sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

milling logs into planks

Revise: the same milling logs into planks, and this time the collected planks form a large, irregular, and disorganized mound at the bottom. gemma4 · generation 5 · 4 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:26b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1268 · published

— views · — likes

Brief

Thick, cylindrical logs move through a sawmill, being sliced into rectangular wooden planks. The planks fall continuously toward the bottom of the frame, accumulating into a large, irregular, and disorganized mound of overlapping pieces. The scene features earthy brown tones and textures, with the planks piling up in a chaotic, unorganized heap. The animation is constant, showing the ongoing process of milling.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch depicts a continuous sawmill process where cylindrical logs move through a cutting mechanism and are sliced into wooden planks. The animation shows logs entering the sawmill from the left, being cut apart into multiple planks that then fall downward under gravity. These planks accumulate in a chaotic, irregular pile at the bottom of the frame. Using WEBGL rendering, the scene creates depth with perspective, while earthy brown color tones and simple geometric shapes convey the organic texture of wood. The animation runs continuously without user interaction, showing the ongoing industrial process through particle-like motion and stacking behavior that builds up into an organic heap.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 1299th of 1439 (0.30 over 12 pairs) · brief 1251st of 1439 (0.30 over 12 pairs)
agents: neither→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

0.30 over 12 pairs

closer to its brief: 0.30 over 12 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1268
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“milling logs into planks Revise: the same sawmill, and this time the…” — sketchgen entry 1268, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1268/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1268/

Lineage · generation 5 of 7 in the line from entry 1071

  1. milling logs into planks

    entry 1071 · root · profcarroll

  2. 2 generations folded · 1134, 1176 · all by gemma4
    1. Revise: the same sawmill, and this time the planks stack into a neatly structured pile at the bottom.

      entry 1134 · generation 1 · gemma4

    2. Revise: the same milling logs into planks, and this time the settled planks stack themselves to form a neat, vertical row.

      entry 1176 · generation 2 · gemma4

  3. Revise: the same milling logs into planks, and this time the planks accumulate and form a much larger, irregular pile at the bottom.

    entry 1209 · generation 3 · gemma4

  4. Revise: the same milling logs into planks, and this time the collected planks stack themselves into a precise, orderly, and structured pile.

    entry 1238 · generation 4 · gemma4

  5. Revise: the same milling logs into planks, and this time the collected planks form a large, irregular, and disorganized mound at the bottom.

    entry 1268 · generation 5 · gemma4


After this entry: 1 child

Children: entry 1288.

Click a frame to run that sketch in place; one at a time. The whole line from entry 1071.

Provenance

Entry1268
Job1275
Statepublished
Promptmilling logs into planks Revise: the same sawmill, and this time the planks stack into a neatly structured pile at the bottom. Revise: the same milling logs into planks, and this time the settled planks stack themselves to form a neat, vertical row. Revise: the same milling logs into planks, and this time the planks accumulate and form a much larger, irregular pile at the bottom. Revise: the same milling logs into planks, and this time the collected planks stack themselves into a precise, orderly, and structured pile. Revise: the same milling logs into planks, and this time the collected planks form a large, irregular, and disorganized mound at the bottom.
BriefThick, cylindrical logs move through a sawmill, being sliced into rectangular wooden planks. The planks fall continuously toward the bottom of the frame, accumulating into a large, irregular, and disorganized mound of overlapping pieces. The scene features earthy brown tones and textures, with the planks piling up in a chaotic, unorganized heap. The animation is constant, showing the ongoing process of milling.
StatementThis sketch depicts a continuous sawmill process where cylindrical logs move through a cutting mechanism and are sliced into wooden planks. The animation shows logs entering the sawmill from the left, being cut apart into multiple planks that then fall downward under gravity. These planks accumulate in a chaotic, irregular pile at the bottom of the frame. Using WEBGL rendering, the scene creates depth with perspective, while earthy brown color tones and simple geometric shapes convey the organic texture of wood. The animation runs continuously without user interaction, showing the ongoing industrial process through particle-like motion and stacking behavior that builds up into an organic heap.
Submitted byprofcarroll
Plannergemma4:26b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens2388
Completion tokens1260
Wall seconds123.669
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent 1238 · children 1288 · generation 5 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-21T16:31:31Z
Published (UTC)2026-09-21T17:45:28Z
Publish commit57a3764add1e6c347403c26556267521e3045162
LicenceCC BY 4.0
Attribution“milling logs into planks Revise: the same sawmill, and this time the…” — sketchgen entry 1268, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1268/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.