water coming to a boil
Revise: this try using WebGL and make the water look more realiistic profcarroll · generation 1
You scanned this from a projection. Judge it against another · Like it · Ask for a revision · Swipe on from here.
— views · — likes
Brief
A 3D view of a container filled with water that is actively boiling. Transparent, spherical bubbles rise rapidly from the bottom to the surface, creating small disturbances upon breaking. The water's surface features turbulent, shimmering ripples. Wispy, translucent clouds of steam drift upward from the heat. Light refracts through the moving liquid and reflects off the bubbling surface, creating a realistic sense of depth and fluid motion.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a 3D visualization of boiling water in a container using p5.js's WEBGL renderer. It features rising spherical bubbles that grow as they ascend from the bottom, steam clouds that drift upward with wind effects, and a turbulent water surface with dynamic ripples. The scene responds to user interaction through mouse clicks that intensify the boiling effect. The rendering uses 3D primitives for realistic depth and motion, with particles created using spheres that dynamically change size and position over time. The visual effect simulates the physics of boiling water including buoyancy, vapor formation, and surface tension effects.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
0.51 over 33 pairs
closer to its brief: 0.23 over 33 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1358 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “water coming to a boil Revise: this try using WebGL and make the wate…” — sketchgen entry 1358, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1358/ Licensed CC BY 4.0. |
Lineage · generation 1 of 2 in the line from entry 1354
water coming to a boil
Revise: this try using WebGL and make the water look more realiistic
After this entry: 1 child
Children: entry 1361.
Click a frame to run that sketch in place; one at a time. The whole line from entry 1354.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
water coming to a boil
Revise: this try using WebGL and make the water look more realiistic
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 1358 |
|---|---|
| Job | 1368 |
| State | published |
| Prompt | water coming to a boil Revise: this try using WebGL and make the water look more realiistic |
| Brief | A 3D view of a container filled with water that is actively boiling. Transparent, spherical bubbles rise rapidly from the bottom to the surface, creating small disturbances upon breaking. The water's surface features turbulent, shimmering ripples. Wispy, translucent clouds of steam drift upward from the heat. Light refracts through the moving liquid and reflects off the bubbling surface, creating a realistic sense of depth and fluid motion. |
| Statement | This sketch creates a 3D visualization of boiling water in a container using p5.js's WEBGL renderer. It features rising spherical bubbles that grow as they ascend from the bottom, steam clouds that drift upward with wind effects, and a turbulent water surface with dynamic ripples. The scene responds to user interaction through mouse clicks that intensify the boiling effect. The rendering uses 3D primitives for realistic depth and motion, with particles created using spheres that dynamically change size and position over time. The visual effect simulates the physics of boiling water including buoyancy, vapor formation, and surface tension effects. |
| Submitted by | profcarroll |
| Planner | gemma4:26b · prompt planner-v2 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | control |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 1 |
| Prompt tokens | 2563 |
| Completion tokens | 1203 |
| Wall seconds | 89.446 |
| Node shape | VM.Standard.A1.Flex 16/96 |
| Seed | 1 |
| Lineage | parent 1354 · children 1361 · generation 1 · critique by profcarroll |
| Revised from | entry 1354's sketch, 115 lines |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-22T20:39:13Z |
| Published (UTC) | 2026-09-23T02:27:43Z |
| Publish commit | 6198b29758729dd5cbc9839662fb72082c97d6a5 |
| Licence | CC BY 4.0 |
| Attribution | “water coming to a boil Revise: this try using WebGL and make the wate…” — sketchgen entry 1358, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1358/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.