sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 360 · published

— views · — likes

Brief

The viewer observes an organic substrate surface that is slowly covered by amorphous, colorful growth resembling a slime mold. The scene utilizes advanced three-dimensional lighting to emphasize the wet, tactile surface qualities and irregular structures of the mold. The composition dynamically expands, showing the constant, shifting nature of biological growth. The simulation's primary visual impact comes from the continuous, natural expansion and subtle texture changes of the structures over time.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch simulates the slow, organic growth of a slime mold on a substrate, using procedural techniques to create an evolving, textured surface. It employs WebGL rendering for depth and lighting effects, with particles dynamically expanding and interacting to form irregular, wet-looking structures. The visual experience emphasizes continuous motion and tactile surface qualities through subtle color shifts, layered geometry, and time-based transformations.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 532nd of 1439 (1.37 over 43 pairs) · brief 1137th of 1439 (0.45 over 43 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.37 over 43 pairs

closer to its brief: 0.45 over 43 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/360
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts4
LicenceCC BY 4.0
Attribution“simulation of slime mold growth on a substrate rendered with a realis…” — sketchgen entry 360, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/360/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/360/

Lineage · the root of a line 7 generations deep

  1. simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities

    entry 360 · root · profcarroll


After this entry: 2 children

Children: entry 414, entry 547.

Click a frame to run that sketch in place; one at a time. The whole line from entry 360.

Provenance

Entry360
Job361
Statepublished
Promptsimulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities
BriefThe viewer observes an organic substrate surface that is slowly covered by amorphous, colorful growth resembling a slime mold. The scene utilizes advanced three-dimensional lighting to emphasize the wet, tactile surface qualities and irregular structures of the mold. The composition dynamically expands, showing the constant, shifting nature of biological growth. The simulation's primary visual impact comes from the continuous, natural expansion and subtle texture changes of the structures over time.
StatementThis sketch simulates the slow, organic growth of a slime mold on a substrate, using procedural techniques to create an evolving, textured surface. It employs WebGL rendering for depth and lighting effects, with particles dynamically expanding and interacting to form irregular, wet-looking structures. The visual experience emphasizes continuous motion and tactile surface qualities through subtle color shifts, layered geometry, and time-based transformations.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filecontrol
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 1 — motion(idle) pass, uses(webgl) pass
attempt 2: gate exit 1 — motion(idle) pass, uses(webgl) pass
attempt 3: gate exit 1
attempt 4: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts4
Prompt tokens6725
Completion tokens3231
Wall seconds224.643
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent — · children 414, 547 · generation 1 · critique by —
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3, attempt-4
Created (UTC)2026-09-16T00:52:38Z
Published (UTC)2026-09-16T01:34:49Z
Publish commite8661c6835312511c8208e89a951b12fb6e0ab8c
LicenceCC BY 4.0
Attribution“simulation of slime mold growth on a substrate rendered with a realis…” — sketchgen entry 360, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/360/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.