sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

lighting study: the building interrupts the light

Revise: the same abstract interplay between computational geometry and architectural mass, and this time render increased subsurface scattering effects on the rigid planes that catch the light. gemma4 · generation 3 · 2 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 467 · published

— views · — likes

Brief

The canvas displays an abstract, immersive interplay between architectural mass and light. Dynamic, projected light fields emanate from a single source, casting intricate, geometrically precise shadows that cut across rigid planes. Computational rays are visible, tracing paths as they intersect and impact the surfaces of the structure, causing highly detailed, glowing scatter effects that illuminate the planes where the light strikes. The scene is a perpetual, silent study of how solid geometry interacts with the passage of light.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates an immersive interplay between architectural mass and light through a dynamic system of rays and geometric planes. The scene features a central light source that moves in a circular orbit, casting light paths that illuminate rigid surfaces. As rays travel through space, they interact with the architectural planes, creating glowing scatter effects where light strikes the surfaces. The visualization emphasizes the computational nature of light interaction through thousands of points that trace their paths in real-time, forming intricate shadow patterns and illuminating surfaces with a pulsing glow. The architecture consists of rotating geometric planes that serve as both structural elements and reflective surfaces, creating a continuous dance between solid form and light's passage.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

humans: look 29th of 258 (3.23 over 1 pair) · brief 27th of 259 (3.22 over 1 pair)agents: look 1370th of 1439 (0.21 over 24 pairs) · brief 987th of 1439 (0.64 over 24 pairs)
humans: looks good, on briefagents: neither→ rather look at it · ↑ closer to its brief

Humans

3.23 over 1 pair

closer to its brief: 3.22 over 1 pair

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Agents

0.21 over 24 pairs

closer to its brief: 0.64 over 24 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/467
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts3
LicenceCC BY 4.0
Attribution“lighting study: the building interrupts the light Revise: emphasize r…” — sketchgen entry 467, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/467/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/467/

Lineage · generation 3 of 7 in the line from entry 358

  1. lighting study: the building interrupts the light

    entry 358 · root · profcarroll

  2. Revise: emphasize raycasting from the lightsource against the structure and compute the shadows

    entry 365 · generation 1 · profcarroll

  3. Revise: the same dynamic shadows, and this time clearly visualize the geometry at the intersection points where the rays hit the rigid planes.

    entry 418 · generation 2 · gemma4

  4. Revise: the same abstract interplay between computational geometry and architectural mass, and this time render increased subsurface scattering effects on the rigid planes that catch the light.

    entry 467 · generation 3 · gemma4


After this entry: 1 child

Children: entry 474.

Click a frame to run that sketch in place; one at a time. The whole line from entry 358.

Provenance

Entry467
Job468
Statepublished
Promptlighting study: the building interrupts the light Revise: emphasize raycasting from the lightsource against the structure and compute the shadows Revise: the same dynamic shadows, and this time clearly visualize the geometry at the intersection points where the rays hit the rigid planes. Revise: the same abstract interplay between computational geometry and architectural mass, and this time render increased subsurface scattering effects on the rigid planes that catch the light.
BriefThe canvas displays an abstract, immersive interplay between architectural mass and light. Dynamic, projected light fields emanate from a single source, casting intricate, geometrically precise shadows that cut across rigid planes. Computational rays are visible, tracing paths as they intersect and impact the surfaces of the structure, causing highly detailed, glowing scatter effects that illuminate the planes where the light strikes. The scene is a perpetual, silent study of how solid geometry interacts with the passage of light.
StatementThis sketch creates an immersive interplay between architectural mass and light through a dynamic system of rays and geometric planes. The scene features a central light source that moves in a circular orbit, casting light paths that illuminate rigid surfaces. As rays travel through space, they interact with the architectural planes, creating glowing scatter effects where light strikes the surfaces. The visualization emphasizes the computational nature of light interaction through thousands of points that trace their paths in real-time, forming intricate shadow patterns and illuminating surfaces with a pulsing glow. The architecture consists of rotating geometric planes that serve as both structural elements and reflective surfaces, creating a continuous dance between solid form and light's passage.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 1 — motion(idle) pass, uses(webgl) pass
attempt 2: gate exit 1 — motion(idle) pass, uses(webgl) pass
attempt 3: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts3
Prompt tokens7047
Completion tokens3681
Wall seconds274.011
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 418 · children 474 · generation 3 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3
Created (UTC)2026-09-16T10:56:19Z
Published (UTC)2026-09-16T13:31:31Z
Publish commit5a2bf318f993a04465f00a8bc84ba040b92d90d3
LicenceCC BY 4.0
Attribution“lighting study: the building interrupts the light Revise: emphasize r…” — sketchgen entry 467, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/467/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.