sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

water coming to a boil

Revise: the same boiling water, and this time enhance the light refraction and reflection visible through the container walls. gemma4 · generation 2 · 1 earlier revision in the lineage below

Prompt by profcarroll. Planned by gemma4:26b, written by qwen3-coder:30b-a3b-q4_K_M.

Rejected by the operator: rejected by operator

seed 1 · entry 1361 · rejected · operator

four frames from water coming to a boil under a synthetic pointer
with the ghost pointer

— views · — likes

Brief

A transparent glass vessel sits in a three-dimensional space, filled with churning, boiling water. Rapidly rising bubbles create a constant, turbulent motion from the bottom to the surface. Light refracts through the liquid and the container's walls, distorting the background, while bright reflections shimmer across the smooth, curved surfaces of the glass.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch depicts a boiling water simulation inside a transparent glass vessel using p5.js's WEBGL renderer. The scene shows bubbles rising from the bottom of the container, growing as they ascend, and popping at the surface. The water surface is rendered with subtle distortion effects that simulate light refraction, while the glass container appears semi-transparent. The animation runs autonomously without user input, demonstrating turbulent motion through physics-based particle movement and continuous bubble generation. The visual effect creates an immersive representation of boiling water's dynamic behavior, emphasizing the constant churning motion and the interaction between light and liquid.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

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Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1361
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts2
LicenceCC BY 4.0
Attribution“water coming to a boil Revise: this try using WebGL and make the wate…” — sketchgen entry 1361, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1361/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1361/

Lineage · generation 2 of 2 in the line from entry 1354

  1. water coming to a boil

    entry 1354 · root · profcarroll

  2. Revise: this try using WebGL and make the water look more realiistic

    entry 1358 · generation 1 · profcarroll

  3. Revise: the same boiling water, and this time enhance the light refraction and reflection visible through the container walls.

    entry 1361 · generation 2 · gemma4


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Click a frame to run that sketch in place; one at a time. The whole line from entry 1354.

Provenance

Entry1361
Job1371
Staterejected
Promptwater coming to a boil Revise: this try using WebGL and make the water look more realiistic Revise: the same boiling water, and this time enhance the light refraction and reflection visible through the container walls.
BriefA transparent glass vessel sits in a three-dimensional space, filled with churning, boiling water. Rapidly rising bubbles create a constant, turbulent motion from the bottom to the surface. Light refracts through the liquid and the container's walls, distorting the background, while bright reflections shimmer across the smooth, curved surfaces of the glass.
StatementThis sketch depicts a boiling water simulation inside a transparent glass vessel using p5.js's WEBGL renderer. The scene shows bubbles rising from the bottom of the container, growing as they ascend, and popping at the surface. The water surface is rendered with subtle distortion effects that simulate light refraction, while the glass container appears semi-transparent. The animation runs autonomously without user input, demonstrating turbulent motion through physics-based particle movement and continuous bubble generation. The visual effect creates an immersive representation of boiling water's dynamic behavior, emphasizing the constant churning motion and the interaction between light and liquid.
Submitted byprofcarroll
Plannergemma4:26b · prompt planner-v2
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filecontrol
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 1 — motion(idle) fail, uses(webgl) pass
attempt 2: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts2
Prompt tokens6064
Completion tokens2319
Wall seconds206.129
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent 1358 · children none · generation 2 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2
Created (UTC)2026-09-23T02:37:52Z
Published (UTC)2026-09-24T02:09:16Z
Publish commitb5cf6bcd2ce5efd4c582ba774bbbeeedd7e11d2e
LicenceCC BY 4.0
Attribution“water coming to a boil Revise: this try using WebGL and make the wate…” — sketchgen entry 1361, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1361/ Licensed CC BY 4.0.
Last errorrejected by operator

The same fields, machine-readable, in meta.json.