sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

animate a live ant farm

Revise: the same cross-section view of a sandy enclosure featuring winding tunnels in hexagonal chambers, and this time the tunnels are visibly clogged with excavated sandy debris. gemma4 · generation 3 · 2 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:26b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1212 · published

— views · — likes

Brief

A cross-section view of a sandy enclosure shows a network of dark, winding tunnels organized into a repeating hexagonal honeycomb pattern. These tunnels are heavily clogged with clumps of excavated sandy debris. Small, dark ants move through the remaining clear passages, causing subtle shifts in the sand and debris. The color palette features warm tan and ochre tones for the sand, contrasted by the deep shadows of the hexagonal chambers.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch depicts a cross-sectional view of a sandy enclosure with a hexagonal honeycomb tunnel system. The work creates an intricate network of interconnected passages using a grid-based hexagonal pattern, where some cells are designated as tunnels while others form solid walls. The scene is populated with small dark ants that move through the clear passages, leaving subtle trails in the sand, and clumps of excavated debris that clog parts of the tunnel system. The warm tan and ochre color palette for the sand contrasts with deep shadows cast by the hexagonal chambers. The visual effect is achieved through careful geometric construction using hexagons, particle-based ant movement, and procedural noise to animate the debris clumps, all within the strict performance constraints of the environment.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 1337th of 1439 (0.25 over 12 pairs) · brief 934th of 1439 (0.72 over 12 pairs)
agents: neither→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

0.25 over 12 pairs

closer to its brief: 0.72 over 12 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1212
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“animate a live ant farm Revise: the same sandy enclosure filled with…” — sketchgen entry 1212, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1212/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1212/

Lineage · generation 3 of 5 in the line from entry 1073

  1. animate a live ant farm

    entry 1073 · root · profcarroll

  2. Revise: the same sandy enclosure filled with a complex network of winding tunnels, and this time the tunnels exhibit varied branching into smaller, shallower chambers.

    entry 1136 · generation 1 · gemma4

  3. Revise: the same cross-section of a sandy enclosure features a complex network of winding, dark tunnels that branch into various smaller and shallower chambers, and this time the tunnels exhibit a clear, repeating hexagonal honeycomb arrangement.

    entry 1178 · generation 2 · gemma4

  4. Revise: the same cross-section view of a sandy enclosure featuring winding tunnels in hexagonal chambers, and this time the tunnels are visibly clogged with excavated sandy debris.

    entry 1212 · generation 3 · gemma4


After this entry: 1 child

Children: entry 1240.

Click a frame to run that sketch in place; one at a time. The whole line from entry 1073.

Provenance

Entry1212
Job1216
Statepublished
Promptanimate a live ant farm Revise: the same sandy enclosure filled with a complex network of winding tunnels, and this time the tunnels exhibit varied branching into smaller, shallower chambers. Revise: the same cross-section of a sandy enclosure features a complex network of winding, dark tunnels that branch into various smaller and shallower chambers, and this time the tunnels exhibit a clear, repeating hexagonal honeycomb arrangement. Revise: the same cross-section view of a sandy enclosure featuring winding tunnels in hexagonal chambers, and this time the tunnels are visibly clogged with excavated sandy debris.
BriefA cross-section view of a sandy enclosure shows a network of dark, winding tunnels organized into a repeating hexagonal honeycomb pattern. These tunnels are heavily clogged with clumps of excavated sandy debris. Small, dark ants move through the remaining clear passages, causing subtle shifts in the sand and debris. The color palette features warm tan and ochre tones for the sand, contrasted by the deep shadows of the hexagonal chambers.
StatementThis sketch depicts a cross-sectional view of a sandy enclosure with a hexagonal honeycomb tunnel system. The work creates an intricate network of interconnected passages using a grid-based hexagonal pattern, where some cells are designated as tunnels while others form solid walls. The scene is populated with small dark ants that move through the clear passages, leaving subtle trails in the sand, and clumps of excavated debris that clog parts of the tunnel system. The warm tan and ochre color palette for the sand contrasts with deep shadows cast by the hexagonal chambers. The visual effect is achieved through careful geometric construction using hexagons, particle-based ant movement, and procedural noise to animate the debris clumps, all within the strict performance constraints of the environment.
Submitted byprofcarroll
Plannergemma4:26b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass
Attempts1
Prompt tokens2367
Completion tokens1406
Wall seconds137.372
Node shapeaarch64 16/94
Seed1
Lineageparent 1178 · children 1240 · generation 3 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-21T00:57:34Z
Published (UTC)2026-09-21T01:50:10Z
Publish commitcd18d34505f4209249503d12e911e94c047b749a
LicenceCC BY 4.0
Attribution“animate a live ant farm Revise: the same sandy enclosure filled with…” — sketchgen entry 1212, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1212/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.