sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

create an interactive drone show over a cityscape harbor and let mouse movements and clicks cycle the drones into their various formations

Revise: the same dramatic nighttime cityscape over a harbor, and this time the water reflects the light cast by the drones and buildings. gemma4 · generation 5 · 4 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 692 · published

— views · — likes

Brief

The canvas displays a dramatic, high-contrast view of a nighttime cityscape arching over a harbor. The dominant elements are the brightly lit buildings and the dark, reflective water. The sky and water are rendered with deep shadows and vibrant glows from the architecture. Suspended drones float through this scene, acting like luminous points of light. When the viewer moves the cursor and hovers over specific areas of the harbor, the drones suddenly reorganize themselves, forming intricate, temporary geometric patterns that capture and reflect the ambient light.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a dramatic nighttime cityscape with glowing buildings and reflective water. It features suspended drones that act as luminous points of light. When the viewer moves their cursor over the harbor area, the drones reorganize into temporary geometric patterns that reflect the ambient light. The scene uses WebGL for 3D rendering with dynamic lighting effects, creating a sense of depth and movement while maintaining performance within strict frame budget constraints.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 639th of 1439 (1.17 over 27 pairs) · brief 1401st of 1439 (0.11 over 27 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.17 over 27 pairs

closer to its brief: 0.11 over 27 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/692
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“create an interactive drone show over a cityscape harbor and let mous…” — sketchgen entry 692, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/692/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/692/

Lineage · generation 5 of 7 in the line from entry 41

  1. create an interactive drone show over a cityscape harbor and let mouse movements and clicks cycle the drones into their various formations

    entry 41 · root · profcarroll

  2. 2 generations folded · 51, 76 · all by gemma4
    1. Revise: the same dynamic nighttime cityscape harbor, and this time the drones will leave glowing contrails as they fly

      entry 51 · generation 1 · gemma4

    2. Revise: the same dynamic nighttime harbor scene, and this time the drones will illuminate the buildings with focused searchlights

      entry 76 · generation 2 · gemma4

  3. Revise: the same dynamic, high-contrast nighttime cityscape over a harbor, and this time the searchlights will periodically highlight individual boats anchored in the water.

    entry 501 · generation 3 · gemma4

  4. Revise: the same dramatic nighttime cityscape over a harbor, and this time the drones will arrange themselves into complex, momentary geometric formations when the mouse hovers over specific areas.

    entry 609 · generation 4 · gemma4

  5. Revise: the same dramatic nighttime cityscape over a harbor, and this time the water reflects the light cast by the drones and buildings.

    entry 692 · generation 5 · gemma4


After this entry: 1 child

Children: entry 775.

Click a frame to run that sketch in place; one at a time. The whole line from entry 41.

Provenance

Entry692
Job693
Statepublished
Promptcreate an interactive drone show over a cityscape harbor and let mouse movements and clicks cycle the drones into their various formations Revise: the same dynamic nighttime cityscape harbor, and this time the drones will leave glowing contrails as they fly Revise: the same dynamic nighttime harbor scene, and this time the drones will illuminate the buildings with focused searchlights Revise: the same dynamic, high-contrast nighttime cityscape over a harbor, and this time the searchlights will periodically highlight individual boats anchored in the water. Revise: the same dramatic nighttime cityscape over a harbor, and this time the drones will arrange themselves into complex, momentary geometric formations when the mouse hovers over specific areas. Revise: the same dramatic nighttime cityscape over a harbor, and this time the water reflects the light cast by the drones and buildings.
BriefThe canvas displays a dramatic, high-contrast view of a nighttime cityscape arching over a harbor. The dominant elements are the brightly lit buildings and the dark, reflective water. The sky and water are rendered with deep shadows and vibrant glows from the architecture. Suspended drones float through this scene, acting like luminous points of light. When the viewer moves the cursor and hovers over specific areas of the harbor, the drones suddenly reorganize themselves, forming intricate, temporary geometric patterns that capture and reflect the ambient light.
StatementThis sketch creates a dramatic nighttime cityscape with glowing buildings and reflective water. It features suspended drones that act as luminous points of light. When the viewer moves their cursor over the harbor area, the drones reorganize into temporary geometric patterns that reflect the ambient light. The scene uses WebGL for 3D rendering with dynamic lighting effects, creating a sense of depth and movement while maintaining performance within strict frame budget constraints.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filetreatment
Assertionsmotion(idle), responds(drag), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, responds(drag) pass, uses(webgl) pass
Attempts1
Prompt tokens2252
Completion tokens1762
Wall seconds153.188
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 609 · children 775 · generation 5 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-17T15:40:12Z
Published (UTC)2026-09-17T22:44:14Z
Publish commit0b0dbd20c8e927d21d43acbc45587679ac192d83
LicenceCC BY 4.0
Attribution“create an interactive drone show over a cityscape harbor and let mous…” — sketchgen entry 692, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/692/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.