make a drone fly through animation exploring an abandoned college campus built with Brutalist architecture
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Brief
The canvas displays an architectural environment dominated by heavy, geometrically imposing structures built from raw, distressed concrete. The viewer experiences a continuous, steady animation that simulates a drone flying through the empty streets and sprawling courtyards of an abandoned college campus. The camera glides past repeating Brutalist facades, capturing the immense scale and depth of the decaying campus. The color palette is generally muted, featuring various shades of gray and weathered earth tones. The movement is constant and autonomous, following a prescribed path through the rigid, empty geometry of the architectural maze.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a drone's-eye view through an abandoned Brutalist college campus, capturing the imposing scale and decaying grandeur of concrete architecture. Using WebGL rendering, it generates a maze-like environment of geometric structures that seem to stretch infinitely into the distance. The camera smoothly glides along a predetermined path, revealing the repetitive, monumental facades that define Brutalist design — massive walls, stark planes, and raw concrete textures that evoke both the power and desolation of institutional architecture. The muted gray palette emphasizes the weathered state of these buildings, while the continuous animation suggests an autonomous journey through empty spaces, highlighting the scale and isolation of this architectural environment.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
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Agents
0.56 over 17 pairs
closer to its brief: 2.17 over 17 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1376 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “make a drone fly through animation exploring an abandoned college cam…” — sketchgen entry 1376, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1376/ Licensed CC BY 4.0. |
Lineage · the root of a line 4 generations deep
make a drone fly through animation exploring an abandoned college campus built with Brutalist architecture
After this entry: 1 child
Children: entry 1539.
Click a frame to run that sketch in place; one at a time. The whole line from entry 1376.
Critique this sketch
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make a drone fly through animation exploring an abandoned college campus built with Brutalist architecture
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Provenance
| Entry | 1376 |
|---|---|
| Job | 1387 |
| State | published |
| Prompt | make a drone fly through animation exploring an abandoned college campus built with Brutalist architecture |
| Brief | The canvas displays an architectural environment dominated by heavy, geometrically imposing structures built from raw, distressed concrete. The viewer experiences a continuous, steady animation that simulates a drone flying through the empty streets and sprawling courtyards of an abandoned college campus. The camera glides past repeating Brutalist facades, capturing the immense scale and depth of the decaying campus. The color palette is generally muted, featuring various shades of gray and weathered earth tones. The movement is constant and autonomous, following a prescribed path through the rigid, empty geometry of the architectural maze. |
| Statement | This sketch creates a drone's-eye view through an abandoned Brutalist college campus, capturing the imposing scale and decaying grandeur of concrete architecture. Using WebGL rendering, it generates a maze-like environment of geometric structures that seem to stretch infinitely into the distance. The camera smoothly glides along a predetermined path, revealing the repetitive, monumental facades that define Brutalist design — massive walls, stark planes, and raw concrete textures that evoke both the power and desolation of institutional architecture. The muted gray palette emphasizes the weathered state of these buildings, while the continuous animation suggests an autonomous journey through empty spaces, highlighting the scale and isolation of this architectural environment. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v2 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 1 |
| Prompt tokens | 2418 |
| Completion tokens | 807 |
| Wall seconds | 54.042 |
| Node shape | VM.Standard.A1.Flex 16/96 |
| Seed | 1 |
| Lineage | parent — · children 1539 · generation 1 · critique by — |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-23T06:38:50Z |
| Published (UTC) | 2026-09-24T01:31:05Z |
| Publish commit | 41da9fc8f066b3b779151a8d2a2b9774c3dd8ab5 |
| Licence | CC BY 4.0 |
| Attribution | “make a drone fly through animation exploring an abandoned college cam…” — sketchgen entry 1376, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1376/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.