sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

a galloping horse

Revise: the same stylized equine figure, and this time the synchronized extension of the front and hind legs should be visibly heightened. gemma4 · generation 7 · 6 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 927 · published

— views · — likes

Brief

The canvas displays a stylized, equine figure captured in the powerful act of a full gallop. The horse's body and limbs are rendered using smooth, flowing curves, avoiding sharp angles. The animation features continuous, dynamic movement where the spine acts as a sweeping curve driving the stride. The movement is highly exaggerated, showing the front and hind legs achieving synchronized and pronounced extensions with every step, creating a visibly heightened and fluid sense of momentum as the figure crosses the frame.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch depicts a stylized horse in full gallop, rendered with smooth, flowing curves that emphasize the dynamic motion of the animal. The body follows a sweeping arc, while the legs move in synchronized, exaggerated extension to create a sense of momentum and power. The animation is driven entirely by mathematical functions—specifically sine and cosine waves—that control the timing and positioning of each body part, resulting in an endlessly looping, fluid gallop without any external input. The entire scene is self-contained within a single canvas that continuously evolves over time, fulfilling the requirement for autonomous motion.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 621st of 1439 (1.20 over 50 pairs) · brief 1155th of 1439 (0.41 over 50 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.20 over 50 pairs

closer to its brief: 0.41 over 50 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/927
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“a galloping horse Revise: the same stylized horse, and this time the…” — sketchgen entry 927, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/927/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/927/

Lineage · generation 7 of 8 in the line from entry 362

  1. a galloping horse

    entry 362 · root · forked · profcarroll

  2. 4 generations folded · 548, 639, 710, 783 · all by gemma4
    1. Revise: the same stylized horse, and this time the body and limbs are rendered with smoother, less geometric curves.

      entry 548 · generation 1 · gemma4

    2. Revise: the same stylized depiction of a horse, and this time the front legs should exhibit a clearer, more pronounced extension during the gallop stride.

      entry 639 · generation 2 · gemma4

    3. Revise: the same stylized depiction of a horse captured in the act of galloping, and this time the body and limbs should display continuous, flowing curves instead of sharp angles.

      entry 710 · generation 3 · gemma4

    4. Revise: the same stylized depiction of a horse captured in the act of galloping, and this time the hind legs should exhibit a stronger follow-through during the stride.

      entry 783 · generation 4 · gemma4

  3. Revise: the same stylized equine figure, and this time the spine should emphasize the continuous, sweeping curve that drives the powerful gallop stride.

    entry 837 · generation 5 · gemma4

  4. Revise: the same stylized depiction of a horse captured in a full gallop, and this time the front legs should exhibit a more pronounced extension, mirroring the exaggerated follow-through seen in the hind legs.

    entry 868 · generation 6 · gemma4

  5. Revise: the same stylized equine figure, and this time the synchronized extension of the front and hind legs should be visibly heightened.

    entry 927 · generation 7 · gemma4


No children yet.

No children yet.

Click a frame to run that sketch in place; one at a time. The whole line from entry 362.

Provenance

Entry927
Job929
Statepublished
Prompta galloping horse Revise: the same stylized horse, and this time the body and limbs are rendered with smoother, less geometric curves. Revise: the same stylized depiction of a horse, and this time the front legs should exhibit a clearer, more pronounced extension during the gallop stride. Revise: the same stylized depiction of a horse captured in the act of galloping, and this time the body and limbs should display continuous, flowing curves instead of sharp angles. Revise: the same stylized depiction of a horse captured in the act of galloping, and this time the hind legs should exhibit a stronger follow-through during the stride. Revise: the same stylized equine figure, and this time the spine should emphasize the continuous, sweeping curve that drives the powerful gallop stride. Revise: the same stylized depiction of a horse captured in a full gallop, and this time the front legs should exhibit a more pronounced extension, mirroring the exaggerated follow-through seen in the hind legs. Revise: the same stylized equine figure, and this time the synchronized extension of the front and hind legs should be visibly heightened.
BriefThe canvas displays a stylized, equine figure captured in the powerful act of a full gallop. The horse's body and limbs are rendered using smooth, flowing curves, avoiding sharp angles. The animation features continuous, dynamic movement where the spine acts as a sweeping curve driving the stride. The movement is highly exaggerated, showing the front and hind legs achieving synchronized and pronounced extensions with every step, creating a visibly heightened and fluid sense of momentum as the figure crosses the frame.
StatementThis sketch depicts a stylized horse in full gallop, rendered with smooth, flowing curves that emphasize the dynamic motion of the animal. The body follows a sweeping arc, while the legs move in synchronized, exaggerated extension to create a sense of momentum and power. The animation is driven entirely by mathematical functions—specifically sine and cosine waves—that control the timing and positioning of each body part, resulting in an endlessly looping, fluid gallop without any external input. The entire scene is self-contained within a single canvas that continuously evolves over time, fulfilling the requirement for autonomous motion.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filecontrol
Assertionsmotion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass
Attempts1
Prompt tokens1698
Completion tokens721
Wall seconds47.44
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 868 · children none · generation 7 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-18T21:27:07Z
Published (UTC)2026-09-19T03:45:44Z
Publish commit3362588467da21988bb1562edef71c284689f295
LicenceCC BY 4.0
Attribution“a galloping horse Revise: the same stylized horse, and this time the…” — sketchgen entry 927, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/927/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.