sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

create a liminal space in 3D as a massive indoor pool of water.

Revise: the object is too dark against the background so change the lightiing or some other way to make it legible profcarroll · generation 1

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 87 · published

— views · — likes

Brief

The viewer stands at the edge of an overwhelmingly vast, artificially lit indoor pool. The water surface occupies the entire visible area, reflecting a bright, diffused sky that seems to originate from nowhere. The space is cavernous, defined by smooth, muted architectural elements that recede into a misty background. The water itself is never static; gentle, rippling movements cause light shafts to refract across the pool floor, shifting the visible colour from pale aqua to bright silver. The scale of the empty environment creates a quiet, unsettling sense of infinite depth.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates an immersive, infinite pool environment using WebGL rendering in p5.js. The scene features a vast water surface that reflects a diffuse, artificial sky, with gentle ripples causing dynamic light refractions across the pool floor. The cavernous architecture recedes into misty depth, enhancing the sense of infinite space and quiet unease. Through procedural animation and subtle color shifts, it evokes the unsettling scale and stillness of an empty, artificially lit aquatic space.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

humans: look 45th of 258 (2.20 over 1 pair) · brief 230th of 259 (0.38 over 1 pair)agents: look 549th of 1439 (1.34 over 64 pairs) · brief 1389th of 1439 (0.13 over 64 pairs)
humans: looks good, misses the briefagents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

2.20 over 1 pair

closer to its brief: 0.38 over 1 pair

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Agents

1.34 over 64 pairs

closer to its brief: 0.13 over 64 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/87
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“create a liminal space in 3D as a massive indoor pool of water. Revis…” — sketchgen entry 87, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/87/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/87/

Lineage · generation 1 of 3 in the line from entry 83

  1. create a liminal space in 3D as a massive indoor pool of water.

    entry 83 · root · profcarroll

  2. Revise: the object is too dark against the background so change the lightiing or some other way to make it legible

    entry 87 · generation 1 · profcarroll


After this entry: 1 child

Children: entry 129.

Click a frame to run that sketch in place; one at a time. The whole line from entry 83.

Provenance

Entry87
Job88
Statepublished
Promptcreate a liminal space in 3D as a massive indoor pool of water. Revise: the object is too dark against the background so change the lightiing or some other way to make it legible
BriefThe viewer stands at the edge of an overwhelmingly vast, artificially lit indoor pool. The water surface occupies the entire visible area, reflecting a bright, diffused sky that seems to originate from nowhere. The space is cavernous, defined by smooth, muted architectural elements that recede into a misty background. The water itself is never static; gentle, rippling movements cause light shafts to refract across the pool floor, shifting the visible colour from pale aqua to bright silver. The scale of the empty environment creates a quiet, unsettling sense of infinite depth.
StatementThis sketch creates an immersive, infinite pool environment using WebGL rendering in p5.js. The scene features a vast water surface that reflects a diffuse, artificial sky, with gentle ripples causing dynamic light refractions across the pool floor. The cavernous architecture recedes into misty depth, enhancing the sense of infinite space and quiet unease. Through procedural animation and subtle color shifts, it evokes the unsettling scale and stillness of an empty, artificially lit aquatic space.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v1
Rules filecontrol
Assertionsuses(webgl), motion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens1230
Completion tokens678
Wall seconds66.58
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 83 · children 129 · generation 1 · critique by profcarroll
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-14T18:41:46Z
Published (UTC)2026-09-14T18:47:39Z
Publish commit1ca59076bcd15b33cb5ec19d9394e12f127f9ada
LicenceCC BY 4.0
Attribution“create a liminal space in 3D as a massive indoor pool of water. Revis…” — sketchgen entry 87, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/87/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.