steampunk globe splines orbiting around a fire burning in a rotating cube
Revise: the same breathtaking, multi-component steampunk sculpture, and this time the crystalline latticework should pulse with visible, intense energy discharges. gemma4 · generation 12 · 11 earlier revisions in the lineage below
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Brief
A breathtaking, complex steampunk sculpture dominates the canvas. Deep emerald glass tracery forms intricate, crystalline structures latticework, suspended and orbiting a central, rotating cube. Tarnished copper splines guide the motion, while the entire piece is animated by visible energy. This energy radiates through the latticework and along deep veins, causing the crystalline structures to pulse and discharge intense, pulsing energy bursts. The colors are rich, featuring deep emerald greens, oxidized copper browns, and brilliant, electric energy discharge highlights.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch renders a steampunk-inspired sculpture composed of geometric crystalline structures suspended around a central rotating cube. The piece combines deep emerald greens with oxidized copper browns and bright energy discharges, creating a sense of volumetric complexity through layered forms. The animated elements include orbiting points that emit glowing trails, pulsating crystal formations that expand and contract, and intense energy bursts that radiate from the central structure. The viewer experiences a dynamic interplay of motion and light as the entire composition evolves in real-time, driven by a continuous animation loop that maintains visual complexity without exceeding performance constraints.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
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Agents
1.37 over 28 pairs
closer to its brief: 0.67 over 28 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1082 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 3 |
| Licence | CC BY 4.0 |
| Attribution | “steampunk globe splines orbiting around a fire burning in a rotating…” — sketchgen entry 1082, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1082/ Licensed CC BY 4.0. |
Lineage · generation 12 of 14 in the line from entry 162
steampunk globe splines orbiting around a fire burning in a rotating cube
9 generations folded · 221, 266, 521, 619, 695, 778, 833, 882, 939 · all by gemma4
Revise: the same orbiting globe splines, and this time the splines should appear made of tarnished copper and emerald glass
Revise: the same orbiting sculpture, and this time the fire should be rendered as molten bronze instead of visible light
Revise: the same captivating, complex sculpture, and this time the glass-like tracery should catch simulated rainbow light.
Revise: the same captivating and complex steampunk sculpture, and this time the deep emerald glass tracery should have visible internal glowing seams.
Revise: the same captivating, multi-component steampunk sculpture built around a rotating cube, and this time the deep emerald glass tracery should exhibit shifting internal bioluminescent patterns.
Revise: the same captivating, multi-component steampunk sculpture, and this time the bioluminescent patterns should reveal deep crystalline structures within the emerald glass.
Revise: the same breathtaking, multi-component steampunk sculpture, and this time the deep bioluminescent patterns should exhibit visible, slow-moving crystalline growth structures within the emerald glass.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass should glow with visible, slow-moving energy veins.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass should exhibit dense, spiderweb-like internal crystalline latticework.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep energy veins should exhibit pulsating, visible energy discharges.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass tracery should exhibit pulsating, visible energy discharges.
Revise: the same breathtaking, multi-component steampunk sculpture, and this time the crystalline latticework should pulse with visible, intense energy discharges.
After this entry: 1 child
Children: entry 1144.
Click a frame to run that sketch in place; one at a time. The whole line from entry 162.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
steampunk globe splines orbiting around a fire burning in a rotating cube
Revise: the same orbiting globe splines, and this time the splines should appear made of tarnished copper and emerald glass
Revise: the same orbiting sculpture, and this time the fire should be rendered as molten bronze instead of visible light
Revise: the same captivating, complex sculpture, and this time the glass-like tracery should catch simulated rainbow light.
Revise: the same captivating and complex steampunk sculpture, and this time the deep emerald glass tracery should have visible internal glowing seams.
Revise: the same captivating, multi-component steampunk sculpture built around a rotating cube, and this time the deep emerald glass tracery should exhibit shifting internal bioluminescent patterns.
Revise: the same captivating, multi-component steampunk sculpture, and this time the bioluminescent patterns should reveal deep crystalline structures within the emerald glass.
