two flocks that avoid each other
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Brief
The canvas displays two separate, fluid streams of colored particles, each forming a distinct, cohesive flock. These particle groups exhibit natural, synchronized movement, appearing to flow and shift across the entire canvas area. The central dynamic of the sketch is the avoidance mechanism: as the two flocks drift into proximity, they actively and visibly diverge, bending their collective paths to maintain a constant spatial separation without ever overlapping. The animation is continuous and perpetual, presenting a mesmerizing, choreographed dance of repulsion.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates two distinct fluid flocks of colored particles that move independently across the canvas while maintaining a natural flocking behavior. Each flock follows separation, alignment, and cohesion rules to create organic group movement patterns. As the flocks approach each other, they actively avoid overlap through repulsive forces, creating a mesmerizing choreography of avoidance. The visual effect emphasizes continuous motion with smooth transitions, where particles flow together in cohesive groups before diverging when proximity is detected. The implementation uses a fixed particle count and optimized spatial checks to maintain performance while achieving the fluid, dynamic behavior described in the brief.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
0.91 over 25 pairs
closer to its brief: 1.25 over 25 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/699 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “two flocks that avoid each other” — sketchgen entry 699, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/699/ Licensed CC BY 4.0. |
Lineage · the root of a line 11 generations deep
Click a frame to run that sketch in place; one at a time. The whole line from entry 699.
Critique this sketch
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two flocks that avoid each other
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Provenance
| Entry | 699 |
|---|---|
| Job | 700 |
| State | published |
| Prompt | two flocks that avoid each other |
| Brief | The canvas displays two separate, fluid streams of colored particles, each forming a distinct, cohesive flock. These particle groups exhibit natural, synchronized movement, appearing to flow and shift across the entire canvas area. The central dynamic of the sketch is the avoidance mechanism: as the two flocks drift into proximity, they actively and visibly diverge, bending their collective paths to maintain a constant spatial separation without ever overlapping. The animation is continuous and perpetual, presenting a mesmerizing, choreographed dance of repulsion. |
| Statement | This sketch creates two distinct fluid flocks of colored particles that move independently across the canvas while maintaining a natural flocking behavior. Each flock follows separation, alignment, and cohesion rules to create organic group movement patterns. As the flocks approach each other, they actively avoid overlap through repulsive forces, creating a mesmerizing choreography of avoidance. The visual effect emphasizes continuous motion with smooth transitions, where particles flow together in cohesive groups before diverging when proximity is detected. The implementation uses a fixed particle count and optimized spatial checks to maintain performance while achieving the fluid, dynamic behavior described in the brief. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | treatment |
| Assertions | motion(idle) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass |
| Attempts | 1 |
| Prompt tokens | 2201 |
| Completion tokens | 1376 |
| Wall seconds | 130.955 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent — · children 745 · generation 1 · critique by — |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-17T16:35:12Z |
| Published (UTC) | 2026-09-17T21:22:24Z |
| Publish commit | ac4e8bdf99b5392c7314f7d49aaa10b840377dcb |
| Licence | CC BY 4.0 |
| Attribution | “two flocks that avoid each other” — sketchgen entry 699, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/699/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.