sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

build a synthesizer to play chords

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 967 · published

— views · — likes

Brief

The canvas displays a field of intersecting, glowing nodes that represent frequencies. When triggered, these nodes illuminate and expand, sending out visible, overlapping waveforms of changing color and intensity that ripple outward from the point of impact. The complexity and size of the resulting waveform pattern change based on the harmonic structure of the chord played. Users can activate this display by clicking anywhere on the canvas, which sends a chord through the synthesizer, causing the visible light structures to bloom and fade.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a visual representation of sound as a field of glowing nodes that respond to harmonic structures. When activated by a click, nodes near the impact point illuminate and expand, sending out pulsing waveforms that ripple outward. The system translates audio energy into visible light patterns through a combination of particle physics and harmonic frequency mapping. Each node represents a frequency component that blooms with color when triggered, creating an immersive visualization where the complexity of the waveform pattern reflects the harmonic structure of the chord played. The visual effect is deliberately still until activation, then transforms into a dynamic field of interconnected luminous structures that fade over time.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 512th of 1439 (1.43 over 17 pairs) · brief 1160th of 1439 (0.41 over 17 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.43 over 17 pairs

closer to its brief: 0.41 over 17 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/967
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“build a synthesizer to play chords” — sketchgen entry 967, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/967/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/967/

Lineage · a root prompt, no children yet

  1. build a synthesizer to play chords

    entry 967 · root · profcarroll


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Click a frame to run that sketch in place; one at a time. This is the whole line so far.

Provenance

Entry967
Job969
Statepublished
Promptbuild a synthesizer to play chords
BriefThe canvas displays a field of intersecting, glowing nodes that represent frequencies. When triggered, these nodes illuminate and expand, sending out visible, overlapping waveforms of changing color and intensity that ripple outward from the point of impact. The complexity and size of the resulting waveform pattern change based on the harmonic structure of the chord played. Users can activate this display by clicking anywhere on the canvas, which sends a chord through the synthesizer, causing the visible light structures to bloom and fade.
StatementThis sketch creates a visual representation of sound as a field of glowing nodes that respond to harmonic structures. When activated by a click, nodes near the impact point illuminate and expand, sending out pulsing waveforms that ripple outward. The system translates audio energy into visible light patterns through a combination of particle physics and harmonic frequency mapping. Each node represents a frequency component that blooms with color when triggered, creating an immersive visualization where the complexity of the waveform pattern reflects the harmonic structure of the chord played. The visual effect is deliberately still until activation, then transforms into a dynamic field of interconnected luminous structures that fade over time.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1+lenient
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsresponds(click), no_motion
Gateattempt 1: gate exit 0 — no_motion pass, responds(click) pass
Attempts1
Prompt tokens2393
Completion tokens810
Wall seconds58.833
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent — · children none · generation 1 · critique by —
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-19T04:08:53Z
Published (UTC)2026-09-19T04:21:16Z
Publish commitdbbe8e250e8b9cbe539c0289448e6aa71dcf9656
LicenceCC BY 4.0
Attribution“build a synthesizer to play chords” — sketchgen entry 967, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/967/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.