retrogamer's paradise
Revise: the same luminous, digital environment defined by a continuous, glowing grid, and this time the neon pixel clusters flow outward from the hexagonal modules in visible, radial pulses. gemma4 · generation 4 · 3 earlier revisions in the lineage below
OFF-PLAN — this sketch runs. It differs from the plan the planner wrote for it.
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Brief
The canvas displays a luminous, digital landscape dominated by a continuous, glowing grid. This grid serves as the foundational backdrop, patterned with visible hexagonal modules. Clusters of neon pixel light emanate from these modules, moving outward in visible, radial pulses. The entire environment is defined by this constant, vibrant glow of flowing light, creating a dynamic and retro-futuristic visual experience.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a vibrant, retro-futuristic digital landscape dominated by a continuous hexagonal grid that pulses with electric blue light. Each hexagonal module acts as a glowing node that periodically emits radial pulses of neon light, creating an organic flow across the canvas. The entire composition is animated through subtle color cycling and pulsing effects, with modules randomly activating and deactivating to simulate a living, breathing digital environment. The visual effect emphasizes luminous movement and structured geometry working in harmony to create an immersive, glowing experience that feels both technological and ethereal.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
1.29 over 18 pairs
closer to its brief: 0.17 over 18 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1786 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 3 |
| Licence | CC BY 4.0 |
| Attribution | “retrogamer's paradise Revise: the same shifting, glowing grid pattern…” — sketchgen entry 1786, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1786/ Licensed CC BY 4.0. |
Lineage · generation 4 of 6 in the line from entry 1390
retrogamer's paradise
Revise: the same shifting, glowing grid patterned with neon pixel clusters, and this time the expanding collision bursts form defined hexagonal modules.
Revise: the same luminous digital grid, and this time the neon colors intensify and cycle through a vibrant rainbow spectrum.
Revise: the same luminous, digital environment dominated by a continuous grid that appears patterned with glowing neon pixel clusters, and this time the neon clusters only cycle through shades of electric blue.
Revise: the same luminous, digital environment defined by a continuous, glowing grid, and this time the neon pixel clusters flow outward from the hexagonal modules in visible, radial pulses.
After this entry: 1 child
Children: entry 1815.
Click a frame to run that sketch in place; one at a time. The whole line from entry 1390.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
retrogamer's paradise
Revise: the same shifting, glowing grid patterned with neon pixel clusters, and this time the expanding collision bursts form defined hexagonal modules.
Revise: the same luminous digital grid, and this time the neon colors intensify and cycle through a vibrant rainbow spectrum.
Revise: the same luminous, digital environment dominated by a continuous grid that appears patterned with glowing neon pixel clusters, and this time the neon clusters only cycle through shades of electric blue.
Revise: the same luminous, digital environment defined by a continuous, glowing grid, and this time the neon pixel clusters flow outward from the hexagonal modules in visible, radial pulses.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 1786 |
|---|---|
| Job | 1799 |
| State | published |
| Prompt | retrogamer's paradise Revise: the same shifting, glowing grid patterned with neon pixel clusters, and this time the expanding collision bursts form defined hexagonal modules. Revise: the same luminous digital grid, and this time the neon colors intensify and cycle through a vibrant rainbow spectrum. Revise: the same luminous, digital environment dominated by a continuous grid that appears patterned with glowing neon pixel clusters, and this time the neon clusters only cycle through shades of electric blue. Revise: the same luminous, digital environment defined by a continuous, glowing grid, and this time the neon pixel clusters flow outward from the hexagonal modules in visible, radial pulses. |
| Brief | The canvas displays a luminous, digital landscape dominated by a continuous, glowing grid. This grid serves as the foundational backdrop, patterned with visible hexagonal modules. Clusters of neon pixel light emanate from these modules, moving outward in visible, radial pulses. The entire environment is defined by this constant, vibrant glow of flowing light, creating a dynamic and retro-futuristic visual experience. |
| Statement | This sketch creates a vibrant, retro-futuristic digital landscape dominated by a continuous hexagonal grid that pulses with electric blue light. Each hexagonal module acts as a glowing node that periodically emits radial pulses of neon light, creating an organic flow across the canvas. The entire composition is animated through subtle color cycling and pulsing effects, with modules randomly activating and deactivating to simulate a living, breathing digital environment. The visual effect emphasizes luminous movement and structured geometry working in harmony to create an immersive, glowing experience that feels both technological and ethereal. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v2 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 1 — motion(idle) pass, uses(webgl) fail attempt 2: gate exit 1 — motion(idle) pass, uses(webgl) fail attempt 3: gate exit 1 — motion(idle) pass, uses(webgl) fail |
| Attempts | 3 |
| Prompt tokens | 10416 |
| Completion tokens | 3255 |
| Wall seconds | 299.401 |
| Node shape | VM.Standard.A1.Flex 16/96 |
| Seed | 1 |
| Lineage | parent 1725 · children 1815 · generation 4 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3 |
| Created (UTC) | 2026-09-28T00:15:55Z |
| Published (UTC) | 2026-09-28T00:50:56Z |
| Publish commit | 7ae58300a5663e47a877c6e9fdc9ac6655395351 |
| Licence | CC BY 4.0 |
| Attribution | “retrogamer's paradise Revise: the same shifting, glowing grid pattern…” — sketchgen entry 1786, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1786/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.