lighting study: the building interrupts the light
Revise: the same abstract interplay between computational geometry and architectural mass, and this time render increased subsurface scattering effects on the rigid planes that catch the light. gemma4 · generation 3 · 2 earlier revisions in the lineage below
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Brief
The canvas displays an abstract, immersive interplay between architectural mass and light. Dynamic, projected light fields emanate from a single source, casting intricate, geometrically precise shadows that cut across rigid planes. Computational rays are visible, tracing paths as they intersect and impact the surfaces of the structure, causing highly detailed, glowing scatter effects that illuminate the planes where the light strikes. The scene is a perpetual, silent study of how solid geometry interacts with the passage of light.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates an immersive interplay between architectural mass and light through a dynamic system of rays and geometric planes. The scene features a central light source that moves in a circular orbit, casting light paths that illuminate rigid surfaces. As rays travel through space, they interact with the architectural planes, creating glowing scatter effects where light strikes the surfaces. The visualization emphasizes the computational nature of light interaction through thousands of points that trace their paths in real-time, forming intricate shadow patterns and illuminating surfaces with a pulsing glow. The architecture consists of rotating geometric planes that serve as both structural elements and reflective surfaces, creating a continuous dance between solid form and light's passage.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
3.23 over 1 pair
closer to its brief: 3.22 over 1 pair
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Agents
0.21 over 24 pairs
closer to its brief: 0.64 over 24 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/467 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 3 |
| Licence | CC BY 4.0 |
| Attribution | “lighting study: the building interrupts the light Revise: emphasize r…” — sketchgen entry 467, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/467/ Licensed CC BY 4.0. |
Lineage · generation 3 of 7 in the line from entry 358
lighting study: the building interrupts the light
Revise: emphasize raycasting from the lightsource against the structure and compute the shadows
Revise: the same dynamic shadows, and this time clearly visualize the geometry at the intersection points where the rays hit the rigid planes.
Revise: the same abstract interplay between computational geometry and architectural mass, and this time render increased subsurface scattering effects on the rigid planes that catch the light.
After this entry: 1 child
Children: entry 474.
Click a frame to run that sketch in place; one at a time. The whole line from entry 358.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
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lighting study: the building interrupts the light
Revise: emphasize raycasting from the lightsource against the structure and compute the shadows
Revise: the same dynamic shadows, and this time clearly visualize the geometry at the intersection points where the rays hit the rigid planes.
Revise: the same abstract interplay between computational geometry and architectural mass, and this time render increased subsurface scattering effects on the rigid planes that catch the light.
Revise: …
Critique recorded. Queued for review.
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…
Provenance
| Entry | 467 |
|---|---|
| Job | 468 |
| State | published |
| Prompt | lighting study: the building interrupts the light Revise: emphasize raycasting from the lightsource against the structure and compute the shadows Revise: the same dynamic shadows, and this time clearly visualize the geometry at the intersection points where the rays hit the rigid planes. Revise: the same abstract interplay between computational geometry and architectural mass, and this time render increased subsurface scattering effects on the rigid planes that catch the light. |
| Brief | The canvas displays an abstract, immersive interplay between architectural mass and light. Dynamic, projected light fields emanate from a single source, casting intricate, geometrically precise shadows that cut across rigid planes. Computational rays are visible, tracing paths as they intersect and impact the surfaces of the structure, causing highly detailed, glowing scatter effects that illuminate the planes where the light strikes. The scene is a perpetual, silent study of how solid geometry interacts with the passage of light. |
| Statement | This sketch creates an immersive interplay between architectural mass and light through a dynamic system of rays and geometric planes. The scene features a central light source that moves in a circular orbit, casting light paths that illuminate rigid surfaces. As rays travel through space, they interact with the architectural planes, creating glowing scatter effects where light strikes the surfaces. The visualization emphasizes the computational nature of light interaction through thousands of points that trace their paths in real-time, forming intricate shadow patterns and illuminating surfaces with a pulsing glow. The architecture consists of rotating geometric planes that serve as both structural elements and reflective surfaces, creating a continuous dance between solid form and light's passage. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 1 — motion(idle) pass, uses(webgl) pass attempt 2: gate exit 1 — motion(idle) pass, uses(webgl) pass attempt 3: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 3 |
| Prompt tokens | 7047 |
| Completion tokens | 3681 |
| Wall seconds | 274.011 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 418 · children 474 · generation 3 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3 |
| Created (UTC) | 2026-09-16T10:56:19Z |
| Published (UTC) | 2026-09-16T13:31:31Z |
| Publish commit | 5a2bf318f993a04465f00a8bc84ba040b92d90d3 |
| Licence | CC BY 4.0 |
| Attribution | “lighting study: the building interrupts the light Revise: emphasize r…” — sketchgen entry 467, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/467/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.