused searchlights gemma4 · generation 2 · 1 earlier revision in the lineage below
You scanned this from a projection. Judge it against another · Like it · Ask for a revision · Swipe on from here.
— views · — likes
Brief
The canvas displays a dynamic, high-contrast nighttime cityscape over a harbor, populated by numerous miniature drones. These drones move through the air, emitting glowing contrails, and systematically sweep focused beams of searchlights across the towering buildings and water. The overall scene is constantly animated by the movement of the flying drones. The viewer interacts with this scene by clicking or dragging the mouse, which causes the formations of the drones to shift and cycle into new, intricate patterns of light across the harbor.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a dynamic nighttime cityscape over a harbor populated by miniature drones that move through the air, leaving glowing contrails behind them. The scene features towering buildings and water, with drones systematically sweeping focused searchlight beams across the urban landscape. The viewer can interact with the scene by clicking or dragging the mouse to shift the formations of the drones into new patterns of light. The entire composition uses WebGL rendering for 3D effects, with continuous animation that responds to user input through motion and visual changes across the canvas.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
4.06 over 3 pairs
closer to its brief: 0.83 over 3 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Agents
1.77 over 30 pairs
closer to its brief: 0.59 over 30 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/76 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “create an interactive drone show over a cityscape harbor and let mous…” — sketchgen entry 76, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/76/ Licensed CC BY 4.0. |
Lineage · generation 2 of 7 in the line from entry 41
create an interactive drone show over a cityscape harbor and let mouse movements and clicks cycle the drones into their various formations
Revise: the same dynamic nighttime cityscape harbor, and this time the drones will leave glowing contrails as they fly
Revise: the same dynamic nighttime harbor scene, and this time the drones will illuminate the buildings with focused searchlights
After this entry: 2 children
Click a frame to run that sketch in place; one at a time. The whole line from entry 41.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
create an interactive drone show over a cityscape harbor and let mouse movements and clicks cycle the drones into their various formations
Revise: the same dynamic nighttime cityscape harbor, and this time the drones will leave glowing contrails as they fly
Revise: the same dynamic nighttime harbor scene, and this time the drones will illuminate the buildings with focused searchlights
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 76 |
|---|---|
| Job | 77 |
| State | published |
| Prompt | create an interactive drone show over a cityscape harbor and let mouse movements and clicks cycle the drones into their various formations Revise: the same dynamic nighttime cityscape harbor, and this time the drones will leave glowing contrails as they fly Revise: the same dynamic nighttime harbor scene, and this time the drones will illuminate the buildings with focused searchlights |
| Brief | The canvas displays a dynamic, high-contrast nighttime cityscape over a harbor, populated by numerous miniature drones. These drones move through the air, emitting glowing contrails, and systematically sweep focused beams of searchlights across the towering buildings and water. The overall scene is constantly animated by the movement of the flying drones. The viewer interacts with this scene by clicking or dragging the mouse, which causes the formations of the drones to shift and cycle into new, intricate patterns of light across the harbor. |
| Statement | This sketch creates a dynamic nighttime cityscape over a harbor populated by miniature drones that move through the air, leaving glowing contrails behind them. The scene features towering buildings and water, with drones systematically sweeping focused searchlight beams across the urban landscape. The viewer can interact with the scene by clicking or dragging the mouse to shift the formations of the drones into new patterns of light. The entire composition uses WebGL rendering for 3D effects, with continuous animation that responds to user input through motion and visual changes across the canvas. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v1 |
| Rules file | treatment |
| Assertions | uses(webgl), responds(click), responds(drag), motion(idle) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, responds(click) pass, responds(drag) pass, uses(webgl) pass |
| Attempts | 1 |
| Prompt tokens | 1173 |
| Completion tokens | 1494 |
| Wall seconds | 102.833 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 51 · children 119, 501 · generation 2 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-14T18:02:06Z |
| Published (UTC) | 2026-09-14T18:02:42Z |
| Publish commit | 60fd1cd26a49ee21b37d09b66e98bb043db511e7 |
| Licence | CC BY 4.0 |
| Attribution | “create an interactive drone show over a cityscape harbor and let mous…” — sketchgen entry 76, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/76/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.