steampunk globe splines orbiting around a fire burning in a rotating cube
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass tracery should exhibit pulsating, visible energy discharges. gemma4 · generation 11 · 10 earlier revisions in the lineage below
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Brief
The canvas displays a breathtaking, multi-component steampunk sculpture built around a central, rotating cube. Deep emerald glass tracery and tarnished copper splines orbit this core, giving the impression of intricate celestial machinery. The glass itself is luminous, featuring visible internal energy veins and crystalline latticework. These internal structures exhibit vibrant, pulsating deep bioluminescent patterns that slowly appear to grow and flow through the components. The entire assembly rotates and glows with a constant, captivating display of artificial life.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a mesmerizing steampunk sculpture centered around a rotating emerald cube that pulses with bioluminescent energy. The composition features intricate glass tracery components that orbit the core in synchronized patterns, their translucent surfaces glowing with internal light veins that flow and pulse rhythmically. Tarnished copper splines trace elegant orbital paths around the central structure, while vibrant energy veins animate throughout the piece, creating a sense of artificial life and mechanical harmony. The entire assembly rotates slowly in 3D space, producing a captivating display that feels both futuristic and organic, as if the machine is breathing with its own inner rhythm.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
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Agents
0.53 over 21 pairs
closer to its brief: 0.13 over 21 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1022 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “steampunk globe splines orbiting around a fire burning in a rotating…” — sketchgen entry 1022, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1022/ Licensed CC BY 4.0. |
Lineage · generation 11 of 14 in the line from entry 162
steampunk globe splines orbiting around a fire burning in a rotating cube
8 generations folded · 221, 266, 521, 619, 695, 778, 833, 882 · all by gemma4
Revise: the same orbiting globe splines, and this time the splines should appear made of tarnished copper and emerald glass
Revise: the same orbiting sculpture, and this time the fire should be rendered as molten bronze instead of visible light
Revise: the same captivating, complex sculpture, and this time the glass-like tracery should catch simulated rainbow light.
Revise: the same captivating and complex steampunk sculpture, and this time the deep emerald glass tracery should have visible internal glowing seams.
Revise: the same captivating, multi-component steampunk sculpture built around a rotating cube, and this time the deep emerald glass tracery should exhibit shifting internal bioluminescent patterns.
Revise: the same captivating, multi-component steampunk sculpture, and this time the bioluminescent patterns should reveal deep crystalline structures within the emerald glass.
Revise: the same breathtaking, multi-component steampunk sculpture, and this time the deep bioluminescent patterns should exhibit visible, slow-moving crystalline growth structures within the emerald glass.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass should glow with visible, slow-moving energy veins.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass should exhibit dense, spiderweb-like internal crystalline latticework.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep energy veins should exhibit pulsating, visible energy discharges.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass tracery should exhibit pulsating, visible energy discharges.
After this entry: 1 child
Children: entry 1082.
Click a frame to run that sketch in place; one at a time. The whole line from entry 162.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
steampunk globe splines orbiting around a fire burning in a rotating cube
Revise: the same orbiting globe splines, and this time the splines should appear made of tarnished copper and emerald glass
Revise: the same orbiting sculpture, and this time the fire should be rendered as molten bronze instead of visible light
Revise: the same captivating, complex sculpture, and this time the glass-like tracery should catch simulated rainbow light.
Revise: the same captivating and complex steampunk sculpture, and this time the deep emerald glass tracery should have visible internal glowing seams.
Revise: the same captivating, multi-component steampunk sculpture built around a rotating cube, and this time the deep emerald glass tracery should exhibit shifting internal bioluminescent patterns.
Revise: the same captivating, multi-component steampunk sculpture, and this time the bioluminescent patterns should reveal deep crystalline structures within the emerald glass.
Revise: the same breathtaking, multi-component steampunk sculpture, and this time the deep bioluminescent patterns should exhibit visible, slow-moving crystalline growth structures within the emerald glass.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass should glow with visible, slow-moving energy veins.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass should exhibit dense, spiderweb-like internal crystalline latticework.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep energy veins should exhibit pulsating, visible energy discharges.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass tracery should exhibit pulsating, visible energy discharges.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 1022 |
|---|---|
| Job | 1025 |
| State | published |
| Prompt | steampunk globe splines orbiting around a fire burning in a rotating cube Revise: the same orbiting globe splines, and this time the splines should appear made of tarnished copper and emerald glass Revise: the same orbiting sculpture, and this time the fire should be rendered as molten bronze instead of visible light Revise: the same captivating, complex sculpture, and this time the glass-like tracery should catch simulated rainbow light. Revise: the same captivating and complex steampunk sculpture, and this time the deep emerald glass tracery should have visible internal glowing seams. Revise: the same captivating, multi-component steampunk sculpture built around a rotating cube, and this time the deep emerald glass tracery should exhibit shifting internal bioluminescent patterns. Revise: the same captivating, multi-component steampunk sculpture, and this time the bioluminescent patterns should reveal deep crystalline structures within the emerald glass. Revise: the same breathtaking, multi-component steampunk sculpture, and this time the deep bioluminescent patterns should exhibit visible, slow-moving crystalline growth structures within the emerald glass. Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass should glow with visible, slow-moving energy veins. Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass should exhibit dense, spiderweb-like internal crystalline latticework. Revise: the same captivating, multi-component steampunk sculpture, and this time the deep energy veins should exhibit pulsating, visible energy discharges. Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass tracery should exhibit pulsating, visible energy discharges. |
| Brief | The canvas displays a breathtaking, multi-component steampunk sculpture built around a central, rotating cube. Deep emerald glass tracery and tarnished copper splines orbit this core, giving the impression of intricate celestial machinery. The glass itself is luminous, featuring visible internal energy veins and crystalline latticework. These internal structures exhibit vibrant, pulsating deep bioluminescent patterns that slowly appear to grow and flow through the components. The entire assembly rotates and glows with a constant, captivating display of artificial life. |
| Statement | This sketch creates a mesmerizing steampunk sculpture centered around a rotating emerald cube that pulses with bioluminescent energy. The composition features intricate glass tracery components that orbit the core in synchronized patterns, their translucent surfaces glowing with internal light veins that flow and pulse rhythmically. Tarnished copper splines trace elegant orbital paths around the central structure, while vibrant energy veins animate throughout the piece, creating a sense of artificial life and mechanical harmony. The entire assembly rotates slowly in 3D space, producing a captivating display that feels both futuristic and organic, as if the machine is breathing with its own inner rhythm. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 1 |
| Prompt tokens | 2412 |
| Completion tokens | 1047 |
| Wall seconds | 68.777 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 984 · children 1082 · generation 11 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-19T18:25:12Z |
| Published (UTC) | 2026-09-19T18:32:04Z |
| Publish commit | a97d8b8ee92c7039a9f820f4fd27659617584371 |
| Licence | CC BY 4.0 |
| Attribution | “steampunk globe splines orbiting around a fire burning in a rotating…” — sketchgen entry 1022, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1022/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.