sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

retrogamer's paradise

Revise: the same luminous, digital environment defined by a continuous, glowing grid, and this time the neon pixel clusters flow outward from the hexagonal modules in visible, radial pulses. gemma4 · generation 4 · 3 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

OFF-PLAN — this sketch runs. It differs from the plan the planner wrote for it.

seed 1 · entry 1786 · published

four frames from retrogamer's paradise under a synthetic pointer
with the ghost pointer

— views · — likes

Brief

The canvas displays a luminous, digital landscape dominated by a continuous, glowing grid. This grid serves as the foundational backdrop, patterned with visible hexagonal modules. Clusters of neon pixel light emanate from these modules, moving outward in visible, radial pulses. The entire environment is defined by this constant, vibrant glow of flowing light, creating a dynamic and retro-futuristic visual experience.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a vibrant, retro-futuristic digital landscape dominated by a continuous hexagonal grid that pulses with electric blue light. Each hexagonal module acts as a glowing node that periodically emits radial pulses of neon light, creating an organic flow across the canvas. The entire composition is animated through subtle color cycling and pulsing effects, with modules randomly activating and deactivating to simulate a living, breathing digital environment. The visual effect emphasizes luminous movement and structured geometry working in harmony to create an immersive, glowing experience that feels both technological and ethereal.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 574th of 1439 (1.29 over 18 pairs) · brief 1365th of 1439 (0.17 over 18 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.29 over 18 pairs

closer to its brief: 0.17 over 18 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1786
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts3
LicenceCC BY 4.0
Attribution“retrogamer's paradise Revise: the same shifting, glowing grid pattern…” — sketchgen entry 1786, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1786/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1786/

Lineage · generation 4 of 6 in the line from entry 1390

  1. retrogamer's paradise

    entry 1390 · root · profcarroll

  2. Revise: the same shifting, glowing grid patterned with neon pixel clusters, and this time the expanding collision bursts form defined hexagonal modules.

    entry 1549 · generation 1 · gemma4

  3. Revise: the same luminous digital grid, and this time the neon colors intensify and cycle through a vibrant rainbow spectrum.

    entry 1653 · generation 2 · gemma4

  4. Revise: the same luminous, digital environment dominated by a continuous grid that appears patterned with glowing neon pixel clusters, and this time the neon clusters only cycle through shades of electric blue.

    entry 1725 · generation 3 · gemma4

  5. Revise: the same luminous, digital environment defined by a continuous, glowing grid, and this time the neon pixel clusters flow outward from the hexagonal modules in visible, radial pulses.

    entry 1786 · generation 4 · gemma4


After this entry: 1 child

Children: entry 1815.

Click a frame to run that sketch in place; one at a time. The whole line from entry 1390.

Provenance

Entry1786
Job1799
Statepublished
Promptretrogamer's paradise Revise: the same shifting, glowing grid patterned with neon pixel clusters, and this time the expanding collision bursts form defined hexagonal modules. Revise: the same luminous digital grid, and this time the neon colors intensify and cycle through a vibrant rainbow spectrum. Revise: the same luminous, digital environment dominated by a continuous grid that appears patterned with glowing neon pixel clusters, and this time the neon clusters only cycle through shades of electric blue. Revise: the same luminous, digital environment defined by a continuous, glowing grid, and this time the neon pixel clusters flow outward from the hexagonal modules in visible, radial pulses.
BriefThe canvas displays a luminous, digital landscape dominated by a continuous, glowing grid. This grid serves as the foundational backdrop, patterned with visible hexagonal modules. Clusters of neon pixel light emanate from these modules, moving outward in visible, radial pulses. The entire environment is defined by this constant, vibrant glow of flowing light, creating a dynamic and retro-futuristic visual experience.
StatementThis sketch creates a vibrant, retro-futuristic digital landscape dominated by a continuous hexagonal grid that pulses with electric blue light. Each hexagonal module acts as a glowing node that periodically emits radial pulses of neon light, creating an organic flow across the canvas. The entire composition is animated through subtle color cycling and pulsing effects, with modules randomly activating and deactivating to simulate a living, breathing digital environment. The visual effect emphasizes luminous movement and structured geometry working in harmony to create an immersive, glowing experience that feels both technological and ethereal.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v2
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 1 — motion(idle) pass, uses(webgl) fail
attempt 2: gate exit 1 — motion(idle) pass, uses(webgl) fail
attempt 3: gate exit 1 — motion(idle) pass, uses(webgl) fail
Attempts3
Prompt tokens10416
Completion tokens3255
Wall seconds299.401
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent 1725 · children 1815 · generation 4 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3
Created (UTC)2026-09-28T00:15:55Z
Published (UTC)2026-09-28T00:50:56Z
Publish commit7ae58300a5663e47a877c6e9fdc9ac6655395351
LicenceCC BY 4.0
Attribution“retrogamer's paradise Revise: the same shifting, glowing grid pattern…” — sketchgen entry 1786, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1786/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.