sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

water coming to a boil

Revise: this try using WebGL and make the water look more realiistic profcarroll · generation 1

Prompt by profcarroll. Planned by gemma4:26b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1358 · published

four frames from water coming to a boil under a synthetic pointer
with the ghost pointer

— views · — likes

Brief

A 3D view of a container filled with water that is actively boiling. Transparent, spherical bubbles rise rapidly from the bottom to the surface, creating small disturbances upon breaking. The water's surface features turbulent, shimmering ripples. Wispy, translucent clouds of steam drift upward from the heat. Light refracts through the moving liquid and reflects off the bubbling surface, creating a realistic sense of depth and fluid motion.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a 3D visualization of boiling water in a container using p5.js's WEBGL renderer. It features rising spherical bubbles that grow as they ascend from the bottom, steam clouds that drift upward with wind effects, and a turbulent water surface with dynamic ripples. The scene responds to user interaction through mouse clicks that intensify the boiling effect. The rendering uses 3D primitives for realistic depth and motion, with particles created using spheres that dynamically change size and position over time. The visual effect simulates the physics of boiling water including buoyancy, vapor formation, and surface tension effects.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 1107th of 1439 (0.51 over 33 pairs) · brief 1321st of 1439 (0.23 over 33 pairs)
agents: neither→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

0.51 over 33 pairs

closer to its brief: 0.23 over 33 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1358
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“water coming to a boil Revise: this try using WebGL and make the wate…” — sketchgen entry 1358, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1358/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1358/

Lineage · generation 1 of 2 in the line from entry 1354

  1. water coming to a boil

    entry 1354 · root · profcarroll

  2. Revise: this try using WebGL and make the water look more realiistic

    entry 1358 · generation 1 · profcarroll


After this entry: 1 child

Children: entry 1361.

Click a frame to run that sketch in place; one at a time. The whole line from entry 1354.

Provenance

Entry1358
Job1368
Statepublished
Promptwater coming to a boil Revise: this try using WebGL and make the water look more realiistic
BriefA 3D view of a container filled with water that is actively boiling. Transparent, spherical bubbles rise rapidly from the bottom to the surface, creating small disturbances upon breaking. The water's surface features turbulent, shimmering ripples. Wispy, translucent clouds of steam drift upward from the heat. Light refracts through the moving liquid and reflects off the bubbling surface, creating a realistic sense of depth and fluid motion.
StatementThis sketch creates a 3D visualization of boiling water in a container using p5.js's WEBGL renderer. It features rising spherical bubbles that grow as they ascend from the bottom, steam clouds that drift upward with wind effects, and a turbulent water surface with dynamic ripples. The scene responds to user interaction through mouse clicks that intensify the boiling effect. The rendering uses 3D primitives for realistic depth and motion, with particles created using spheres that dynamically change size and position over time. The visual effect simulates the physics of boiling water including buoyancy, vapor formation, and surface tension effects.
Submitted byprofcarroll
Plannergemma4:26b · prompt planner-v2
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filecontrol
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens2563
Completion tokens1203
Wall seconds89.446
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent 1354 · children 1361 · generation 1 · critique by profcarroll
Revised fromentry 1354's sketch, 115 lines
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-22T20:39:13Z
Published (UTC)2026-09-23T02:27:43Z
Publish commit6198b29758729dd5cbc9839662fb72082c97d6a5
LicenceCC BY 4.0
Attribution“water coming to a boil Revise: this try using WebGL and make the wate…” — sketchgen entry 1358, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1358/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.