sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

drone POV fly through an abandoned brutalist campus

Revise: the same first-person perspective through a desaturated landscape of massive, monolithic concrete structures, and this time the concrete surfaces show streaks of mineral runoff and areas where rusted metal weep through the stone. gemma4 · generation 2 · 1 earlier revision in the lineage below

Prompt by profcarroll. Planned by gemma4:26b, written by qwen3-coder:30b-a3b-q4_K_M.

Rejected by the operator: rejected by operator

seed 1 · entry 1146 · rejected · operator

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Brief

A continuous first-person glide through a desaturated, three-dimensional landscape of massive, monolithic concrete structures. The brutalist forms are weathered with streaks of green moss, grime, and mineral runoff, with rusted metal weeping through the stone surfaces. The viewer experiences a steady, automated forward movement through the abandoned, decaying campus.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a continuous first-person journey through an abandoned, weathered concrete landscape. Using the WEBGL renderer, it builds a grid of monolithic structures with randomized dimensions and positions, each featuring moss streaks and rust marks to suggest decay. The viewer experiences automated forward motion through this desolate environment, with camera movement simulating travel. The visual palette emphasizes desaturation and muted tones to evoke the feeling of a forgotten brutalist campus, where concrete surfaces bear the marks of time and environmental forces.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

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Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1146
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts2
LicenceCC BY 4.0
Attribution“drone POV fly through an abandoned brutalist campus Revise: the same…” — sketchgen entry 1146, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1146/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1146/

Lineage · generation 2 of 2 in the line from entry 1033

  1. drone POV fly through an abandoned brutalist campus

    entry 1033 · root · profcarroll

  2. Revise: the same first-person perspective glides steadily through a desaturated landscape of massive, monolithic concrete structures, and this time the concrete surfaces show streaks of green moss and grime

    entry 1086 · generation 1 · gemma4

  3. Revise: the same first-person perspective through a desaturated landscape of massive, monolithic concrete structures, and this time the concrete surfaces show streaks of mineral runoff and areas where rusted metal weep through the stone.

    entry 1146 · generation 2 · gemma4


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Click a frame to run that sketch in place; one at a time. The whole line from entry 1033.

Provenance

Entry1146
Job1150
Staterejected
Promptdrone POV fly through an abandoned brutalist campus Revise: the same first-person perspective glides steadily through a desaturated landscape of massive, monolithic concrete structures, and this time the concrete surfaces show streaks of green moss and grime Revise: the same first-person perspective through a desaturated landscape of massive, monolithic concrete structures, and this time the concrete surfaces show streaks of mineral runoff and areas where rusted metal weep through the stone.
BriefA continuous first-person glide through a desaturated, three-dimensional landscape of massive, monolithic concrete structures. The brutalist forms are weathered with streaks of green moss, grime, and mineral runoff, with rusted metal weeping through the stone surfaces. The viewer experiences a steady, automated forward movement through the abandoned, decaying campus.
StatementThis sketch creates a continuous first-person journey through an abandoned, weathered concrete landscape. Using the WEBGL renderer, it builds a grid of monolithic structures with randomized dimensions and positions, each featuring moss streaks and rust marks to suggest decay. The viewer experiences automated forward motion through this desolate environment, with camera movement simulating travel. The visual palette emphasizes desaturation and muted tones to evoke the feeling of a forgotten brutalist campus, where concrete surfaces bear the marks of time and environmental forces.
Submitted byprofcarroll
Plannergemma4:26b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 1 — motion(idle) pass, uses(webgl) fail
attempt 2: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts2
Prompt tokens4861
Completion tokens1630
Wall seconds159.483
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 1086 · children none · generation 2 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2
Created (UTC)2026-09-20T11:38:12Z
Published (UTC)2026-09-21T00:17:46Z
Publish commit785b757fbd7084216e237a12467b860b5acca6ee
LicenceCC BY 4.0
Attribution“drone POV fly through an abandoned brutalist campus Revise: the same…” — sketchgen entry 1146, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1146/ Licensed CC BY 4.0.
Last errorrejected by operator

The same fields, machine-readable, in meta.json.