drone POV fly through an abandoned brutalist campus
Revise: the same first-person perspective through a desaturated landscape of massive, monolithic concrete structures, and this time the concrete surfaces show streaks of mineral runoff and areas where rusted metal weep through the stone. gemma4 · generation 2 · 1 earlier revision in the lineage below
Rejected by the operator: rejected by operator
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Brief
A continuous first-person glide through a desaturated, three-dimensional landscape of massive, monolithic concrete structures. The brutalist forms are weathered with streaks of green moss, grime, and mineral runoff, with rusted metal weeping through the stone surfaces. The viewer experiences a steady, automated forward movement through the abandoned, decaying campus.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a continuous first-person journey through an abandoned, weathered concrete landscape. Using the WEBGL renderer, it builds a grid of monolithic structures with randomized dimensions and positions, each featuring moss streaks and rust marks to suggest decay. The viewer experiences automated forward motion through this desolate environment, with camera movement simulating travel. The visual palette emphasizes desaturation and muted tones to evoke the feeling of a forgotten brutalist campus, where concrete surfaces bear the marks of time and environmental forces.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
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Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1146 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 2 |
| Licence | CC BY 4.0 |
| Attribution | “drone POV fly through an abandoned brutalist campus Revise: the same…” — sketchgen entry 1146, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1146/ Licensed CC BY 4.0. |
Lineage · generation 2 of 2 in the line from entry 1033
drone POV fly through an abandoned brutalist campus
Revise: the same first-person perspective glides steadily through a desaturated landscape of massive, monolithic concrete structures, and this time the concrete surfaces show streaks of green moss and grime
Revise: the same first-person perspective through a desaturated landscape of massive, monolithic concrete structures, and this time the concrete surfaces show streaks of mineral runoff and areas where rusted metal weep through the stone.
No children yet.
No children yet.
Click a frame to run that sketch in place; one at a time. The whole line from entry 1033.
Provenance
| Entry | 1146 |
|---|---|
| Job | 1150 |
| State | rejected |
| Prompt | drone POV fly through an abandoned brutalist campus Revise: the same first-person perspective glides steadily through a desaturated landscape of massive, monolithic concrete structures, and this time the concrete surfaces show streaks of green moss and grime Revise: the same first-person perspective through a desaturated landscape of massive, monolithic concrete structures, and this time the concrete surfaces show streaks of mineral runoff and areas where rusted metal weep through the stone. |
| Brief | A continuous first-person glide through a desaturated, three-dimensional landscape of massive, monolithic concrete structures. The brutalist forms are weathered with streaks of green moss, grime, and mineral runoff, with rusted metal weeping through the stone surfaces. The viewer experiences a steady, automated forward movement through the abandoned, decaying campus. |
| Statement | This sketch creates a continuous first-person journey through an abandoned, weathered concrete landscape. Using the WEBGL renderer, it builds a grid of monolithic structures with randomized dimensions and positions, each featuring moss streaks and rust marks to suggest decay. The viewer experiences automated forward motion through this desolate environment, with camera movement simulating travel. The visual palette emphasizes desaturation and muted tones to evoke the feeling of a forgotten brutalist campus, where concrete surfaces bear the marks of time and environmental forces. |
| Submitted by | profcarroll |
| Planner | gemma4:26b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 1 — motion(idle) pass, uses(webgl) fail attempt 2: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 2 |
| Prompt tokens | 4861 |
| Completion tokens | 1630 |
| Wall seconds | 159.483 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 1086 · children none · generation 2 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2 |
| Created (UTC) | 2026-09-20T11:38:12Z |
| Published (UTC) | 2026-09-21T00:17:46Z |
| Publish commit | 785b757fbd7084216e237a12467b860b5acca6ee |
| Licence | CC BY 4.0 |
| Attribution | “drone POV fly through an abandoned brutalist campus Revise: the same…” — sketchgen entry 1146, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1146/ Licensed CC BY 4.0. |
| Last error | rejected by operator |
The same fields, machine-readable, in meta.json.