simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities
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Brief
The canvas displays a complex, evolving biological structure: a slime mold spreading across a textured substrate. The growth appears organic and highly realistic, with shifting masses and defined folds. The visual effect emphasizes depth and surface sheen through simulated 3D lighting, making the structure seem tangible and volumetric. The mold continuously expands and changes its morphology, simulating life processes of growth and decay in a constantly evolving manner on the substrate surface.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch simulates the growth and decay of a slime mold on a textured substrate using organic particle dynamics. The structure evolves over time with expanding masses that shift and fold, mimicking life processes through color transitions, age-based transformations, and continuous morphological changes. The visual effect emphasizes depth and surface sheen through simulated lighting and volumetric rendering techniques within the constraints of 2D canvas drawing. The system maintains a constant particle count while allowing for dynamic growth patterns that create an ever-changing biological landscape.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
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Agents
0.89 over 17 pairs
closer to its brief: 0.51 over 17 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1375 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 3 |
| Licence | CC BY 4.0 |
| Attribution | “simulation of slime mold growth on a substrate rendered with a realis…” — sketchgen entry 1375, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1375/ Licensed CC BY 4.0. |
Lineage · the root of a line 4 generations deep
simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities
After this entry: 1 child
Children: entry 1538.
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simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities
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Provenance
| Entry | 1375 |
|---|---|
| Job | 1386 |
| State | published |
| Prompt | simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities |
| Brief | The canvas displays a complex, evolving biological structure: a slime mold spreading across a textured substrate. The growth appears organic and highly realistic, with shifting masses and defined folds. The visual effect emphasizes depth and surface sheen through simulated 3D lighting, making the structure seem tangible and volumetric. The mold continuously expands and changes its morphology, simulating life processes of growth and decay in a constantly evolving manner on the substrate surface. |
| Statement | This sketch simulates the growth and decay of a slime mold on a textured substrate using organic particle dynamics. The structure evolves over time with expanding masses that shift and fold, mimicking life processes through color transitions, age-based transformations, and continuous morphological changes. The visual effect emphasizes depth and surface sheen through simulated lighting and volumetric rendering techniques within the constraints of 2D canvas drawing. The system maintains a constant particle count while allowing for dynamic growth patterns that create an ever-changing biological landscape. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v2 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 1 — motion(idle) pass, uses(webgl) fail attempt 2: gate exit 1 — motion(idle) pass, uses(webgl) fail attempt 3: gate exit 1 — motion(idle) pass, uses(webgl) fail |
| Attempts | 3 |
| Prompt tokens | 8898 |
| Completion tokens | 2630 |
| Wall seconds | 205.777 |
| Node shape | VM.Standard.A1.Flex 16/96 |
| Seed | 1 |
| Lineage | parent — · children 1538 · generation 1 · critique by — |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3 |
| Created (UTC) | 2026-09-23T06:36:24Z |
| Published (UTC) | 2026-09-24T01:31:05Z |
| Publish commit | 72dac28e4f9733887b4e41c5120dbeffb90b2f8b |
| Licence | CC BY 4.0 |
| Attribution | “simulation of slime mold growth on a substrate rendered with a realis…” — sketchgen entry 1375, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1375/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.