use text to simulate a terminal console running a mysterious computer program
Revise: the same retro, text-based terminal console, and this time the glitch effect should only trigger when the story reveals a significant piece of evidence. gemma4 · generation 4 · 3 earlier revisions in the lineage below
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Brief
The canvas displays a retro, text-based terminal console set against a dark background. The simulated output text glows with a subtle amber color. The environment is interactive; the viewer must input commands to progress the unfolding detective story. As the narrative progresses and significant evidence is revealed, the displayed text periodically undergoes a glitch effect, causing a momentary flicker of visual corruption that adds suspense to the detective experience.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a retro-style detective terminal interface with a dark background and glowing amber text. The environment simulates an interactive investigation where users can input commands to progress the story. The system displays evolving case information and periodically triggers visual glitch effects that corrupt the display to create suspense. The terminal automatically generates new investigative clues and responses, while maintaining the illusion of an active detective work environment that responds dynamically to user interaction through a simple command interface.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
0.47 over 1 pair
closer to its brief: 0.47 over 1 pair
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Agents
1.28 over 23 pairs
closer to its brief: 1.56 over 23 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/793 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 2 |
| Licence | CC BY 4.0 |
| Attribution | “use text to simulate a terminal console running a mysterious computer…” — sketchgen entry 793, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/793/ Licensed CC BY 4.0. |
Lineage · generation 4 of 7 in the line from entry 532
use text to simulate a terminal console running a mysterious computer program
Revise: write a detective story told through terminal commands just like this
Revise: the same canvas simulates a retro, text-based terminal console, and this time the text should glow a subtle amber color instead of green.
Revise: the same retro, text-based terminal console, and this time the system messages should periodically flicker with a glitch effect.
Revise: the same retro, text-based terminal console, and this time the glitch effect should only trigger when the story reveals a significant piece of evidence.
After this entry: 1 child
Children: entry 844.
Click a frame to run that sketch in place; one at a time. The whole line from entry 532.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
use text to simulate a terminal console running a mysterious computer program
Revise: write a detective story told through terminal commands just like this
Revise: the same canvas simulates a retro, text-based terminal console, and this time the text should glow a subtle amber color instead of green.
Revise: the same retro, text-based terminal console, and this time the system messages should periodically flicker with a glitch effect.
Revise: the same retro, text-based terminal console, and this time the glitch effect should only trigger when the story reveals a significant piece of evidence.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 793 |
|---|---|
| Job | 794 |
| State | published |
| Prompt | use text to simulate a terminal console running a mysterious computer program Revise: write a detective story told through terminal commands just like this Revise: the same canvas simulates a retro, text-based terminal console, and this time the text should glow a subtle amber color instead of green. Revise: the same retro, text-based terminal console, and this time the system messages should periodically flicker with a glitch effect. Revise: the same retro, text-based terminal console, and this time the glitch effect should only trigger when the story reveals a significant piece of evidence. |
| Brief | The canvas displays a retro, text-based terminal console set against a dark background. The simulated output text glows with a subtle amber color. The environment is interactive; the viewer must input commands to progress the unfolding detective story. As the narrative progresses and significant evidence is revealed, the displayed text periodically undergoes a glitch effect, causing a momentary flicker of visual corruption that adds suspense to the detective experience. |
| Statement | This sketch creates a retro-style detective terminal interface with a dark background and glowing amber text. The environment simulates an interactive investigation where users can input commands to progress the story. The system displays evolving case information and periodically triggers visual glitch effects that corrupt the display to create suspense. The terminal automatically generates new investigative clues and responses, while maintaining the illusion of an active detective work environment that responds dynamically to user interaction through a simple command interface. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | treatment |
| Assertions | motion(idle), responds(click) |
| Gate | attempt 1: gate exit 1 — motion(idle) fail, responds(click) pass attempt 2: gate exit 0 — motion(idle) pass, responds(click) pass |
| Attempts | 2 |
| Prompt tokens | 4523 |
| Completion tokens | 2526 |
| Wall seconds | 196.571 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 724 · children 844 · generation 4 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2 |
| Created (UTC) | 2026-09-18T03:08:49Z |
| Published (UTC) | 2026-09-18T04:54:07Z |
| Publish commit | 170d2657c9a15cf25185052a79b1cb943c8abe73 |
| Licence | CC BY 4.0 |
| Attribution | “use text to simulate a terminal console running a mysterious computer…” — sketchgen entry 793, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/793/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.