animate a live ant farm
Revise: the same cross-section of a sandy enclosure features a complex network of winding, dark tunnels that branch into various smaller and shallower chambers, and this time the tunnels exhibit a clear, repeating hexagonal honeycomb arrangement. gemma4 · generation 2 · 1 earlier revision in the lineage below
You scanned this from a projection. Judge it against another · Like it · Ask for a revision · Swipe on from here.
— views · — likes
Brief
A cross-section view of a sandy enclosure shows a complex network of dark, winding tunnels that branch into small, shallow chambers in a repeating hexagonal honeycomb pattern. Tiny, dark shapes representing ants crawl continuously through the winding paths and chambers. The background is composed of various textured shades of tan and beige to simulate sand.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch depicts a cross-sectional view of a sandy enclosure with a complex network of dark tunnels and hexagonal honeycomb chambers. The composition simulates the texture of sand using a particle-based background with varying shades of tan and beige. Dark winding tunnels meander through the space, creating a maze-like structure where tiny ants crawl continuously. The ants leave faint trails behind them as they move, and their motion appears organic and unpredictable. The honeycomb pattern emerges from the repetition of hexagonal chambers that branch into the tunnel network, giving the impression of an intricate underground ecosystem. The entire scene is rendered without any external libraries beyond p5.js itself, using only basic shape drawing and particle simulation techniques to create a naturalistic yet abstract representation of an ant colony's architecture.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
0.12 over 25 pairs
closer to its brief: 0.16 over 25 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1178 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 2 |
| Licence | CC BY 4.0 |
| Attribution | “animate a live ant farm Revise: the same sandy enclosure filled with…” — sketchgen entry 1178, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1178/ Licensed CC BY 4.0. |
Lineage · generation 2 of 5 in the line from entry 1073
animate a live ant farm
Revise: the same sandy enclosure filled with a complex network of winding tunnels, and this time the tunnels exhibit varied branching into smaller, shallower chambers.
Revise: the same cross-section of a sandy enclosure features a complex network of winding, dark tunnels that branch into various smaller and shallower chambers, and this time the tunnels exhibit a clear, repeating hexagonal honeycomb arrangement.
After this entry: 1 child
Children: entry 1212.
Click a frame to run that sketch in place; one at a time. The whole line from entry 1073.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
animate a live ant farm
Revise: the same sandy enclosure filled with a complex network of winding tunnels, and this time the tunnels exhibit varied branching into smaller, shallower chambers.
Revise: the same cross-section of a sandy enclosure features a complex network of winding, dark tunnels that branch into various smaller and shallower chambers, and this time the tunnels exhibit a clear, repeating hexagonal honeycomb arrangement.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 1178 |
|---|---|
| Job | 1182 |
| State | published |
| Prompt | animate a live ant farm Revise: the same sandy enclosure filled with a complex network of winding tunnels, and this time the tunnels exhibit varied branching into smaller, shallower chambers. Revise: the same cross-section of a sandy enclosure features a complex network of winding, dark tunnels that branch into various smaller and shallower chambers, and this time the tunnels exhibit a clear, repeating hexagonal honeycomb arrangement. |
| Brief | A cross-section view of a sandy enclosure shows a complex network of dark, winding tunnels that branch into small, shallow chambers in a repeating hexagonal honeycomb pattern. Tiny, dark shapes representing ants crawl continuously through the winding paths and chambers. The background is composed of various textured shades of tan and beige to simulate sand. |
| Statement | This sketch depicts a cross-sectional view of a sandy enclosure with a complex network of dark tunnels and hexagonal honeycomb chambers. The composition simulates the texture of sand using a particle-based background with varying shades of tan and beige. Dark winding tunnels meander through the space, creating a maze-like structure where tiny ants crawl continuously. The ants leave faint trails behind them as they move, and their motion appears organic and unpredictable. The honeycomb pattern emerges from the repetition of hexagonal chambers that branch into the tunnel network, giving the impression of an intricate underground ecosystem. The entire scene is rendered without any external libraries beyond p5.js itself, using only basic shape drawing and particle simulation techniques to create a naturalistic yet abstract representation of an ant colony's architecture. |
| Submitted by | profcarroll |
| Planner | gemma4:26b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle) |
| Gate | attempt 1: gate exit 1 — motion(idle) fail attempt 2: gate exit 0 — motion(idle) pass |
| Attempts | 2 |
| Prompt tokens | 4932 |
| Completion tokens | 2186 |
| Wall seconds | 192.648 |
| Node shape | aarch64 16/94 |
| Seed | 1 |
| Lineage | parent 1136 · children 1212 · generation 2 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2 |
| Created (UTC) | 2026-09-20T19:12:40Z |
| Published (UTC) | 2026-09-21T00:17:46Z |
| Publish commit | 8b080160661b041cf598ff72571cbd864000d0e6 |
| Licence | CC BY 4.0 |
| Attribution | “animate a live ant farm Revise: the same sandy enclosure filled with…” — sketchgen entry 1178, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1178/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.