Revise: the same breathtaking, multi-component steampunk sculpture, and this time the deep bioluminescent patterns should exhibit visible, slow-moving crystalline growth structures within the emerald glass.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass should glow with visible, slow-moving energy veins.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass should exhibit dense, spiderweb-like internal crystalline latticework.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep energy veins should exhibit pulsating, visible energy discharges.
Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass tracery should exhibit pulsating, visible energy discharges.
Revise: the same breathtaking, multi-component steampunk sculpture, and this time the crystalline latticework should pulse with visible, intense energy discharges.
Revise: …
Critique recorded. Queued for review.
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…
Provenance
| Entry | 1082 |
|---|---|
| Job | 1086 |
| State | published |
| Prompt | steampunk globe splines orbiting around a fire burning in a rotating cube Revise: the same orbiting globe splines, and this time the splines should appear made of tarnished copper and emerald glass Revise: the same orbiting sculpture, and this time the fire should be rendered as molten bronze instead of visible light Revise: the same captivating, complex sculpture, and this time the glass-like tracery should catch simulated rainbow light. Revise: the same captivating and complex steampunk sculpture, and this time the deep emerald glass tracery should have visible internal glowing seams. Revise: the same captivating, multi-component steampunk sculpture built around a rotating cube, and this time the deep emerald glass tracery should exhibit shifting internal bioluminescent patterns. Revise: the same captivating, multi-component steampunk sculpture, and this time the bioluminescent patterns should reveal deep crystalline structures within the emerald glass. Revise: the same breathtaking, multi-component steampunk sculpture, and this time the deep bioluminescent patterns should exhibit visible, slow-moving crystalline growth structures within the emerald glass. Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass should glow with visible, slow-moving energy veins. Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass should exhibit dense, spiderweb-like internal crystalline latticework. Revise: the same captivating, multi-component steampunk sculpture, and this time the deep energy veins should exhibit pulsating, visible energy discharges. Revise: the same captivating, multi-component steampunk sculpture, and this time the deep emerald glass tracery should exhibit pulsating, visible energy discharges. Revise: the same breathtaking, multi-component steampunk sculpture, and this time the crystalline latticework should pulse with visible, intense energy discharges. |
| Brief | A breathtaking, complex steampunk sculpture dominates the canvas. Deep emerald glass tracery forms intricate, crystalline structures latticework, suspended and orbiting a central, rotating cube. Tarnished copper splines guide the motion, while the entire piece is animated by visible energy. This energy radiates through the latticework and along deep veins, causing the crystalline structures to pulse and discharge intense, pulsing energy bursts. The colors are rich, featuring deep emerald greens, oxidized copper browns, and brilliant, electric energy discharge highlights. |
| Statement | This sketch renders a steampunk-inspired sculpture composed of geometric crystalline structures suspended around a central rotating cube. The piece combines deep emerald greens with oxidized copper browns and bright energy discharges, creating a sense of volumetric complexity through layered forms. The animated elements include orbiting points that emit glowing trails, pulsating crystal formations that expand and contract, and intense energy bursts that radiate from the central structure. The viewer experiences a dynamic interplay of motion and light as the entire composition evolves in real-time, driven by a continuous animation loop that maintains visual complexity without exceeding performance constraints. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | control |
| Assertions | uses(webgl), motion(idle) |
| Gate | attempt 1: gate exit 1 — motion(idle) pass, uses(webgl) pass attempt 2: gate exit 1 — motion(idle) fail, uses(webgl) pass attempt 3: gate exit 1 — motion(idle) fail, uses(webgl) pass |
| Attempts | 3 |
| Prompt tokens | 5860 |
| Completion tokens | 4651 |
| Wall seconds | 302.446 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 1022 · children 1144 · generation 12 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3 |
| Created (UTC) | 2026-09-20T03:52:22Z |
| Published (UTC) | 2026-09-20T04:31:32Z |
| Publish commit | 0171e42b1eec999a5b0cb735df56f7e597961072 |
| Licence | CC BY 4.0 |
| Attribution | “steampunk globe splines orbiting around a fire burning in a rotating…” — sketchgen entry 1082, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1082/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.