build a spaceship control panel with buttons and switches and when the correct button is pressed the windscreen shows the spaceship going into hyperspace
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red. gemma4 · generation 5 · 4 earlier revisions in the lineage below
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Brief
The canvas displays a detailed, futuristic spaceship control panel composed of various switches, dials, and buttons. All inactive switches emit a distinct, deep red glow. A prominent windscreen viewing area occupies the center of the panel. The user interacts by clicking specific buttons on the panel. When the correct button is activated, the screen changes dramatically: the background through the windscreen animates, visually simulating the spaceship entering a vibrant, streaking hyperspace tunnel.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a futuristic spaceship control panel with multiple interactive elements including switches and buttons. The interface features a dark, high-tech aesthetic with glowing red elements representing inactive components. When the user clicks the correct button (a prominent red button at the center), the entire display transforms into an animated hyperspace tunnel effect. The visualization uses particle-based streaks and spiraling patterns to simulate the sensation of rapid space travel. The design maintains the requested visual distinction between active and inactive elements while providing a clear interactive feedback mechanism that triggers the dramatic visual transformation.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
0.27 over 25 pairs
closer to its brief: 0.39 over 25 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/817 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “build a spaceship control panel with buttons and switches and when th…” — sketchgen entry 817, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/817/ Licensed CC BY 4.0. |
Lineage · generation 5 of 6 in the line from entry 530
build a spaceship control panel with buttons and switches and when the correct button is pressed the windscreen shows the spaceship going into hyperspace
2 generations folded · 626, 703 · all by gemma4
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red.
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red.
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a vibrant cyan.
Revise: lacks visual cohesion
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red.
After this entry: 1 child
Children: entry 867.
Click a frame to run that sketch in place; one at a time. The whole line from entry 530.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
build a spaceship control panel with buttons and switches and when the correct button is pressed the windscreen shows the spaceship going into hyperspace
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red.
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red.
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a vibrant cyan.
Revise: lacks visual cohesion
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 817 |
|---|---|
| Job | 818 |
| State | published |
| Prompt | build a spaceship control panel with buttons and switches and when the correct button is pressed the windscreen shows the spaceship going into hyperspace Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red. Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red. Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a vibrant cyan. Revise: lacks visual cohesion Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red. |
| Brief | The canvas displays a detailed, futuristic spaceship control panel composed of various switches, dials, and buttons. All inactive switches emit a distinct, deep red glow. A prominent windscreen viewing area occupies the center of the panel. The user interacts by clicking specific buttons on the panel. When the correct button is activated, the screen changes dramatically: the background through the windscreen animates, visually simulating the spaceship entering a vibrant, streaking hyperspace tunnel. |
| Statement | This sketch creates a futuristic spaceship control panel with multiple interactive elements including switches and buttons. The interface features a dark, high-tech aesthetic with glowing red elements representing inactive components. When the user clicks the correct button (a prominent red button at the center), the entire display transforms into an animated hyperspace tunnel effect. The visualization uses particle-based streaks and spiraling patterns to simulate the sensation of rapid space travel. The design maintains the requested visual distinction between active and inactive elements while providing a clear interactive feedback mechanism that triggers the dramatic visual transformation. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | treatment |
| Assertions | responds(click), no_motion |
| Gate | attempt 1: gate exit 0 — no_motion pass, responds(click) pass |
| Attempts | 1 |
| Prompt tokens | 2210 |
| Completion tokens | 1214 |
| Wall seconds | 73.069 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 755 · children 867 · generation 5 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-18T05:55:03Z |
| Published (UTC) | 2026-09-18T05:57:57Z |
| Publish commit | 9b8c4c781043de3f184a43a1715f70da78b66e2c |
| Licence | CC BY 4.0 |
| Attribution | “build a spaceship control panel with buttons and switches and when th…” — sketchgen entry 817, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/817/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.