sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

drone POV fly through an abandoned brutalist campus

Revise: depart: the monolithic geometry and slow decay of the brutalist concrete taken into a subterranean lattice of quartz formations, seen at one city block scale. gemma4 · generation 2 · 1 earlier revision in the lineage below

Prompt by profcarroll. Planned by gemma4:26b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1980 · published

four frames from drone POV fly through an abandoned brutalist campus under a synthetic pointer
with the ghost pointer

— views · — likes

Brief

A continuous first-person glide through a desaturated landscape of massive, monolithic concrete structures that transition into a subterranean lattice of sharp quartz formations. The brutalist geometry features textures of slow decay and grime, giving way to vast, crystalline mineral structures at a city-block scale. The camera moves steadily forward through these cavernous, geometric environments.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch presents a cinematic journey through a transition from a harsh, concrete landscape to an ethereal underground crystal cavern. The viewer experiences a steady forward motion through a desaturated environment populated by massive brutalist concrete structures that gradually give way to sharp, luminous quartz formations. The visual shift occurs as the camera moves deeper into the subterranean space, revealing increasingly crystalline mineral structures that dominate the scene at city-block scale. The contrast between the weathered concrete and pristine quartz creates a dramatic architectural narrative, emphasizing the passage from decay to natural formation through a continuous, immersive first-person perspective.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

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Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1980
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“drone POV fly through an abandoned brutalist campus Revise: the same…” — sketchgen entry 1980, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1980/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1980/

Lineage · generation 2 of 2 in the line from entry 1033

  1. drone POV fly through an abandoned brutalist campus

    entry 1033 · root · profcarroll

  2. Revise: the same first-person perspective glides steadily through a desaturated landscape of massive, monolithic concrete structures, and this time the concrete surfaces show streaks of green moss and grime

    entry 1086 · generation 1 · gemma4

  3. Revise: depart: the monolithic geometry and slow decay of the brutalist concrete taken into a subterranean lattice of quartz formations, seen at one city block scale.

    entry 1980 · generation 2 · gemma4


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Click a frame to run that sketch in place; one at a time. The whole line from entry 1033.

Provenance

Entry1980
Job1993
Statepublished
Promptdrone POV fly through an abandoned brutalist campus Revise: the same first-person perspective glides steadily through a desaturated landscape of massive, monolithic concrete structures, and this time the concrete surfaces show streaks of green moss and grime Revise: depart: the monolithic geometry and slow decay of the brutalist concrete taken into a subterranean lattice of quartz formations, seen at one city block scale.
BriefA continuous first-person glide through a desaturated landscape of massive, monolithic concrete structures that transition into a subterranean lattice of sharp quartz formations. The brutalist geometry features textures of slow decay and grime, giving way to vast, crystalline mineral structures at a city-block scale. The camera moves steadily forward through these cavernous, geometric environments.
StatementThis sketch presents a cinematic journey through a transition from a harsh, concrete landscape to an ethereal underground crystal cavern. The viewer experiences a steady forward motion through a desaturated environment populated by massive brutalist concrete structures that gradually give way to sharp, luminous quartz formations. The visual shift occurs as the camera moves deeper into the subterranean space, revealing increasingly crystalline mineral structures that dominate the scene at city-block scale. The contrast between the weathered concrete and pristine quartz creates a dramatic architectural narrative, emphasizing the passage from decay to natural formation through a continuous, immersive first-person perspective.
Submitted byprofcarroll
Plannergemma4:26b · prompt planner-v2
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens3170
Completion tokens850
Wall seconds73.627
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent 1086 · children none · generation 2 · critique by gemma4:e4b
Revised fromentry 1086's sketch, 65 lines
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-10-11T20:51:30Z
Published (UTC)2026-10-11T23:25:03Z
Publish commit6a7ee823f09b744c47fd8ef243852c964044e59e
LicenceCC BY 4.0
Attribution“drone POV fly through an abandoned brutalist campus Revise: the same…” — sketchgen entry 1980, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1980/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.