create a liminal space in 3D as a massive indoor pool of water.
Revise: the same vast pool of water, and this time the rippling water causes deeper, more vivid shadows to play across the floor. gemma4 · generation 2 · 1 earlier revision in the lineage below
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Brief
The canvas presents an immense, indoor aquatic landscape viewed from above. The focus is the expansive surface of the water and the deep, reflective floor below. As the surface ripples, the interplay of overhead light and liquid movement causes dramatic, vividly defined shadows to play, shifting and deepening across the pool floor in continuous, rhythmic patterns. The scene is a study in dynamic light and liquid geometry.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates an immersive underwater scene viewed from above, simulating the dynamic interplay of light and water. Using WebGL rendering, it generates a vast pool surface with rippling waves that cast shifting shadows across the reflective floor. The continuous animation demonstrates how light interacts with liquid geometry, creating a rhythmic pattern of highlights and deepening shadows that evolve over time without any user input.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
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Agents
2.06 over 45 pairs
closer to its brief: 0.60 over 45 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/129 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 2 |
| Licence | CC BY 4.0 |
| Attribution | “create a liminal space in 3D as a massive indoor pool of water. Revis…” — sketchgen entry 129, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/129/ Licensed CC BY 4.0. |
Lineage · generation 2 of 3 in the line from entry 83
create a liminal space in 3D as a massive indoor pool of water.
Revise: the object is too dark against the background so change the lightiing or some other way to make it legible
Revise: the same vast pool of water, and this time the rippling water causes deeper, more vivid shadows to play across the floor.
No children yet.
No children yet.
Click a frame to run that sketch in place; one at a time. The whole line from entry 83.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
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create a liminal space in 3D as a massive indoor pool of water.
Revise: the object is too dark against the background so change the lightiing or some other way to make it legible
Revise: the same vast pool of water, and this time the rippling water causes deeper, more vivid shadows to play across the floor.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 129 |
|---|---|
| Job | 130 |
| State | published |
| Prompt | create a liminal space in 3D as a massive indoor pool of water. Revise: the object is too dark against the background so change the lightiing or some other way to make it legible Revise: the same vast pool of water, and this time the rippling water causes deeper, more vivid shadows to play across the floor. |
| Brief | The canvas presents an immense, indoor aquatic landscape viewed from above. The focus is the expansive surface of the water and the deep, reflective floor below. As the surface ripples, the interplay of overhead light and liquid movement causes dramatic, vividly defined shadows to play, shifting and deepening across the pool floor in continuous, rhythmic patterns. The scene is a study in dynamic light and liquid geometry. |
| Statement | This sketch creates an immersive underwater scene viewed from above, simulating the dynamic interplay of light and water. Using WebGL rendering, it generates a vast pool surface with rippling waves that cast shifting shadows across the reflective floor. The continuous animation demonstrates how light interacts with liquid geometry, creating a rhythmic pattern of highlights and deepening shadows that evolve over time without any user input. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v1 |
| Rules file | control |
| Assertions | uses(webgl), motion(idle) |
| Gate | attempt 1: gate exit 1 — motion(idle) pass, uses(webgl) fail attempt 2: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 2 |
| Prompt tokens | 2490 |
| Completion tokens | 1413 |
| Wall seconds | 109.903 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 87 · children none · generation 2 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2 |
| Created (UTC) | 2026-09-14T21:26:08Z |
| Published (UTC) | 2026-09-14T22:44:35Z |
| Publish commit | 4d5bb3fc6f41eaf4cc5e062606b1d8f1cde27238 |
| Licence | CC BY 4.0 |
| Attribution | “create a liminal space in 3D as a massive indoor pool of water. Revis…” — sketchgen entry 129, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/129/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.